PirateFan13 Posted March 16, 2007 Share Posted March 16, 2007 OK I am so frustrated I could just throw my computer out into the street. Here is my situation: Using MVPEdit 2006.2 Using MVP2007 Using moser's Models.big files Problems: First I downloaded the UR810 Standard and opened MVPedit, added players from "alltimers" and previous mbe files I have used. Checked for errors, exported, started new dynasty, went to the first game, game crashed before I could start the game. Next I dowloaded UR810Plus and added my players, this time I couldn't even get the frigging thing to boot up. OK so from this, obviously there must be something wrong with either the players I am importing and/or the mbe file I am getting them from. How do I figure out what the heck the problem is? Can there be a problem with mbe files made from previous versions of MVPedit? Is there something I need to fix or??? Any kind of help will be greatly appreciated. Baseball season is coming, just got back from Spring Training, I wanna play some ball! Larry Link to comment Share on other sites More sharing options...
Thome25 Posted March 16, 2007 Share Posted March 16, 2007 OK I am so frustrated I could just throw my computer out into the street. Here is my situation: Using MVPEdit 2006.2 Using MVP2007 Using moser's Models.big files Problems: First I downloaded the UR810 Standard and opened MVPedit, added players from "alltimers" and previous mbe files I have used. Checked for errors, exported, started new dynasty, went to the first game, game crashed before I could start the game. Next I dowloaded UR810Plus and added my players, this time I couldn't even get the frigging thing to boot up. OK so from this, obviously there must be something wrong with either the players I am importing and/or the mbe file I am getting them from. How do I figure out what the heck the problem is? Can there be a problem with mbe files made from previous versions of MVPedit? Is there something I need to fix or??? Any kind of help will be greatly appreciated. Baseball season is coming, just got back from Spring Training, I wanna play some ball! Larry If you are taking players from one mbe and moving them into a new mbe, well then more then likely the model.big isnt going to have that players assigned cyberface if its assigned to a custom cyberface, act. with the portraits in the frontend witch is going to cause your game to crash. I think thats what you are saying but excuse me if I am wrong. For example, you cant take Rickey Henderson out of Total Classics and put him on your roster and use Mosers model.big cause Im sure it dont have the Henderson CF. Link to comment Share on other sites More sharing options...
aguilafan Posted March 16, 2007 Share Posted March 16, 2007 Im not entirely sure but it might be your model.big files. I know that these models, http://eamods.com/Downloads/details/id=58.html , made by Krawitham work with UR 8.1. I hope this helps! Link to comment Share on other sites More sharing options...
PirateFan13 Posted March 16, 2007 Author Share Posted March 16, 2007 Update... I have tried different models.big files... to no avail I even went through in MVPedit and made sure there were no duplicate player ID's I really have my game jacked up and I am pretty irritated. Is there something else in MVPedit that I need to make sure is correct, preventing the crash? Larry Link to comment Share on other sites More sharing options...
SESbb30 Posted March 16, 2007 Share Posted March 16, 2007 did you use the dynasty thing. Link to comment Share on other sites More sharing options...
PirateFan13 Posted March 17, 2007 Author Share Posted March 17, 2007 Dynasty Thing? Link to comment Share on other sites More sharing options...
PirateFan13 Posted March 17, 2007 Author Share Posted March 17, 2007 I still am unresolved with this issue. Sorry about the bump but hey I gotta get this to work. I've got a ton of time involved in the development of this roster. Link to comment Share on other sites More sharing options...
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