Jump to content

PC Keyboard Controls


Untouchable

Recommended Posts

I need some help with the keyboard controls.

Not all of the controls are listed in the config, infact hardly any are.

Stolen Base, uppercut swing, push/pull swing to name a few.

does anyone know where I can find more info on keyboard controls.

Link to comment
Share on other sites

numberpad 8 for uppercut swing is no good when there is a guy at 1st base, he takes off towards 2nd.

Not if you change some of the controls around...these are my controls (that were not allowed to be included in the downloads section):

profile= Keyboard_Profile_1


device= Keyboard_Profile_1


player= 1


number_of_buttons= 0


number_of_povs= 0


number_of_axis= 0


VPAD_VIRTUAL_BUTTON_START= key sc_esc


VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide


VPAD_VIRTUAL_BUTTON_CROSS= key sc_down


VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_right


VPAD_VIRTUAL_BUTTON_SQUARE= key sc_left


VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_up


VPAD_VIRTUAL_BUTTON_L1= key sc_numpad0


VPAD_VIRTUAL_BUTTON_R1= key sc_numpadenter


VPAD_VIRTUAL_BUTTON_L2= key sc_add


VPAD_VIRTUAL_BUTTON_R2= key sc_backslash


VPAD_VIRTUAL_BUTTON_L3= key sc_pagedown


VPAD_VIRTUAL_BUTTON_R3= key sc_pageup


VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_numpad8


VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_numpad2


VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_numpad4


VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_numpad6


VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_numpad6


VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_numpad4


VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_numpad8


VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_numpad2


VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= key sc_numpad6


VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= key sc_numpad4


VPAD_VIRTUAL_BUTTON_R_STICK_UP= key sc_numpad8


VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= key sc_numpad2


VPAD_PITCH_1= key sc_down


VPAD_PITCH_2= key sc_right


VPAD_PITCH_3= key sc_left


VPAD_PITCH_4= key sc_up


VPAD_PITCH_5= key sc_numpadenter


VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_right


VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_up


VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_left


VPAD_PITCH_OUT= key sc_down


VPAD_THROW_BALL= key sc_rctrl


VPAD_INTENTIONAL_WALK= key sc_pageup


VPAD_INTENTIONAL_HITBATTER= key sc_pagedown


VPAD_PITCH_HISTORY_OPEN= key sc_rbracket


VPAD_SWING_NORMAL= key sc_down


VPAD_SWING_BUNT= key sc_numpad0


VPAD_CHARGE_MOUND= key sc_up


VPAD_FIELD_THROW_FIRST= key sc_right


VPAD_FIELD_THROW_SECOND= key sc_up


VPAD_FIELD_THROW_THIRD= key sc_left


VPAD_FIELD_THROW_HOME= key sc_down


VPAD_FIELD_SWITCH= key sc_numpad0


VPAD_FIELD_RELAY_THROW= key sc_add


VPAD_FIELD_CUTOFF_THROW= key sc_subtract


VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_numpadenter


VPAD_RUNNER_FIRST_SELECT= key sc_right


VPAD_RUNNER_SECOND_SELECT= key sc_up


VPAD_RUNNER_THIRD_SELECT= key sc_left


VPAD_RUNNER_RUNFIRST= key sc_d


VPAD_RUNNER_RUNSECOND= key sc_w


VPAD_RUNNER_RUNTHIRD= key sc_a


VPAD_RUNNER_RUNHOME2SCORE= key sc_s


VPAD_BASERUNNER_ADVANCEALL= key sc_pageup


VPAD_BASERUNNER_RETREATALL= key sc_pagedown

Link to comment
Share on other sites

Not if you change some of the controls around...these are my controls (that were not allowed to be included in the downloads section):

profile= Keyboard_Profile_1


device= Keyboard_Profile_1


player= 1


number_of_buttons= 0


number_of_povs= 0


number_of_axis= 0


VPAD_VIRTUAL_BUTTON_START= key sc_esc


VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide


VPAD_VIRTUAL_BUTTON_CROSS= key sc_down


VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_right


VPAD_VIRTUAL_BUTTON_SQUARE= key sc_left


VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_up


VPAD_VIRTUAL_BUTTON_L1= key sc_numpad0


VPAD_VIRTUAL_BUTTON_R1= key sc_numpadenter


VPAD_VIRTUAL_BUTTON_L2= key sc_add


VPAD_VIRTUAL_BUTTON_R2= key sc_backslash


VPAD_VIRTUAL_BUTTON_L3= key sc_pagedown


VPAD_VIRTUAL_BUTTON_R3= key sc_pageup


VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_numpad8


VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_numpad2


VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_numpad4


VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_numpad6


VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_numpad6


VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_numpad4


VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_numpad8


VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_numpad2


VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= key sc_numpad6


VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= key sc_numpad4


VPAD_VIRTUAL_BUTTON_R_STICK_UP= key sc_numpad8


VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= key sc_numpad2


VPAD_PITCH_1= key sc_down


VPAD_PITCH_2= key sc_right


VPAD_PITCH_3= key sc_left


VPAD_PITCH_4= key sc_up


VPAD_PITCH_5= key sc_numpadenter


VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_right


VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_up


VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_left


VPAD_PITCH_OUT= key sc_down


VPAD_THROW_BALL= key sc_rctrl


VPAD_INTENTIONAL_WALK= key sc_pageup


VPAD_INTENTIONAL_HITBATTER= key sc_pagedown


VPAD_PITCH_HISTORY_OPEN= key sc_rbracket


VPAD_SWING_NORMAL= key sc_down


VPAD_SWING_BUNT= key sc_numpad0


VPAD_CHARGE_MOUND= key sc_up


VPAD_FIELD_THROW_FIRST= key sc_right


VPAD_FIELD_THROW_SECOND= key sc_up


VPAD_FIELD_THROW_THIRD= key sc_left


VPAD_FIELD_THROW_HOME= key sc_down


VPAD_FIELD_SWITCH= key sc_numpad0


VPAD_FIELD_RELAY_THROW= key sc_add


VPAD_FIELD_CUTOFF_THROW= key sc_subtract


VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_numpadenter


VPAD_RUNNER_FIRST_SELECT= key sc_right


VPAD_RUNNER_SECOND_SELECT= key sc_up


VPAD_RUNNER_THIRD_SELECT= key sc_left


VPAD_RUNNER_RUNFIRST= key sc_d


VPAD_RUNNER_RUNSECOND= key sc_w


VPAD_RUNNER_RUNTHIRD= key sc_a


VPAD_RUNNER_RUNHOME2SCORE= key sc_s


VPAD_BASERUNNER_ADVANCEALL= key sc_pageup


VPAD_BASERUNNER_RETREATALL= key sc_pagedown

My memory escapes me, but wasn't it because you blatantly ripped someone's work off?

Link to comment
Share on other sites

can someone make a template telling exactly what each line does.

Example:

VPAD_VIRTUAL_BUTTON_R_STICK_UP - uppercut swing

like "VPAD_VIRTUAL_BUTTON_R1" what does that do.

It would make it much easier to decide what keys I want to do each thing if I actually knew what each line does.

Link to comment
Share on other sites

can someone make a template telling exactly what each line does.

Example:

VPAD_VIRTUAL_BUTTON_R_STICK_UP - uppercut swing

like "VPAD_VIRTUAL_BUTTON_R1" what does that do.

It would make it much easier to decide what keys I want to do each thing if I actually knew what each line does.

For those buttons, you can just open up the game, and check the controls there.

Link to comment
Share on other sites

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_numpad6

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_numpad4

VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_numpad8

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_numpad2

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= key sc_numpad6

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= key sc_numpad4

VPAD_VIRTUAL_BUTTON_R_STICK_UP= key sc_numpad8

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= key sc_numpad2

Which one is for push/pull/uppercut/grounder ?

and what does the other one do.

refering to R_STICK & L_STICK

Link to comment
Share on other sites

If you know some please add the function for each command to the list.

Some the line tells what it does dont worry about them its the others I need

top 24 are the ones I need to know.

profile= Keyboard_Profile_1

device= Keyboard_Profile_1

player= 1

number_of_buttons= 0

number_of_povs= 0

number_of_axis= 0

VPAD_VIRTUAL_BUTTON_START=

VPAD_VIRTUAL_BUTTON_SELECT=

VPAD_VIRTUAL_BUTTON_CROSS=

VPAD_VIRTUAL_BUTTON_CIRCLE=

VPAD_VIRTUAL_BUTTON_SQUARE=

VPAD_VIRTUAL_BUTTON_TRIANGLE=

VPAD_VIRTUAL_BUTTON_L1=

VPAD_VIRTUAL_BUTTON_R1=

VPAD_VIRTUAL_BUTTON_L2=

VPAD_VIRTUAL_BUTTON_R2=

VPAD_VIRTUAL_BUTTON_L3=

VPAD_VIRTUAL_BUTTON_R3=

VPAD_VIRTUAL_BUTTON_DPAD_UP=

VPAD_VIRTUAL_BUTTON_DPAD_DOWN=

VPAD_VIRTUAL_BUTTON_DPAD_LEFT=

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT=

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT=

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT=

VPAD_VIRTUAL_BUTTON_L_STICK_UP=

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN=

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT=

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT=

VPAD_VIRTUAL_BUTTON_R_STICK_UP=

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN=

VPAD_PITCH_1=

VPAD_PITCH_2=

VPAD_PITCH_3=

VPAD_PITCH_4=

VPAD_PITCH_5=

VPAD_FIELD_PICK_OFF_THROW_FIRST=

VPAD_FIELD_PICK_OFF_THROW_SECOND=

VPAD_FIELD_PICK_OFF_THROW_THIRD=

VPAD_PITCH_OUT= Pitch Out

VPAD_THROW_BALL=

VPAD_INTENTIONAL_WALK=

VPAD_INTENTIONAL_HITBATTER= Hit Batter

VPAD_PITCH_HISTORY_OPEN=

VPAD_SWING_NORMAL= Swing

VPAD_SWING_BUNT= Bunt

VPAD_CHARGE_MOUND= Charge Mound

VPAD_FIELD_THROW_FIRST=

VPAD_FIELD_THROW_SECOND=

VPAD_FIELD_THROW_THIRD=

VPAD_FIELD_THROW_HOME=

VPAD_FIELD_SWITCH=

VPAD_FIELD_RELAY_THROW=

VPAD_FIELD_CUTOFF_THROW=

VPAD_FIELD_FAKE_RUNDOWN_THROW=

VPAD_RUNNER_FIRST_SELECT=

VPAD_RUNNER_SECOND_SELECT=

VPAD_RUNNER_THIRD_SELECT=

VPAD_RUNNER_RUNFIRST=

VPAD_RUNNER_RUNSECOND=

VPAD_RUNNER_RUNTHIRD=

VPAD_RUNNER_RUNHOME2SCORE=

VPAD_BASERUNNER_ADVANCEALL=

VPAD_BASERUNNER_RETREATALL=

Link to comment
Share on other sites

profile= Keyboard_Profile_1


device= Keyboard_Profile_1


player= 1


number_of_buttons= 0


number_of_povs= 0


number_of_axis= 0


VPAD_VIRTUAL_BUTTON_START= key sc_esc  don't need to know


VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide  don't need to know


VPAD_VIRTUAL_BUTTON_CROSS= key sc_down  don't need to know


VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_right  don't need to know


VPAD_VIRTUAL_BUTTON_SQUARE= key sc_left  don't need to know


VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_up  don't need to know


VPAD_VIRTUAL_BUTTON_L1= key sc_numpad0  don't need to know


VPAD_VIRTUAL_BUTTON_R1= key sc_numpadenter  don't need to know


VPAD_VIRTUAL_BUTTON_L2= key sc_add  don't need to know


VPAD_VIRTUAL_BUTTON_R2= key sc_backslash  don't need to know


VPAD_VIRTUAL_BUTTON_L3= key sc_pagedown  don't need to know


VPAD_VIRTUAL_BUTTON_R3= key sc_pageup  don't need to know


VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_numpad8  swinging up, moving fielder


VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_numpad2  swinging down, moving fielder


VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_numpad4  swinging left, moving fielder, leading off


VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_numpad6  swinging right, moving fielder, decreasing lead


VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_numpad6  swinging right, moving fielder, decreasing lead


VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_numpad4  swinging left, moving fielder, leading off


VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_numpad8  swinging up, moving fielder


VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_numpad2  swinging down, moving fielder


VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= key sc_numpad6  swinging right, moving fielder, decreasing lead


VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= key sc_numpad4  swinging left, moving fielder, leading off


VPAD_VIRTUAL_BUTTON_R_STICK_UP= key sc_numpad8  swinging up, moving fielder


VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= key sc_numpad2  swinging down, moving fielder


VPAD_PITCH_1= key sc_down  Pitch 1


VPAD_PITCH_2= key sc_right  Pitch 2


VPAD_PITCH_3= key sc_left  Pitch 3


VPAD_PITCH_4= key sc_up  Pitch 4


VPAD_PITCH_5= key sc_numpadenter  Pitch 5


VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_right  NumPad0+RightArrowKey picks off first base


VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_up  NumPad0+UpArrowKey picks off second base


VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_left  NumPad0+LeftArrowKey picks off third base


VPAD_PITCH_OUT= key sc_down  NumPad0+DownArrowKey pitches out


VPAD_THROW_BALL= key sc_rctrl  aim outside of strike zone


VPAD_INTENTIONAL_WALK= key sc_pageup  NumPad0+PageUp


VPAD_INTENTIONAL_HITBATTER= key sc_pagedown  NumPad0+PageDown


VPAD_PITCH_HISTORY_OPEN= key sc_rbracket  Pitch History


VPAD_SWING_NORMAL= key sc_down  Swing Bat


VPAD_SWING_BUNT= key sc_numpad0  Bunt


VPAD_CHARGE_MOUND= key sc_up  Charge Mound after call


VPAD_FIELD_THROW_FIRST= key sc_right  Throw to first when fielding


VPAD_FIELD_THROW_SECOND= key sc_up  Throw to second when fielding


VPAD_FIELD_THROW_THIRD= key sc_left  Throw to third when fielding


VPAD_FIELD_THROW_HOME= key sc_down  Throw to home when fielding


VPAD_FIELD_SWITCH= key sc_numpad0  switch fielder


VPAD_FIELD_RELAY_THROW= key sc_add  relay throw


VPAD_FIELD_CUTOFF_THROW= key sc_subtract  cutoff throw


VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_numpadenter  ArrowKey + NumPadEnter fakes throw


VPAD_RUNNER_FIRST_SELECT= key sc_right  select first base


VPAD_RUNNER_SECOND_SELECT= key sc_up  select second base


VPAD_RUNNER_THIRD_SELECT= key sc_left  select third base


VPAD_RUNNER_RUNFIRST= key sc_d  run to first


VPAD_RUNNER_RUNSECOND= key sc_w  run to second


VPAD_RUNNER_RUNTHIRD= key sc_a  run to third


VPAD_RUNNER_RUNHOME2SCORE= key sc_s  run home


VPAD_BASERUNNER_ADVANCEALL= key sc_pageup  advance all runners


VPAD_BASERUNNER_RETREATALL= key sc_pagedown  retreat all runners

Link to comment
Share on other sites

grr why is this so complicated.

I just want to use the standard keyboard commands with minor changes but some of the things I change do not work.

my new cutoff throw works as enter. charge mound is enter (havent tried yet but im pretty sure it will work).

What im having problems with is the uppercut, push/pull & Down swings.

I need to change because they are the same and baserunning, it sucks when your doing an uppercut swing and the runner on first tries to steals 2nd.

Right now they are numpad8, 2, 4, & 6.

and Id like them to be up, down, left & right.

here is the default

VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_numpad8

VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_numpad2

VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_numpad4

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_numpad6

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_numpad6

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_numpad4

VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_numpad8

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_numpad2

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1

VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1

which do I need to change. and can I change it without screwing others up.

VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_numpad8 swinging up, moving fielder

VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_numpad2 swinging down, moving fielder

VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_numpad4 swinging left, moving fielder, leading off

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_numpad6 swinging right, moving fielder, decreasing lead

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_numpad6 swinging right, moving fielder, decreasing lead

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_numpad4 swinging left, moving fielder, leading off

VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_numpad8 swinging up, moving fielder

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_numpad2 swinging down, moving fielder

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= key sc_numpad6 swinging right, moving fielder, decreasing lead

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= key sc_numpad4 swinging left, moving fielder, leading off

VPAD_VIRTUAL_BUTTON_R_STICK_UP= key sc_numpad8 swinging up, moving fielder

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= key sc_numpad2 swinging down, moving fielder

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...