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Problems with Game Crashing


PirateFan13

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OK I am so frustrated I could just throw my computer out into the street. Here is my situation:

Using MVPEdit 2006.2

Using MVP2007

Using moser's Models.big files

Problems:

First I downloaded the UR810 Standard and opened MVPedit, added players from "alltimers" and previous mbe files I have used. Checked for errors, exported, started new dynasty, went to the first game, game crashed before I could start the game.

Next I dowloaded UR810Plus and added my players, this time I couldn't even get the frigging thing to boot up.

OK so from this, obviously there must be something wrong with either the players I am importing and/or the mbe file I am getting them from.

How do I figure out what the heck the problem is? Can there be a problem with mbe files made from previous versions of MVPedit? Is there something I need to fix or??? Any kind of help will be greatly appreciated. Baseball season is coming, just got back from Spring Training, I wanna play some ball!

Larry

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OK I am so frustrated I could just throw my computer out into the street. Here is my situation:

Using MVPEdit 2006.2

Using MVP2007

Using moser's Models.big files

Problems:

First I downloaded the UR810 Standard and opened MVPedit, added players from "alltimers" and previous mbe files I have used. Checked for errors, exported, started new dynasty, went to the first game, game crashed before I could start the game.

Next I dowloaded UR810Plus and added my players, this time I couldn't even get the frigging thing to boot up.

OK so from this, obviously there must be something wrong with either the players I am importing and/or the mbe file I am getting them from.

How do I figure out what the heck the problem is? Can there be a problem with mbe files made from previous versions of MVPedit? Is there something I need to fix or??? Any kind of help will be greatly appreciated. Baseball season is coming, just got back from Spring Training, I wanna play some ball!

Larry

If you are taking players from one mbe and moving them into a new mbe, well then more then likely the model.big isnt going to have that players assigned cyberface if its assigned to a custom cyberface, act. with the portraits in the frontend witch is going to cause your game to crash.

I think thats what you are saying but excuse me if I am wrong. For example, you cant take Rickey Henderson out of Total Classics and put him on your roster and use Mosers model.big cause Im sure it dont have the Henderson CF.

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Update...

I have tried different models.big files... to no avail

I even went through in MVPedit and made sure there were no duplicate player ID's

I really have my game jacked up and I am pretty irritated. Is there something else in MVPedit that I need to make sure is correct, preventing the crash?

Larry

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