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Faces..Portraits..Uniforms...


robryan

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Guys...I am sorry bout this post but I am completly frustrated.

I have downloaded 07 conversion....

What I want to do is custom my league...with new faces, portraits and create uniforms...

Can't do it.

I have been told to download this that ...

I have ( the Installer thingy..Eagraph..nfshtool..Mvp studio..you name it I have it!

I can not figure out how any of these things work..Call me stupid..

I downloaded Homers faces and tried to use the Installer Thingy to get them in my game.....Can't..went into MVP Edit I can't find any of Homers faces.

I might download the Classic conversion to get some different faces and use that...but I still want to custimize some uniforms and that is like algebra for me...so? I have 32 custom teams in Madden...it is so easy to create a custom team in Madden....

I thought there was a program to simply swap a minor league team with a MLB team..,,that way I would't have to create uni's..but I guess not.

All I want to do is create five teams with uniforms..and have some decent faces....if anyone can help me I am willing to pay $$$ someone...

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as far as installing faces go: download a face/facepack here. Open the readme to see which face is assigned to which number (for example: Manny Ramirez is 018). There should be three files per face; a .fsh file, .ord file and a .orl file. So in Manny's case it's c018.fsh, c018.ord and c018.orl.

In the case of an updated face, the face numbers match up with the stock models.big or the models.big included in the 07 mod. If it's a face for a player that previously didn't have one, you'll have to open mvpedit and see which slot is available or which face you'd like to overwrite. Save the downloaded face to a folder and change the numbers (just right click on the file and choose edit). So if you were to change Manny's face id, from 018 to 200 for example, edit the new files to look like this: c200.fsh, c200.ord and c200.orl.

Next step is to open EAgraph. Choose open and find your models.big file. Click OK. This will open your models.big. Go to import and select the import wizard. Click next and then click add. Choose the 3 face files you edited (or just the ones you downloaded if you didn't change anything) and then click next again. This will import the face files in your models.big. After a while it'll say it's finished. Just go to mvpedit and change the face id if needed.

I know this looks like a tedious process, but it's rather easy and the quickest way to do it manually. I've never used Kraw's installer thingy for faces so I cannot give you any tips on that.

EDIT: Most faces here are already compressed which means you can just do what I've just said. If a face is by any chance decompressed, download the compression tool that's in the download section somewhere. It's just a .bat file in which you can paste the face files and run the compression program.

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Thanks J.P....

Is there a big difference from 07 conversion from say Total Classic conversion?

Also if you know of anyone who would create 5 uniforms for me..let me know I will pay'em $$$$

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I use neither conversion, so I'm not too sure. I think the biggest difference is graphically as far as uniforms, stadiums and cyberfaces go. There migh tbe some gameplay changes made in the datafile, but that's easily replaceable.

Just post a thread on the mod request forum and see which of the uniform modders are willing to take on the job. I'm not too sure what exactly you'd like to change, but everything is moddable, sp you can basically replace anything you'd like as long as you follow the instructions. If you'd like to create mods yourself then you can look at the tutorial section in the downloads.

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  • 3 weeks later...

as far as installing faces go: download a face/facepack here. Open the readme to see which face is assigned to which number (for example: Manny Ramirez is 018). There should be three files per face; a .fsh file, .ord file and a .orl file. So in Manny's case it's c018.fsh, c018.ord and c018.orl.

In the case of an updated face, the face numbers match up with the stock models.big or the models.big included in the 07 mod. If it's a face for a player that previously didn't have one, you'll have to open mvpedit and see which slot is available or which face you'd like to overwrite. Save the downloaded face to a folder and change the numbers (just right click on the file and choose edit). So if you were to change Manny's face id, from 018 to 200 for example, edit the new files to look like this: c200.fsh, c200.ord and c200.orl.

Next step is to open EAgraph. Choose open and find your models.big file. Click OK. This will open your models.big. Go to import and select the import wizard. Click next and then click add. Choose the 3 face files you edited (or just the ones you downloaded if you didn't change anything) and then click next again. This will import the face files in your models.big. After a while it'll say it's finished. Just go to mvpedit and change the face id if needed.

I know this looks like a tedious process, but it's rather easy and the quickest way to do it manually. I've never used Kraw's installer thingy for faces so I cannot give you any tips on that.

EDIT: Most faces here are already compressed which means you can just do what I've just said. If a face is by any chance decompressed, download the compression tool that's in the download section somewhere. It's just a .bat file in which you can paste the face files and run the compression program.

When you say "faces," are you talking about cyberfaces or portraits?

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