brunnoce Posted August 17, 2004 Share Posted August 17, 2004 hi,, i have a pentium 4 1.8ghz, 512 rambus and a Nvidia 440mx 64mb..i also got the latest driver at OMEGA drive, and latest direct X, when i play with 1600x1200 32bit, i am using FRAPS to see my refresh rate, and with this configuration my game runs quite slow(messing with the gameplay timing) , in the pichter x batter situations, usually the refersh ate is from 21 to 25 , and in 1600x1200 16bit, i get 28 to 31 , what is enough for me(it doens mess with the gameplay) , so do any of you guys have any suggestion on how i could increase my 32 bit rate?? or you guys think my computer just cant randle?? i ve tried to get thos memory bosters, and managers, but didnt help...i am just asking this, casue i think that whit my computer( wich is not a brand new, or a super machine) , i could play with the full resolution 1600x1200 with 32 bit thanx in advance! Link to comment Share on other sites More sharing options...
spitoon Posted August 18, 2004 Share Posted August 18, 2004 I think you asking a bit much for that computer to run the game at max settings...the CPU itself is capable, but the video card you have is definitely not. I would recommend backing off on your game settings a bit, and tinkering with your video card settings in the control panel. Turn off AF, and AA, set Performance to High, and turn off Vsync for starters...then see how the game plays. For some reason, mine performs most smoothly with AA set to 2XQ, AF off, Vsync Off, and Performance to the middle setting. Having said all that, there is something strange about the coding of this game because the resolution you choose doesn't have as dramatic an effect on the FPS rate as it should...and the concept of turning ON AA to smooth out performance is entirely contradictory...but that's EA for you. Also, just to clarify things a bit for you, using fraps you are not seeing your "refresh rate" but rather your Frames Per Second (FPS)...The refresh rate you control in your video card settings, it is how many times the image is refreshed on your screen (determined by your monitor), it doesn't change during gameplay. FPS is a function of how well the game runs on your machine, and tells you how many times the video card is sending an image to your screen, and can fluctuate depending on the demands placed upon your video card...it's generally accepted that you need 30+ FPS for smooth game play...EA recommends a refresh rate of 60Hz, which I find a bit hard on the eyes, I prefer a minimum of 75Hz and generally around 85Hz. Just as a side note, your FPS is limited by your Refresh Rate if you have Vsync turned on...that means that if you have your refresh rate set to 85Hz and Vsync turned on, you cannot get any higer than 85 FPS...which is more than enough...in other words the video card can send more than 85 frames to the screen every second, but the screen can only 'refresh' 85 times...in this case, your video card is sending 28 (or so) frames per second to the monitor, and it is still refreshing 85 times per second... You get higher FPS at 16 bit color because there is 1/2 the information being processed by your video card. The problem is that most of the graphics, and certainly almost all of the mods were designed for 32bit color, and as a result you get some odd clipping and missing textures. Sorry for the long ramble, let me know if any of this helps, or if you need further clarification. Link to comment Share on other sites More sharing options...
brunnoce Posted August 18, 2004 Author Share Posted August 18, 2004 thank you very much for your help m8...as i see nao i really didnt understand about those issues..i have just one more question for you, how/where i turn off this AA thing?? thank you very much edit:k i manage now to find the setting screen that tweaks the AA,AF and VSync...i change them, and test them with every single configuration, strangly it didnt have any afect in the game...strang e huh? Link to comment Share on other sites More sharing options...
The Big Unit Posted August 18, 2004 Share Posted August 18, 2004 In game you may also want to turn off Live Big Screens FOR SURE (Uses alot of juice), and turn off the player shadows and whatever setting has to do with dirt clouds or whatever. Those things you don't need anyway and are just eye candy slowing down the game for you. You may even want to turn player detail to medium if you don't mind the players looking not the best. I don't care personally and will sacrifice some of the "pretty" things for peformance. Link to comment Share on other sites More sharing options...
spitoon Posted August 18, 2004 Share Posted August 18, 2004 thank you very much for your help m8...as i see nao i really didnt understand about those issues..i have just one more question for you, how/where i turn off this AA thing?? thank you very much edit:k i manage now to find the setting screen that tweaks the AA,AF and VSync...i change them, and test them with every single configuration, strangly it didnt have any afect in the game...strang e huh? Well, as I said, there is something strange about the coding of this game...I see very little difference in performance from 800X600, all the way up to 1600X1200...although AA and AF have an effect, but still not as dramatic as I would expect. You should see some difference though, are you "Apply"ing the changes? I would suggest starting with everything off, then moving them up slowly and see how it goes....It could simply be that your vid card is not capable....I would also try turning everything way down in the game (as Big Unit suggested) and see what happens. Link to comment Share on other sites More sharing options...
brunnoce Posted August 18, 2004 Author Share Posted August 18, 2004 yeah i think youre right...my vid card is just not good enough for the 1600x1200 32bit ...i realised now that i must play in 32 bit, as with 16 bit , like you said, there are some "bugs" ...so i tested, 1024x768 32bit, and it runs fine(40 to 45 fps) , sad that it doent look nice as 1600x1200(offcourse), but now i know that i must be buying a new vid card soon...now the only doubt is to play with 1600x1200 16bit, or 1024x768 32bit...still didnt figure out...1600x1200 16bit is definatly better, but the bugs on the grafics really sucks...and the fps are now as smooth as in 1024x768.... i also tried, to low the in game configurations, like the live screen, but surprinsly i got NO diference in the fps, and the game runs exactly the same with everything turnd up...and the AA, AF configurations, yes i did apply, but NO change whatsoever(i tried all possible configurations, didnt help and also didnt slower the game)...very strange! Link to comment Share on other sites More sharing options...
SolidWing68 Posted August 23, 2004 Share Posted August 23, 2004 brunnoce i dont know if you can do this with your series nvidia card, but to turn of AA/AF right click your desktop hit properties, in the display properties window hit the settings tab, then advanced, then you should see another window with a Geforce tab, click that and on the left theres a small window with a Performance & Quality Settings option click that and it should show -Global Driver Settings, and if AA/AF is on just turn it off, hit apply and ok. And some pictures if u got confused.. Link to comment Share on other sites More sharing options...
Big_Papi Posted August 23, 2004 Share Posted August 23, 2004 Your resolution was probably killin you more than anything there. I don't dare run anything above 1024x768 on my GeForce 4 mx420. Fluidity is really key to an enjoyable baseball sim. Youy have to find the Ideal compromise between Quality and Performance. Also, I believe Omega drivers are geared more toward quality than high performance. There are some other good hacked and WHQL drivers out there that provide a good compromise. Good luck :D Link to comment Share on other sites More sharing options...
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