MetsReyes777 Posted April 17, 2008 Author Share Posted April 17, 2008 Theres also a Yellow Pages sign. It's a flipping billboard. At 6:35 PM this evening on Capital One Pregame the Yellow Pages sign was there, lol. What do you mean is it in the right directory, Mark? I never made an mstadium.ord file.. Link to comment Share on other sites More sharing options...
MetsReyes777 Posted April 17, 2008 Author Share Posted April 17, 2008 Oh wait, I think I may know why I don't have an mstadium.ord. When I clicked the unpack.bat, it didn't create any new files. THis is what it says when I click unpack.bat Is that why I don't have an mstadium.ord? Link to comment Share on other sites More sharing options...
MarkB Posted April 17, 2008 Share Posted April 17, 2008 You'll need the gfxpak.exe in the same directory as unpack.bat, otherwise there is nothing for the batch file to unpack your stadium file with. In short, without the gfxpak.exe file, that unpack.bat file is essentially useless. The command you're using for ord2o is basically taking mstadium.ord and mstadium.orl and converting them to a mstadium.o file, which you can then edit. If you don't have an mstadium.ord file, then it can't be converted into a .o file. Link to comment Share on other sites More sharing options...
MetsReyes777 Posted April 17, 2008 Author Share Posted April 17, 2008 Got it. I had a shortcut to gfxpak.exse instead of the actual .exe itself in the directory. Thanks Mark Link to comment Share on other sites More sharing options...
MetsReyes777 Posted April 17, 2008 Author Share Posted April 17, 2008 Ok, so just ran into another skid, lol. So i delted both mstadium's, and renamed the removables to mstadium. Then, I went to open mstadium.o with OEDIT, and it said "Error: This is not an understood O File" Note: the mstadium.o is only 1 KB. Could the small size be a problem? Link to comment Share on other sites More sharing options...
MetsReyes777 Posted April 17, 2008 Author Share Posted April 17, 2008 Ok, so I got OEDit to open up the mstadium.o However, I have NO IDEA how to use OEdit to move anything. i read the part about moving objects in Oedit, but I don't know how to find the current CitiField in Shea. Can you help me please? Link to comment Share on other sites More sharing options...
TheSabathiaEra Posted April 17, 2008 Share Posted April 17, 2008 ugh i hope this gets figured out. Link to comment Share on other sites More sharing options...
MetsReyes777 Posted April 17, 2008 Author Share Posted April 17, 2008 It will I just need MarkB or Pirate to help since they know this stuff. Link to comment Share on other sites More sharing options...
Pirate Posted April 17, 2008 Share Posted April 17, 2008 I am going to do this from memory, because I don't have the game or any of the files anymore. This is all in the tutorial. Also remember the tutorial was written for people building stadiums from scratch. THe mstadium files in my stadiums have been converted to removable.orl and ord. So mstadium is empty. So you have about 150 to 200 parts, correct? You need to open the graphics file that has the Citi Field construction in the UV Map editor. You then leave the UV map open and cycle through the parts until you find the adds laid out. You can find the construction in there as well. Link to comment Share on other sites More sharing options...
MetsReyes777 Posted April 17, 2008 Author Share Posted April 17, 2008 How can I find the part that is the background of Shea? All I see is purple dots. Link to comment Share on other sites More sharing options...
MetsReyes777 Posted April 17, 2008 Author Share Posted April 17, 2008 So I got to the part where I have the UV Map editor open and I was flipping through each part. I don't know what part the construction of CitiField is! Lol. Link to comment Share on other sites More sharing options...
MetsReyes777 Posted April 17, 2008 Author Share Posted April 17, 2008 Just got back from school. Hope to get the CitiField issue sorted out today with OEDit. Link to comment Share on other sites More sharing options...
MrDudleyDoWright Posted April 17, 2008 Share Posted April 17, 2008 All you gotta do now is fix the retired numbers and add the countdown in center field and you will be good to go! Link to comment Share on other sites More sharing options...
evil1182 Posted April 17, 2008 Share Posted April 17, 2008 I don't think he can make the countdown actually countdown, correct? Link to comment Share on other sites More sharing options...
HardcoreLegend Posted April 17, 2008 Share Posted April 17, 2008 I don't know what part the construction of CitiField is! Probably because it doesn't exist? Link to comment Share on other sites More sharing options...
MetsReyes777 Posted April 17, 2008 Author Share Posted April 17, 2008 Probably because it doesn't exist? Pirate said it does. He said I'll need to extend it and move it over. Link to comment Share on other sites More sharing options...
HardcoreLegend Posted April 17, 2008 Share Posted April 17, 2008 I wasn't aware he had put CitiField in the background last year. Load the graphic that has the citifield image into the Texture Editor part of OEdit. Then just scroll through each part 1 by 1 until you find the vertice points that surround it on the graphic. Link to comment Share on other sites More sharing options...
MetsReyes777 Posted April 17, 2008 Author Share Posted April 17, 2008 Ok. Is this image a good one to load for the UV Map? Or will the black background mess it up...what kind of background should I have behind CitiField? Also, "vertice points that surround it on the graphic", so you're saying that up in each corner of the picture there will be points? Link to comment Share on other sites More sharing options...
HardcoreLegend Posted April 17, 2008 Share Posted April 17, 2008 No. You have to use what Pirate used. Don't make stuff up until you know which verts are which. Link to comment Share on other sites More sharing options...
MetsReyes777 Posted April 17, 2008 Author Share Posted April 17, 2008 I'm really confused man..what do you mean what Pirate used? I have no idea what part the construction is. Link to comment Share on other sites More sharing options...
Pirate Posted April 17, 2008 Share Posted April 17, 2008 You are replacing my graphics with yours, correct? Find where I put the Citi Field Construction Graphic. Open that file in the Texture Editor and then open the UV Map editor. When the UV Map editor is opened with the construction graphic, my construction graphic. Cycle through the parts and find where the construction is mapped out. That will be the part you need to move around. Link to comment Share on other sites More sharing options...
MetsReyes777 Posted April 17, 2008 Author Share Posted April 17, 2008 The only thing I am replacing is the CitiField construction behind Shea Stadium. I don't know how to find your graphic...it looks like part 24 but I'm not sure. There aren't any graphics here that you made..? Link to comment Share on other sites More sharing options...
HardcoreLegend Posted April 18, 2008 Share Posted April 18, 2008 USE THE FREAKING GRAPHICS IN CRAM32! Link to comment Share on other sites More sharing options...
Pirate Posted April 18, 2008 Share Posted April 18, 2008 When you broke aprt the graphics in cram32 there were a bunch of files. One of them contained the wall ads another contained stadium structure. One of the last graphics in the package is called stcs and in that is the Citi Field Construction. Open it in the UV Map editor. Link to comment Share on other sites More sharing options...
MetsReyes777 Posted April 18, 2008 Author Share Posted April 18, 2008 Ok, I opened it and I found it!! It is part 190. So, now do I extend the vertices to fit MY new CitiField construction graphic? Link to comment Share on other sites More sharing options...
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