mikey_h99 Posted August 1, 2007 Share Posted August 1, 2007 is the animations of there faces in the game that important wat im trying to ask is is it possible at all to put these faces in the game wether it screws up the animations or not? Link to comment Share on other sites More sharing options...
angryrat Posted August 1, 2007 Share Posted August 1, 2007 the animations on game models, are applied directly to the vertices (up until new technology being used this year) which means adding new vertices would throw things off. The new verts would have no animation saved in them, which leads me to believe they would be static during gameplay and not move with the rest of the model. It could also screw things up with your UV layouts (texture layout) as well, though you might be able to work around that. head/facial animations include more than just a player opening his mouth. It also includes the head turning and rotating during a swing or a throw or a dive, etc. I don't see it being possible. Feel free to prove me wrong, but in my experiences I don't believe it will work. Link to comment Share on other sites More sharing options...
mikey_h99 Posted August 1, 2007 Share Posted August 1, 2007 so basically ur saying that the head wouldnt move with the body? Link to comment Share on other sites More sharing options...
ChicagoCubs720 Posted August 1, 2007 Author Share Posted August 1, 2007 its def not possible at all? you never know where we could be in a couple months what are the limitations of the demo? even if this doesn't do anything for MVP, it's still pretty neat try some other players Link to comment Share on other sites More sharing options...
Homer Posted August 1, 2007 Share Posted August 1, 2007 nor the face animations, with mouths not opening or smiling, eyes not blinking, and such. is that about right? Link to comment Share on other sites More sharing options...
mikey_h99 Posted August 1, 2007 Share Posted August 1, 2007 i will be trying other players just wont be able to access internet to show u guys for a little while but ill stick at it as long as all u other guys keep tryin to find ways of makin this work if its possible. with the demo u cant save ur work at all and it only comes with a few options like adding hair and stuff umm otherwise u can do most anything. Link to comment Share on other sites More sharing options...
mikey_h99 Posted August 1, 2007 Share Posted August 1, 2007 nor the face animations, with mouths not opening or smiling, eyes not blinking, and such. is that about right? and homer i dont understand wat u were trying to ask. Link to comment Share on other sites More sharing options...
Homer Posted August 1, 2007 Share Posted August 1, 2007 and homer i dont understand wat u were trying to ask. just adding on to this: so basically ur saying that the head wouldnt move with the body? Link to comment Share on other sites More sharing options...
angryrat Posted August 1, 2007 Share Posted August 1, 2007 just adding on to this: yeah pretty much. theres a good chance that would happen, or some vertices in the head moving and not others. It would probably cause problems. Link to comment Share on other sites More sharing options...
philliesphan18 Posted August 1, 2007 Share Posted August 1, 2007 Angryrat - Is there a way to decrease verticies in these new face models so they would be compatable with the game? -- Just asking, it might be a noobish question, but I have no idea or experience in this field. Link to comment Share on other sites More sharing options...
angryrat Posted August 1, 2007 Share Posted August 1, 2007 Philly- There really wouldn't be a point to doing that. You would just end up with the models that are currently in the game. They are very efficient with their usage of polygons to maximize the gameplay. The game models rely heavily on the texture map that is applied to them, rather than on the actual game model. The biggest strides can be made in texturing, if it is possible to increase the resolution of the in game textures without crashing the game. Link to comment Share on other sites More sharing options...
philliesphan18 Posted August 2, 2007 Share Posted August 2, 2007 Okay, thanks for taking time to explain that a bit. Link to comment Share on other sites More sharing options...
JP_Frost Posted August 2, 2007 Share Posted August 2, 2007 Oh my, if only this would've worked Link to comment Share on other sites More sharing options...
pistonj92 Posted August 2, 2007 Share Posted August 2, 2007 There was a really big thread on face gen a while ago. I might be able to pull up a link. http://www.mvpmods.com/Forums/viewtopic/t=...5/start=15.html There it is. lol this was back when I had only been on the boards for a month and didn't know how to use imageshack. Link to comment Share on other sites More sharing options...
Homer Posted August 2, 2007 Share Posted August 2, 2007 even if we're not able to convert these, maybe at the very least we could do is use it for low quality or difficult pictures to make the texture. are we able to zoom in on these? if so you could zoom in as much as possible and suddenly have a decent picture to start making your textures with. Link to comment Share on other sites More sharing options...
angryrat Posted August 2, 2007 Share Posted August 2, 2007 Homer.... Now you're talking! That's a great use for it. It might be able to help bridge the gap better between somebody with a big grin on their face and the default disposition that we need for good texturing. Link to comment Share on other sites More sharing options...
baseballfans Posted August 2, 2007 Share Posted August 2, 2007 There was a really big thread on face gen a while ago. I might be able to pull up a link. http://www.mvpmods.com/Forums/viewtopic/t=...5/start=15.html Yeah I started that topic but realized later that we cannot save it to MVP format files. The thing is I thought at least we can use the head face to avoid the smiling Photo. And the face texture will be consistent instead of blurry photo we get from older generation players. Link to comment Share on other sites More sharing options...
Homer Posted August 2, 2007 Share Posted August 2, 2007 exactly, so let's get this thing. how much is it? Link to comment Share on other sites More sharing options...
JP_Frost Posted August 2, 2007 Share Posted August 2, 2007 Homer.... Now you're talking! That's a great use for it. It might be able to help bridge the gap better between somebody with a big grin on their face and the default disposition that we need for good texturing. that would be great. So you basically take a photo, use facegen to generate a face as seen in the clip, and then use that to make your fsh file? Link to comment Share on other sites More sharing options...
Pudge77 Posted August 2, 2007 Share Posted August 2, 2007 Here is a Homer Bailey one i attempted Link to comment Share on other sites More sharing options...
Homer Posted August 2, 2007 Share Posted August 2, 2007 someone see if they can do anything with either of these brett pics. the open mouth is making his face impossible to do. Link to comment Share on other sites More sharing options...
Pudge77 Posted August 2, 2007 Share Posted August 2, 2007 Hey homer do you have a Homer Portrait? Link to comment Share on other sites More sharing options...
Homer Posted August 2, 2007 Share Posted August 2, 2007 Link to comment Share on other sites More sharing options...
Homer Posted August 2, 2007 Share Posted August 2, 2007 Link to comment Share on other sites More sharing options...
philliesphan18 Posted August 2, 2007 Share Posted August 2, 2007 Homer, could this help you create that homer cyberface somehow? Link to comment Share on other sites More sharing options...
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