Kccitystar Posted March 14, 2007 Author Share Posted March 14, 2007 btw, where are these files located? anims.big? initpurge.big and initstaz.big Link to comment Share on other sites More sharing options...
JP_Frost Posted March 14, 2007 Share Posted March 14, 2007 what exactly does this overwrite in terms of normal pants, low socks, high socks? also, with the turtleneck is that connected to one of the pants styles? Link to comment Share on other sites More sharing options...
HardcoreLegend Posted March 14, 2007 Share Posted March 14, 2007 Here's a question for you KC. The 'baggy' old time uniforms. Would it be possible to replace the 'long pants' model for older season mods with the Old Time uni look. I think there is an old time baggy uniform in the game, isn't there? Second question: Is it possible to modify the location of the 'skin' on the players arms. Meaning, could you raise how far up the skin texture covers the players arm. When trying to shorten sleeves, I can get the uniform texture to be short enough, but there is a 'gap' where the arm skin texture stops. Link to comment Share on other sites More sharing options...
Kccitystar Posted March 14, 2007 Author Share Posted March 14, 2007 Here's a question for you KC. The 'baggy' old time uniforms. Would it be possible to replace the 'long pants' model for older season mods with the Old Time uni look. I think there is an old time baggy uniform in the game, isn't there? Second question: Is it possible to modify the location of the 'skin' on the players arms. Meaning, could you raise how far up the skin texture covers the players arm. When trying to shorten sleeves, I can get the uniform texture to be short enough, but there is a 'gap' where the arm skin texture stops. I had an idea of saving points on the part that has the old school pants b/c it's a seperate part from the other leg models, and loading those points into the baggy pants model, but I'll see if that works today. If not, I'll let you know. what exactly does this overwrite in terms of normal pants, low socks, high socks? also, with the turtleneck is that connected to one of the pants styles? With every mod there is documentation. Link to comment Share on other sites More sharing options...
Timp Posted March 18, 2007 Share Posted March 18, 2007 When I click on batO.bat, hibodyORD.bat, and hiboyORL.bat the following error occurs: I don't understand what the stated problem actually is. Could someone point me in the right direction, please? Link to comment Share on other sites More sharing options...
D-Unit Posted March 18, 2007 Share Posted March 18, 2007 ^^^Another Firefox user^^^ :D Link to comment Share on other sites More sharing options...
Kccitystar Posted March 18, 2007 Author Share Posted March 18, 2007 When I click on batO.bat, hibodyORD.bat, and hiboyORL.bat the following error occurs: I don't understand what the stated problem actually is. Could someone point me in the right direction, please? you have a folder with the contents inside as opposed to having the contents themselves in the MVP directory. Link to comment Share on other sites More sharing options...
Timp Posted March 18, 2007 Share Posted March 18, 2007 you have a folder with the contents inside as opposed to having the contents themselves in the MVP directory. I figured it would be something simple like that. Thanks a lot. Link to comment Share on other sites More sharing options...
HardcoreLegend Posted March 20, 2007 Share Posted March 20, 2007 KC, is there a seperate 3d model for the umpires? Link to comment Share on other sites More sharing options...
Kccitystar Posted March 20, 2007 Author Share Posted March 20, 2007 KC, is there a seperate 3d model for the umpires? Not that I know of yet. I'll check for you when I get back home Link to comment Share on other sites More sharing options...
HardcoreLegend Posted March 21, 2007 Share Posted March 21, 2007 Not that I know of yet. I'll check for you when I get back home The reason I ask is that if the umpires have a seperate model than the players, then it would seem feasible that long coats could be put on the umpires for classic mods. Link to comment Share on other sites More sharing options...
fred13 Posted March 21, 2007 Share Posted March 21, 2007 Couldn't we also extend thier jerseys to make them look more well-rounded and not as fit as the players? Link to comment Share on other sites More sharing options...
HardcoreLegend Posted March 21, 2007 Share Posted March 21, 2007 Couldn't we also extend thier jerseys to make them look more well-rounded and not as fit as the players? NO! ok, well..maybe. Link to comment Share on other sites More sharing options...
Kccitystar Posted March 22, 2007 Author Share Posted March 22, 2007 Couldn't we also extend thier jerseys to make them look more well-rounded and not as fit as the players? It MAY be possible, but everything has to be in proportion Link to comment Share on other sites More sharing options...
fred13 Posted April 8, 2007 Share Posted April 8, 2007 KC, I had another idea I was hoping you could check up on. Is it possible to edit the players with high sock to make the pants look more baggy on the knees, Kind of so that they "overlap" the sock a little. I figured you might be able to make this happen. Link to comment Share on other sites More sharing options...
Kccitystar Posted April 8, 2007 Author Share Posted April 8, 2007 KC, I had another idea I was hoping you could check up on. Is it possible to edit the players with high sock to make the pants look more baggy on the knees, Kind of so that they "overlap" the sock a little. I figured you might be able to make this happen. High socks and normal pants share the same model Link to comment Share on other sites More sharing options...
rows24 Posted April 8, 2007 Share Posted April 8, 2007 The bats look to big how do i get the original ones back? Link to comment Share on other sites More sharing options...
Kccitystar Posted April 8, 2007 Author Share Posted April 8, 2007 I'll post a newer version in the next couple of weeks Link to comment Share on other sites More sharing options...
rows24 Posted April 8, 2007 Share Posted April 8, 2007 thanks Link to comment Share on other sites More sharing options...
el_jefe061 Posted April 20, 2007 Share Posted April 20, 2007 Is there anyway this can be used for Xbox? Also, what are the chances you do a total uniform release for Xbox? Link to comment Share on other sites More sharing options...
Kccitystar Posted April 21, 2007 Author Share Posted April 21, 2007 because all of my releases have included updates to the uniforms.big file, the chances of an XBOX conversion are kind of slim, especially when no one is up for the task. Link to comment Share on other sites More sharing options...
el_jefe061 Posted April 21, 2007 Share Posted April 21, 2007 Not even for a modded Xbox? Link to comment Share on other sites More sharing options...
Kccitystar Posted April 21, 2007 Author Share Posted April 21, 2007 The unis I am not so sure about, this 3D model edit, no chance. Link to comment Share on other sites More sharing options...
el_jefe061 Posted April 21, 2007 Share Posted April 21, 2007 You've released uniforms before, why not again? Link to comment Share on other sites More sharing options...
Kccitystar Posted April 21, 2007 Author Share Posted April 21, 2007 You've released uniforms before, why not again? I never released my uniform updates in XBOX format someone else converted it with my permission and released it under my name, again, with permission they will have to do that again Link to comment Share on other sites More sharing options...
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