MarlinsMY Posted September 3, 2007 Share Posted September 3, 2007 I'm partially wondering because I don't know what zmod imports/exports, and whether or not it strips that information. ZModeler will keep any vertice color information that the original .o files have. As a default, any new polygons created are given pure black (transparent in-game) as the color assignment. However, duplicating vertices retains the original's color values. I'm not sure if there's a place you can add or change that info in ZModeler, though. Link to comment Share on other sites More sharing options...
rolie Posted September 3, 2007 Share Posted September 3, 2007 One quick question about Dodger Stadium - are you going to work with the light/coloring of the individual sections at all? Structurally it is perfect, but it seems everything is a bit bright. yeah everything is bright because its all set to vertex color of 0xFF7F7F7F which is a neutral gray. I'm working on the shading now. Unfortunately I have to use early version of Zmod or use Oedit to adjust the shading. I'm partially wondering because I don't know what zmod imports/exports, and whether or not it strips that information. Also, did you take most of what EA had already done and augmented it, or did you start from scratch? I'm having a hard time determining which is which. all the concrete under the 2d crowd was used as a guide. Al EA parts were either deleted or recreated from scratch. I figured early on that it was easier to make my own parts then work with someone else's. I basically imported the original dodger stadium. Attached all their parts to one and used as a guide. I recreated all the parts and snapped everything to line up to the 2d crowd concrete. I think I did the outfield wall sort of like that. In oiftool there is a setting to "retain" original data. this will keep the old parts with original vertex color. Anytime you edit part in Zmod 2 it will strip that info. To put it pack you have to edit the vertex xolor in Zmod 1 using oif plugin or edit it in Oedit. Link to comment Share on other sites More sharing options...
rolie Posted September 3, 2007 Share Posted September 3, 2007 thanks for the reply what version of oiftoolmust i use and from where? Oifttool 2007 http://oedit.nd4spdworld.com/site/index.ph...-2.0-latest.zip Link to comment Share on other sites More sharing options...
xfatalherox Posted September 3, 2007 Share Posted September 3, 2007 hey rolie, any chance that someday you'll make a dusk version of dodger stadium? ive always really wanted to see that Link to comment Share on other sites More sharing options...
thasainted39 Posted September 3, 2007 Share Posted September 3, 2007 thanks for the reply what version of oiftoolmust i use and from where? Link to comment Share on other sites More sharing options...
rolie Posted September 4, 2007 Share Posted September 4, 2007 Note: when I slide, there is no dust. confirmed will fix thanx Link to comment Share on other sites More sharing options...
bigbully Posted September 4, 2007 Share Posted September 4, 2007 WOW!!! Unbelievably good to have you back bro! I just tested beta 2 and it's visually stunning! Here a few notes: I had the same problem that Hory posted with the large scoreboard, the right/left field (large) wall ad. The retired #'s showed up fine...what I'm referrencing is the grey on the wall - this showed up on the left field wall as well, and also the 1st/3rd base lines. No net behind the backstop but you've already mentioned that....images below: At first I played at Antialiasing 4x and Anisotropic - 4x and it was a bit choppy. I bumped them both down to 2, played another game and was VERY smooth! Thank you so much for all your hard work!! Link to comment Share on other sites More sharing options...
bigbully Posted September 4, 2007 Share Posted September 4, 2007 and oh yeah...I DID have dust when I slid Also forgot to mention, as you can see in the screen above, something wacky going on with the videoboard in left field. However, between innings the screen seemed to be fine. Link to comment Share on other sites More sharing options...
Hory Posted September 4, 2007 Share Posted September 4, 2007 I think those grey bits are where the animated ads are going :) Link to comment Share on other sites More sharing options...
rolie Posted September 4, 2007 Share Posted September 4, 2007 ok the jumbotron is definitely a bug. yeah there are no animated ads yet as Hory mentioned. Im gonna tweak the graphics/crowd just a hair to use 4xAA. I just cant stand the jaggies. The dust is weird, sometimes I get dust sometimes I don't. But I know how to fix it Big thanx to all the beta testers it definitely makes my testing easier. Link to comment Share on other sites More sharing options...
thasainted39 Posted September 4, 2007 Share Posted September 4, 2007 thanks for the reply what version of oiftoolmust i use and from where? to add more objects to your stadium did you add more vertices to the existing parts? Link to comment Share on other sites More sharing options...
ChicagoCubs720 Posted September 4, 2007 Share Posted September 4, 2007 ok the jumbotron is definitely a bug. actually it's not. That's what happens to the jumbotron when you minimize the game and then restore it again.(maybe to paste a screenshot in mspaint so you can take another one) Link to comment Share on other sites More sharing options...
rolie Posted September 4, 2007 Share Posted September 4, 2007 to add more objects to your stadium did you add more vertices to the existing parts? something like that yeah. Object mode>Create>Surface>Grid, set to 1 column x 1 row Then used the extrude command to make extra parts in edge mode. Like for all the chairs I made the basic one chair, uv mapped it then just copied at pasted everything. I used the tutorials on Zmod website and this other one on this website http://zmodeler.freestarthost.com/ I uploaded my main file, though I don't think the textures are saved in it but you'll get a basic idea of how I went about things. http://files.filefront.com/mstadnewmaster....;/fileinfo.html I write up a tutorial after I'm done. Link to comment Share on other sites More sharing options...
ChicagoCubs720 Posted September 4, 2007 Share Posted September 4, 2007 sorry rolie I just got your PM now. The issure Hory had was the same one I had, but my foul pouls and ad box behind hp were also black Link to comment Share on other sites More sharing options...
rolie Posted September 4, 2007 Share Posted September 4, 2007 np hombre, lemme know if beta 2 fixes it. I cuople of people had the same problems and should be fixed in latest beta 2. Link to comment Share on other sites More sharing options...
Guildster Posted September 4, 2007 Share Posted September 4, 2007 The dust is weird, sometimes I get dust sometimes I don't. That's what is happening with me. AA 4X AF 8X Link to comment Share on other sites More sharing options...
rolie Posted September 4, 2007 Share Posted September 4, 2007 yeah im not sure if my stadium caused it because Ive tried the original file and don't get slides sometimes. dont know what the hell is going on with the slides but it's no just my stadium. freaking EA! awrawd Link to comment Share on other sites More sharing options...
Guildster Posted September 4, 2007 Share Posted September 4, 2007 yeah im not sure if my stadium caused it because Ive tried the original file and don't get slides sometimes. dont know what the hell is going on with the slides but it's no just my stadium. freaking EA! awrawd I just ran the (newly named) previous version of Dodger Day and I got dust one time but not another. Tried a couple different stadiums and the same thing. I guess I never noticed before, but it seems to be a game thing and not the stadium file. Link to comment Share on other sites More sharing options...
rolie Posted September 4, 2007 Share Posted September 4, 2007 ok it's been driving me mad, good thing its not only me Link to comment Share on other sites More sharing options...
thasainted39 Posted September 4, 2007 Share Posted September 4, 2007 ok it's been driving me mad, good thing its not only me Thanks again man, Link to comment Share on other sites More sharing options...
mvp23 Posted September 5, 2007 Share Posted September 5, 2007 Maybe the dust depends on the what slide you use to slide into a base. Link to comment Share on other sites More sharing options...
dgutierrez32 Posted September 6, 2007 Share Posted September 6, 2007 I have beta 2, it looks amazing on my PC, I don't have a problem with the retired numbers as well. The only thing that happened was during one of those cut shots of the dugout when they show a player getting pumped up on a close call or what not, most of his body was blocked off. Link to comment Share on other sites More sharing options...
rolie Posted September 6, 2007 Share Posted September 6, 2007 yeah cameras aren't modified yet Link to comment Share on other sites More sharing options...
BigRog Posted September 9, 2007 Share Posted September 9, 2007 rolie where do we stand right now? are you making finishing touches and then gonna upload it? possible like a week or two ETA? Link to comment Share on other sites More sharing options...
rolie Posted September 9, 2007 Share Posted September 9, 2007 Yup adding finishing touches, animations/shading. Working hard to get this out on Monday's home stand. Link to comment Share on other sites More sharing options...
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