justinasimon Posted March 22, 2008 Share Posted March 22, 2008 I have an xbox 360 wireless controller and for the life of me i cannot get this thing to work with mvp.. I have checked the various posts and am having a little trouble understanding them. I have the wireless controller as i stated and i am also operating on vista. The programs i seem to need to download are dead links. If anyone could help me out with a detailed walkthrough on how to get this controller to work it would be greatly appreciated. The main problem seems to be the x button pulls up the lineup menu rather than throwing the corresponding pitch. But as stated above any help would be greatly appreciated by this guy. Link to comment Share on other sites More sharing options...
Fatalah Posted March 22, 2008 Share Posted March 22, 2008 You are in the same boat I was in. I purchased a wired XBOX360 controller, made for the console itself. The box does not say "for Windows PC's". Here is what you do. Windows Vista gives you a Documents folder. Go to that folder, and inside you should find another folder named "MVP Baseball 2005". Go inside of 'MVP Baseball 2005' and you should see a file called "controller.cfg". Open that file with Windows notepad. Delete all the text you see, and paste the following: profile= XBOX_360_For_Windows_(Controller) device= XBOX_360_For_Windows_(Controller) player= 1 number_of_buttons= 10 number_of_povs= 1 number_of_axis= 5 VPAD_VIRTUAL_BUTTON_START= button 8 VPAD_VIRTUAL_BUTTON_SELECT= button 7 VPAD_VIRTUAL_BUTTON_CROSS= button 1 VPAD_VIRTUAL_BUTTON_CIRCLE= button 2 VPAD_VIRTUAL_BUTTON_SQUARE= button 3 VPAD_VIRTUAL_BUTTON_TRIANGLE= button 4 VPAD_VIRTUAL_BUTTON_L1= button 5 VPAD_VIRTUAL_BUTTON_R1= button 6 VPAD_VIRTUAL_BUTTON_L2= axis- 3 VPAD_VIRTUAL_BUTTON_R2= axis+ 3 VPAD_VIRTUAL_BUTTON_L3= button 9 VPAD_VIRTUAL_BUTTON_R3= button 10 VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1 VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 4 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 4 VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 5 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 5 VPAD_PITCH_1= button 1 VPAD_PITCH_2= button 2 VPAD_PITCH_3= button 3 VPAD_PITCH_4= button 4 VPAD_PITCH_5= button 6 VPAD_FIELD_PICK_OFF_THROW_FIRST= button 2 VPAD_FIELD_PICK_OFF_THROW_SECOND= button 4 VPAD_FIELD_PICK_OFF_THROW_THIRD= button 3 VPAD_PITCH_OUT= button 1 VPAD_THROW_BALL= not_assigned -1 VPAD_INTENTIONAL_WALK= button 10 VPAD_INTENTIONAL_HITBATTER= button 9 VPAD_PITCH_HISTORY_OPEN= axis- 3 VPAD_SWING_NORMAL= button 1 VPAD_SWING_BUNT= button 3 VPAD_CHARGE_MOUND= button 4 VPAD_FIELD_THROW_FIRST= button 2 VPAD_FIELD_THROW_SECOND= button 4 VPAD_FIELD_THROW_THIRD= button 3 VPAD_FIELD_THROW_HOME= button 1 VPAD_FIELD_SWITCH= button 6 VPAD_FIELD_RELAY_THROW= button 5 VPAD_FIELD_CUTOFF_THROW= button 3 VPAD_FIELD_FAKE_RUNDOWN_THROW= button 6 VPAD_RUNNER_FIRST_SELECT= button 2 VPAD_RUNNER_SECOND_SELECT= button 4 VPAD_RUNNER_THIRD_SELECT= button 3 VPAD_RUNNER_RUNFIRST= pov90 1 VPAD_RUNNER_RUNSECOND= pov0 1 VPAD_RUNNER_RUNTHIRD= pov270 1 VPAD_RUNNER_RUNHOME2SCORE= pov180 1 VPAD_BASERUNNER_ADVANCEALL= axis- 3 VPAD_BASERUNNER_RETREATALL= axis+ 3 profile= Keyboard_Profile_1 device= Keyboard_Profile_1 player= 2 number_of_buttons= 0 number_of_povs= 0 number_of_axis= 0 VPAD_VIRTUAL_BUTTON_START= key sc_esc VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide VPAD_VIRTUAL_BUTTON_CROSS= key sc_down VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_right VPAD_VIRTUAL_BUTTON_SQUARE= key sc_left VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_up VPAD_VIRTUAL_BUTTON_L1= key sc_numpad0 VPAD_VIRTUAL_BUTTON_R1= key sc_numpadenter VPAD_VIRTUAL_BUTTON_L2= key sc_add VPAD_VIRTUAL_BUTTON_R2= key sc_backslash VPAD_VIRTUAL_BUTTON_L3= key sc_pagedown VPAD_VIRTUAL_BUTTON_R3= key sc_pageup VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_numpad8 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_numpad2 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_numpad4 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_numpad6 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_numpad6 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_numpad4 VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_numpad8 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_numpad2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1 VPAD_PITCH_1= key sc_down VPAD_PITCH_2= key sc_right VPAD_PITCH_3= key sc_left VPAD_PITCH_4= key sc_up VPAD_PITCH_5= key sc_numpadenter VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_right VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_up VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_left VPAD_PITCH_OUT= key sc_down VPAD_THROW_BALL= key sc_rshift VPAD_INTENTIONAL_WALK= key sc_pageup VPAD_INTENTIONAL_HITBATTER= key sc_pagedown VPAD_PITCH_HISTORY_OPEN= key sc_rbracket VPAD_SWING_NORMAL= key sc_down VPAD_SWING_BUNT= key sc_numpad0 VPAD_CHARGE_MOUND= key sc_up VPAD_FIELD_THROW_FIRST= key sc_right VPAD_FIELD_THROW_SECOND= key sc_up VPAD_FIELD_THROW_THIRD= key sc_left VPAD_FIELD_THROW_HOME= key sc_down VPAD_FIELD_SWITCH= key sc_numpad0 VPAD_FIELD_RELAY_THROW= key sc_backslash VPAD_FIELD_CUTOFF_THROW= key sc_backslash VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_numpadenter VPAD_RUNNER_FIRST_SELECT= key sc_right VPAD_RUNNER_SECOND_SELECT= key sc_up VPAD_RUNNER_THIRD_SELECT= key sc_left VPAD_RUNNER_RUNFIRST= key sc_numpad6 VPAD_RUNNER_RUNSECOND= key sc_numpad8 VPAD_RUNNER_RUNTHIRD= key sc_numpad4 VPAD_RUNNER_RUNHOME2SCORE= key sc_numpad2 VPAD_BASERUNNER_ADVANCEALL= key sc_pageup VPAD_BASERUNNER_RETREATALL= key sc_pagedown profile= Keyboard_Profile_2 device= Keyboard_Profile_2 player= 0 number_of_buttons= 0 number_of_povs= 0 number_of_axis= 0 VPAD_VIRTUAL_BUTTON_START= key sc_esc VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide VPAD_VIRTUAL_BUTTON_CROSS= key sc_k VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_l VPAD_VIRTUAL_BUTTON_SQUARE= key sc_j VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_i VPAD_VIRTUAL_BUTTON_L1= key sc_f VPAD_VIRTUAL_BUTTON_R1= key sc_u VPAD_VIRTUAL_BUTTON_L2= key sc_q VPAD_VIRTUAL_BUTTON_R2= key sc_x VPAD_VIRTUAL_BUTTON_L3= key sc_tab VPAD_VIRTUAL_BUTTON_R3= key sc_b VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_w VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_s VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_a VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_d VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_d VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_a VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_w VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_s VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1 VPAD_PITCH_1= key sc_k VPAD_PITCH_2= key sc_l VPAD_PITCH_3= key sc_j VPAD_PITCH_4= key sc_i VPAD_PITCH_5= key sc_u VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_l VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_i VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_j VPAD_PITCH_OUT= key sc_k VPAD_THROW_BALL= key sc_lctrl VPAD_INTENTIONAL_WALK= key sc_g VPAD_INTENTIONAL_HITBATTER= key sc_h VPAD_PITCH_HISTORY_OPEN= key sc_tab VPAD_SWING_NORMAL= key sc_space VPAD_SWING_BUNT= key sc_b VPAD_CHARGE_MOUND= key sc_c VPAD_FIELD_THROW_FIRST= key sc_l VPAD_FIELD_THROW_SECOND= key sc_i VPAD_FIELD_THROW_THIRD= key sc_j VPAD_FIELD_THROW_HOME= key sc_k VPAD_FIELD_SWITCH= key sc_f VPAD_FIELD_RELAY_THROW= key sc_x VPAD_FIELD_CUTOFF_THROW= key sc_x VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_z VPAD_RUNNER_FIRST_SELECT= key sc_l VPAD_RUNNER_SECOND_SELECT= key sc_i VPAD_RUNNER_THIRD_SELECT= key sc_j VPAD_RUNNER_RUNFIRST= key sc_d VPAD_RUNNER_RUNSECOND= key sc_w VPAD_RUNNER_RUNTHIRD= key sc_a VPAD_RUNNER_RUNHOME2SCORE= key sc_s VPAD_BASERUNNER_ADVANCEALL= key sc_q VPAD_BASERUNNER_RETREATALL= key sc_e Link to comment Share on other sites More sharing options...
justinasimon Posted March 23, 2008 Author Share Posted March 23, 2008 I tried what you suggested and unfortunately it did not resolve the problems i am facing. the x button still pulls up the menu, and the players still dive uncontrollably. is there any way i can fix this, or is there more that i need to do besides copy and paste that notepad file. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.