Homer Posted April 2, 2007 Share Posted April 2, 2007 i was playing around with a generic face, and being the first time i've dealt with generic faces, i ran into a problem. i wanted to add a mullet to one of the generic faces. i reshaped it with oedit and everything appeared fine, but once i viewed it in game, there was no change with the shape. the texture showed up fine, but there wasn't any change in the length of the hair as i edited it. does anyone have any information i'm missing? Link to comment Share on other sites More sharing options...
TheMadcap Posted April 2, 2007 Share Posted April 2, 2007 to my knowledge you cannot edit the generic head shapes. Link to comment Share on other sites More sharing options...
Homer Posted April 2, 2007 Author Share Posted April 2, 2007 dang, that explains it. Link to comment Share on other sites More sharing options...
GEOLINK Posted April 2, 2007 Share Posted April 2, 2007 dang, that explains it. homer did you actually put homer in the game? if so can we get screenshots? Link to comment Share on other sites More sharing options...
Homer Posted April 2, 2007 Author Share Posted April 2, 2007 no, not yet at least. we'll see if i can pull it off. Link to comment Share on other sites More sharing options...
fred13 Posted April 2, 2007 Share Posted April 2, 2007 no, not yet at least. we'll see if i can pull it off. It would be cool but there's no yellow skin tone for the arms and hands, plus, I don't think you can make 4 fingered people. But if you could pull off the cyberface, it would still be awesome. Link to comment Share on other sites More sharing options...
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