MetsReyes777 Posted January 26, 2008 Share Posted January 26, 2008 Well, I officially made my first fatal error, by hitting Modify>Delete on part 131 in aa03nite, which is a foul pole. Little did I know that that actually deleted it from the part list, so there is no longer a part 131, which means I can no longer put my new foul poles into the game. So, I guess I just want to take the foul poles from the Z-mOdded dodger stadium and put them into my MStadNewMaster.z3d. In dodgday.big, its part 62. Please help me. Link to comment Share on other sites More sharing options...
rolie Posted January 26, 2008 Share Posted January 26, 2008 You can do whatever you want in zmod2. Nothing gets "deleted" in that environment. Only the parts you import will get changed. You only imports the parts you want. You haven't gotten that far yet but you will understand when you start to recompile everything. If you deleted a "EA" part in zmod that you want back, just reimport that part by merging that part # from the original .oif file. One day a light bulb will go off in your head and everything will make sense... hopefully. Link to comment Share on other sites More sharing options...
MetsReyes777 Posted January 26, 2008 Author Share Posted January 26, 2008 YES. So I took the mstadiumOldOri, merged it with the new foul poles and the mfield, and boom, back to where I was. Sweet! Link to comment Share on other sites More sharing options...
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