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All player durability to zero and injuries set to 50?


stljeffbb

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Hi everyone....just seeing if anyone has tried this out....or something similar.....just not enough injuries in the game....I did something like this in Madden 05, and the results were a little weird....once a player reched a certain stamina level during a game, they would become injured, but usually only for the rest of that game....MVP 05 is a little different (obviously), but I wouldn't want a certain stamina threshold reached by a starting pitcher during a game and then ALWAYS become injured! :headache:

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Hi kazmatsui10.....there are some players with 0 durability that I noticed when converting my PRO game "down two clicks"....they must be able to play...I don't think that durability = stamina....it just is a dice roll that predicts the chances of a player getting hurt....there must be other factors in the formula that the game uses to determine an injury....

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