tinpanalley Posted July 31, 2007 Share Posted July 31, 2007 Is there any way to combat the comeback logic I'm finding in the 07 mod? I know changes can be made in the datafile, but is there anything that addresses this? Or is this simply something that's built into the game engine? I find it really unrealistic in my opinion that no matter who you're playing in this game, they seem to get a huge boost late in the game, no matter what the score. Very often in baseball, if a team starts out playing badly, they stay that way with a few odd spurts of offense. This game however has teams exploding offensively all of a sudden and I'd like to tone that down. Any suggestions? Can it be done? Or is this game just like this? Link to comment Share on other sites More sharing options...
Ghostrider Posted July 31, 2007 Share Posted July 31, 2007 Is there any way to combat the comeback logic I'm finding in the 07 mod? I know changes can be made in the datafile, but is there anything that addresses this? Or is this simply something that's built into the game engine? I find it really unrealistic in my opinion that no matter who you're playing in this game, they seem to get a huge boost late in the game, no matter what the score. Very often in baseball, if a team starts out playing badly, they stay that way with a few odd spurts of offense. This game however has teams exploding offensively all of a sudden and I'd like to tone that down. Any suggestions? Can it be done? Or is this game just like this?Happens to me all the time. I'm usually up by 2 or 3 and bring my closer in. A couple of singles usually leads to a hit parade that causes me to lose. I have tried different datafiles and different sliders and the variables behind this type of behavior completely elude me. I don't know if it is included in the "variable stuff" or if there is actually a variable in the datafile. Kumala, Trues, or some of the other datafile modders might know. Link to comment Share on other sites More sharing options...
tinpanalley Posted July 31, 2007 Author Share Posted July 31, 2007 I'm pretty sure that this is something that can be changed because I've heard many people refer to the unforgiving "new" comeback logic in the 07 mod versus the original 05 game. I love using Kumala's datafile because I find it the best for accurate baseball but this late innings offense explosion is becoming unplayable. Link to comment Share on other sites More sharing options...
krawhitham Posted July 31, 2007 Share Posted July 31, 2007 There is NO difference between the 05 & 07 comeback ability only thing we changed was the datafile that could effect it, and I've never had a comeback problem Link to comment Share on other sites More sharing options...
seanzarelli Posted July 31, 2007 Share Posted July 31, 2007 I use Kumala's datafile and have never witnessed a serious comeback problem either. Link to comment Share on other sites More sharing options...
Ghostrider Posted July 31, 2007 Share Posted July 31, 2007 Tinpan, what datafile are you using? The MVP 07 one or one you downloaded? Link to comment Share on other sites More sharing options...
Maestro23 Posted July 31, 2007 Share Posted July 31, 2007 I use Kumala's datafile and have never witnessed a serious comeback problem either. I use Kumala's as well. I have staged late game come-backs and so has the CPU. Nothing that is a chronic problem on either side. Link to comment Share on other sites More sharing options...
tinpanalley Posted July 31, 2007 Author Share Posted July 31, 2007 I'm using kumala's latest datafile. It must just be me then. This is obviously just a case of me not having the same skill level as you guys. I just feel like I've done all I can with sliders. There comes a breaking point with sliders where you start negatively affecting the game more than helping it. I feel I'm at that point. Link to comment Share on other sites More sharing options...
Ghostrider Posted July 31, 2007 Share Posted July 31, 2007 I use Kumala's as well. I have staged late game come-backs and so has the CPU. Nothing that is a chronic problem on either side.I'm not saying it's a chronic problem. It just seems like you can tell when the computer is going to come back. Kind of like a "here we go again" type thing. I bet it is maybe...10% of the time that I am holding a lead the computer will come back. It's definitely realistic. All I am saying is that it is quite predictable once it starts to happen. A couple singles usually signals that the wheels are falling off. Link to comment Share on other sites More sharing options...
tinpanalley Posted August 1, 2007 Author Share Posted August 1, 2007 Kind of like a "here we go again" type thing. Exactly. It's definitely realistic. All I am saying is that it is quite predictable once it starts to happen. A couple singles usually signals that the wheels are falling off. See, in my books (and maybe I'm just too picky), quite predictable isn't realistic. Not when it's that often. Sure, when the Red Sox get on a roll against a team like Baltimore, it's relatively reasonable to predict that they'll score a couple. But that's not in every situation between all teams as it seems to be in this game. Anyway, is everyone in agreement that it's just me then and I should keep tweaking my sliders or something? Link to comment Share on other sites More sharing options...
Ghostrider Posted August 1, 2007 Share Posted August 1, 2007 I don't think you can adjust it through your sliders. The variables at play are probably your pitch control and the CPU contact, which is the same the entire game. The only adjustable value would be that comeback variable in the datafile. Messing with that might completely get rid of CPU comebacks, which would be very unrealistic. I'm not sure if there is a "perfect" setting for this. I am using MD's Datafile with Hoop's All-Star sliders and the comebacks happen, but not a lot. Link to comment Share on other sites More sharing options...
Maestro23 Posted August 1, 2007 Share Posted August 1, 2007 I'm not saying it's a chronic problem. It just seems like you can tell when the computer is going to come back. Kind of like a "here we go again" type thing. I bet it is maybe...10% of the time that I am holding a lead the computer will come back. It's definitely realistic. All I am saying is that it is quite predictable once it starts to happen. A couple singles usually signals that the wheels are falling off. I hear ya Ghost. I have seen this enough in my dynasty, but for me it evens out. For every once or twice that the CPU does it to me, I have to remember how many times I have done that as well. Sometimes I can weather the storm and other times I can't. Like you said though, might be just something we have to live with. If you go messing with the datafile in that regards and eliminate it all together, then why play the game. Link to comment Share on other sites More sharing options...
Ghostrider Posted August 1, 2007 Share Posted August 1, 2007 I hear ya Ghost. I have seen this enough in my dynasty, but for me it evens out. For every once or twice that the CPU does it to me, I have to remember how many times I have done that as well. Sometimes I can weather the storm and other times I can't. Like you said though, might be just something we have to live with. If you go messing with the datafile in that regards and eliminate it all together, then why play the game.Agreed. Link to comment Share on other sites More sharing options...
tinpanalley Posted August 1, 2007 Author Share Posted August 1, 2007 Agreed as well. Just wanted to get a gauge of how people felt about this. Link to comment Share on other sites More sharing options...
DeuceBlades Posted August 1, 2007 Share Posted August 1, 2007 I love the fact that the pc comes back. I recently had a game that I was up 9-5, and the top of the ninth, the AI scored 3 runs and left 2 runners in scoring position, against my setup and closer. It was fun, because it made me rethink the way I pitched to those guys. Always look at the way you pitch each hitter. Sneak a peak at your pitch selection, then change it up a little. Fastball/slider fastball/change mix in your breaking stuff along with it, and dont forget to work both sides of the plate. You will find it will work to your benefit more times than not. Link to comment Share on other sites More sharing options...
tinpanalley Posted August 1, 2007 Author Share Posted August 1, 2007 Good constructive help, there wallbanger. Appreciated. Maybe it's just that this sports video game, unlike most, actually requires you to work. Link to comment Share on other sites More sharing options...
lautrec Posted August 1, 2007 Share Posted August 1, 2007 I get the comebacks on me - oh wait, I figured it out, I'm using the Royals as my dynasty team. Link to comment Share on other sites More sharing options...
Maestro23 Posted August 1, 2007 Share Posted August 1, 2007 I get the comebacks on me - oh wait, I figured it out, I'm using the Royals as my dynasty team. ROFL... I thought you guys spotted the other team 3 runs before the game started. j/k :smile: Link to comment Share on other sites More sharing options...
Cavicchi Posted August 1, 2007 Share Posted August 1, 2007 Well, with regard to comebacks, I see it as pretty even, but what bugs me are those rare times--I use auto fielding--my fielder stands by the bag while the runner slides in safely and it's called a hit! Even worse are the times my first baseman rather than either run to the bag or throw to the pitcher covering, stands there looking out at the crowd while the runner reaches first safely, and again it is called a hit! I would rather see a true hit off me than those ridiculous plays that help the CPU score a run or more. But the one with my first baseman looking out at the crowd while holding the ball takes first prize. :roll: Link to comment Share on other sites More sharing options...
krawhitham Posted August 1, 2007 Share Posted August 1, 2007 maybe your closer is not as good as you think Link to comment Share on other sites More sharing options...
Cavicchi Posted August 1, 2007 Share Posted August 1, 2007 maybe your closer is not as good as you think It has nothing to do with my closer. All that I listed above happens with starters and relievers. Aside from that issue, the first baseman looking out into the crowd holding the ball while the runner reaches first safely is absurd, ridiculous, and just plain unrealistic, unless you want to say he sees a pretty girl and... ? The other beauty is when Jeter or Cano hold the ball while the runner goes safely into second base. These issues have nothing to do with my pitchers, they are all related to fielders, and both Jeter and Cano are not that bad! Link to comment Share on other sites More sharing options...
tinpanalley Posted August 1, 2007 Author Share Posted August 1, 2007 Gotta agree with Cavvichi. There are moments in this game, and in others, of complete stupidity. Infielders for example do not ALWAYS go ankles up on double play tosses to 1st from 2nd. Throws to 1st don't bounce on the way that often. But when are we simply asking for too much realism and when are our demands actually warranted? I guess that's up to each individual. For me, the catch-up logic is becoming a deal breaker. Not because I find comebacks unrealistic, don't get me wrong. I think it's great that the CPU tries to challenge you. I also think it's great that the CPU sometimes (or often, depending on whether or not you suck like me) prevails. But the fact that it's predictable bothers me. The fact that it seems to happen independently of whether, in that situation, it should or not. What I mean is that it doesn't seem to matter if Josh Towers is on the mound, or Johan Santana, or Mariano Rivera. It happens without consideration as to who is playing and what the current situation is in the game. That, to me, is a problem. And as this thread has proven, it doesn't seem to be for others. Link to comment Share on other sites More sharing options...
Cavicchi Posted August 1, 2007 Share Posted August 1, 2007 tinpanalley, I wouldn't say it's not a problem, just that I find it possible to a certain extent. What I do find to be a major problem are the unbelievable plays I mentioned above that help the CPU to try and make a comeback. Those plays I refer to are unrealistic, quite laughable, and really kill the game's realism. Link to comment Share on other sites More sharing options...
tinpanalley Posted August 6, 2007 Author Share Posted August 6, 2007 Well... I don't know guys. I took a break. I regrouped. I summoned up a good attitude and played three more games. In each, in either the 6th or 7th innings the opposing team scored anywhere from 6-8 runs off of continuous hits. One after the other. In 2 of those cases, my pitcher had more than 85% stamina going into the inning. One of them was Halladay, and yes I know that even Halladay (especially this season) can have a bad day. Other annoyances that aren't helping. - Cutoff throwing doesn't work for me. Ball thrown from the outfield to the plate starts to roll when it hits the infield every time and I can't control any of my players to go and get it. Runners score easily even from 2nd. - Relievers warming up in the 'pen get tired in less than two outs once they reach 100% stamina, dropping instantly to about 70%. - All my contact (even with the contact setting at 45) is a 50-50 split between infield pop ups and lazy infield ground balls. I've given this game soooo many chances. I fear I may be done with it. ANY suggestions, and I mean ANY would be helpful as far as datafiles, sliders, even game strategy. I consider myself a very intelligent baseball person, but I could be overlooking something. Ironically, playing with the Jays, I'm having a very Wells-like 07 season with this game. Link to comment Share on other sites More sharing options...
Edam Posted August 6, 2007 Share Posted August 6, 2007 I have a datafile that does not have this comeback problem. It's a conglomeration of a bunch of them with additions from each. Of course, the sliders have a lot to do with things, as you know. I have my sliders set for a keyboard player, which I am, so I have the CPU reduced greatly. If either of you (Cavicchi, tinpanalley) want to try the datafile, let me know how to get it to you, but don't play just one game with it. And as always, keep in mind that datafiles seem to vary greatly in their results from one setup to the next. Link to comment Share on other sites More sharing options...
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