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So i just bought a PS3 and the show


Kayxero

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Oh, the irony. Forever, baseball gamers have complained about inaccurately low foul ball numbers, even going back to the High Heat series. Now, we have a game that seems to be very good in most other aspects, apart from gamers now seeing too many foul balls.

i think its adjustable though?

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The Show is just a great game once you understand how the controls work and go through the game options and tweak things.

I play on the Veteran default level and get a great variety of games. I turn Auto defense on and then I control the throwing. I want the player to field as his parameters determine.

Here is a big tip....you can pre-load the throw to the base you want. The game seems to be designed to work that way the best with the animations. Works great on double plays too. You wont get the slow animation that seems to be designed to penalize the player for not knowing what he going to do with the ball before he gets it. Forces you to think ahead like you would on the field.

Batting is outstanding too. Count leverage makes a big difference. I think the physics are great. I have seen more variety of hits than in any other game I have played for the last 25 years.

The Show scales to your ability. A little leaguer can pick it up and have alot of fun and a pro can utilize all his knowledge and strategy and the game will reward him for it. This game will separate the men from the boys.

Turn off the cursor hitting. That doesnt work right to me. I like to use Guess location sometimes depending on count leverage. Pitch physics are the best yet in a game and variance of speeds between different pitches is outstanding. Very realistic.

I played MVP 05 with all the mods for a few years but this game beats it for me. I wish it had old time stadiums though.

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Meh the fielding is still broken with the slow throws. And the random errors are annoying. How do i pre load my throw to first base....with just a tap...and the things overthrown into the stands. Id rather feel in control of how hard i throw which mvp gives me.

The throwing meter does not matter at all in the show. Its like a gimmick.

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I turned off the throwing meter. But pre loading your throw and the timing of it seems to be the way to go and minimizes errors. Bottom line is it works. You just have to play the game longer than a few games to get the feel.

Random non-perfect throws do happen just like in real life, but rarely do I see throws go into the stands, usually when a fielder gets taken out making the turn at 2B. If anything the First Baseman will just get pulled off the bag, like real life.

If you know baseball, you will appreciate the reality in this game. I dont see slow throws. Why because I preload and the animation is nice and smooth and consistent. Your throwing accuracy will get penalized if you are spastic in your timing and/or hold down the button and over power your throw.

Ignorance is not bliss.

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I had MLB The Show: 06 for PS2 and to be 100% honest, I'd rather be playing Ken Griffey Jr's. Slugfest for N64.

http://www.vgmuseum.com/scans/n64/scans01/keng.jpg

The overall appearance that I took from MVP Baseball 2004 on the PS2 was far better than The Show's.

Man, get a clue. We are talking MVP 04 PC vs MLB08 The Show on PS3. Not only is The Show 08 two releases later but it is on the PS3, not PS2.

Amazing, this guy would even think his comment had any validity. Must be a 7 yr old. Talk about comparing apples to walnuts.

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I turned off the throwing meter. But pre loading your throw and the timing of it seems to be the way to go and minimizes errors. Bottom line is it works. You just have to play the game longer than a few games to get the feel.

Random non-perfect throws do happen just like in real life, but rarely do I see throws go into the stands, usually when a fielder gets taken out making the turn at 2B. If anything the First Baseman will just get pulled off the bag, like real life.

If you know baseball, you will appreciate the reality in this game. I dont see slow throws. Why because I preload and the animation is nice and smooth and consistent. Your throwing accuracy will get penalized if you are spastic in your timing and/or hold down the button and over power your throw.

Ignorance is not bliss.

Meh yet again. I will still say the fielding is very lacking and take out slides most always go thru the opponent. Game has poor collison detection. MVP fielding and base running are way better, you cannot deny this. The show excels everywhere else but those two things.

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I caved about an hour ago. I'll get The Show soon. Will wait and see how Madden turns out 1st. Until then MGS4, Pain, and demos.

Good stuff. I just play battlefield and motor storm all day now. Actually sold my Show. MVP spoiled me, although when I play it now I just cannot get over how ugly and dated it is haha. Im very close to shelling out even more cash for a new gaming pc so I can max out this baby and use some bloom.

Too bad I cannot choose between console and pc gaming. My wallet is sad.

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PSN" brutushayesosu

downloading PAIN now and charging the Dual Shocker. Im liking what Im seeing thus far. I'll probably go crazy and put in a 320 gb a few months from now. Not that I would really need it, more of a case that I can do that if I wanted to....so I will

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PSN" brutushayesosu

downloading PAIN now and charging the Dual Shocker. Im liking what Im seeing thus far. I'll probably go crazy and put in a 320 gb a few months from now. Not that I would really need it, more of a case that I can do that if I wanted to....so I will

You will need it eventually with the games that require installations :

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Meh yet again. I will still say the fielding is very lacking and take out slides most always go thru the opponent. Game has poor collison detection. MVP fielding and base running are way better, you cannot deny this. The show excels everywhere else but those two things.

Fielding is WAAAY better in The Show. The animations are great, period. There are way more animations and realism and there should be being a newer game. The bunt defense animations are great. Momentum in MVP would screw those up. There is just no comparison when it comes to defense. You havent played enough, obviously.

The Show does have poor player collision detection. But ball physics off of solid objects off the field are outstanding, bouncing off of stand fascades and objects beyond the outfield fence, just great.

MVP has outstanding baserunning controls. They were always my favorite because you could control multiple baserunners at the same time and pre-load a runner to go to the next base and then go to another runner to control. Just great!

I dont know why more baseball games just dont copy how MVP did baserunning. I really dont think you can improve on it. I really like using the D-Pad to send your runner. Very intuitive.

The Show's baserunning is good, but not as good as MVP. It is just not as intuitive.

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I never said the Show did not have great fielding animations. Just it has poor throw system and the animations seem to start early even before you get the ball. It has been said in many reviews that it feels as if the animations sometimes take the control out of fielding.

I have alot of faith in 09 tho. I would love fielding stick like in MVP. Instead of one or two diving and jump animations.

Btw I hate the random ejections and the fact you cannot argue crappy calls.

The show is a great game but still needs work. I think it will be perfect with the Show 09. It took the triple play/MVP series a few years, so the Show has had its years and I look forward to the next game. Plus SCEA cannot really ignore all the forums online and in the game with people comapring it to MVP. They know theyll have to mold their game from it.

Thats how they got their pitch meter =P

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Cant wait for The Show 09.

Some people complain about things they dont understand. The Show's throwing system is one of those.

It is actually very simple. You are rewarded by knowing ahead of time what you want to do with the ball and not rush the throw at the last second, so by pre-loading your throw to the base or cutoff man you want to throw to, you have a much better chance of making a smooth play with the proper result.

This includes doing a cut and throwing it to what base you want to. You are rewarded with a very quick catch and throw. This is obviously what the game designers had in mind, but some people who played the game just didnt get it, and gave up on it, much like yourself. People in the know think it works great though.

It is actually a very simple throw system and makes sense and allows for a seamless animation and result. After having played a few hundred games, I feel qualifed to give a thumbs up to the system. Check it out

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Cant wait for The Show 09.

Some people complain about things they dont understand. The Show's throwing system is one of those.

It is actually very simple. You are rewarded by knowing ahead of time what you want to do with the ball and not rush the throw at the last second, so by pre-loading your throw to the base or cutoff man you want to throw to, you have a much better chance of making a smooth play with the proper result.

This includes doing a cut and throwing it to what base you want to. You are rewarded with a very quick catch and throw. This is obviously what the game designers had in mind, but some people who played the game just didnt get it, and gave up on it, much like yourself. People in the know think it works great though.

It is actually a very simple throw system and makes sense and allows for a seamless animation and result. After having played a few hundred games, I feel qualifed to give a thumbs up to the system. Check it out

I agree, once you get the hang of it, it works pretty well. Now, they just need to implement the fielding and running controls from MVP. :)

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Things I dont understand? Dude liek i said. MANY people have complained about the fielding mechanics. MVP has the control in it that I never got with the Show. Its a common complaint among show players that even with preloading that the meter seems to do nothing, and is more for show.

I can tap preload and the fielder rockets the throw and vice versa. This makes the receiver have to make a good glove play to prevent errors. And I did a whole game, just holding preloaded to red on my meter. Not one error. I was in the largest red area with every throw and got a mix of rockets and slow throw which makes no sense. In MVP I could not do this on every play without an error, especially steal plays and grounders going away from fielders. Every game has random errors based on ratings, but I should not be given random throw errors, most of the time recieving them on slow taps, but never being punished for my mostly red rocket throws.

Also Im not the only person online who says that they have given up hits because a fielder decides to slow throw or double pump a ball because of a pre determined animation. Pre loading the throw does not prevent the occurrences of this. Not to mention pre determined diving animations, and only having a couple user controlled dives/jumps. Search online, its a very common issue.

Yes the show is a good game, but still does not have the great gameplay that would make me quit MVP. Sure its next gen and has a great presentation, but it lacks in other areas.

Im guessing noone understands the show then, since I have seen numerous threads online still comparing it to MVP. And we know the show has gotten better by becoming more like MVP.

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Bro trust me. Its WAY better than 2k8. I hated everything except the batting stances and the pitching in 2k8. I liked the new pitching mechanic, but it was still easy as hell to throw meat pitches that are constantly bombed in that game.

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2k8 stinks compared to The Show 08. Period. It is okay for a little arcade fun, but not a sim game whatsoever. The pitching is really lousy and the swing stick is a joke, not to mention next to no check swing. Really weak framerate on PS3 too, alot better on 360.

As for The Show 08 and the throwing meter, DONT USE IT. It doesnt work correctly from what I have seen, and I mentioned that in my original reply.

Like I said, turn it off and pre-load your throws. The game works perfectly that way. There are alot of morons on the net that hit a wall and keep banging their head against it, INSTEAD of making an adjustment and finding what does work, and work well. People need to think outside the box sometimes and not follow the herd.

Let me explain how this all works, so there is no misunderstanding anymore.

More your fielder into position or if on auto-field, let the computer do it, then BEFORE you actually catch the ball, pre-load your throw by pressing the button for the base or cut off man you want. The longer you hold it down, the harder the throw and higher the risk. Majority of the time, I tap it quickly, if I have plenty of time, and I get next to no errors. I can almost tell when I am going to pull my First Baseman off the bag because I rushed the throw at the last second and/or knew I had to put something extra on it by holding down the button too long. This also applies to plays at the plate from an outfielder. The key is to finish the button tap before the ball is caught, then you get a smooth animation and result. I think it is a great system. If you have lag online, it may not work quite right sometimes for obvious reasons.

Sometimes, I have to rush the throw and throw it harder and it will be offline or high more often then, because there is more risk when you rush a throw or try to put something extra on it. Sometimes if I preload too soon, I will have an issue too, so there is a happy medium for finding the sweet spot. There just isnt a meter to view it, which is fine with me. I prefer the instinctive approach. More sim that way to me.

The game works perfectly this way. Obviously the programmers made it work this way and reward you for planning your throw ahead of time, and making a smooth transition to the animation. The less you plan or the longer you hold in the button the higher the risk.

Bottom line is, its works plain and simple.

Sony dropped the ball on the meter, no doubt and I understand what you are saying, but once you make the adjustment, most of the issues you have will go away. They are far from being a dealbreaker and I prefer NOT to have a throw meter anyways. Too arcade for me.

The PBI in The Show 08 is the best yet in my 25 years of baseball gaming. Very deep and responsive, and all the strategy/info elements are in place for some great battles. The check swing is outstanding, however the bunt response on the button press is too slow sometimes, especially online. A few too many foul balls at times on some AI ABs too.

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Im sorry but the programmers as I said just made it too animation driven. Pre load or not, they overdid it with animations and I want more user control. Meters are not aracdey as I feel not all errors and throwing strengths should be random. Saying meters are arcade like is like saying there should be no pitch meters and we should use classic throwing. Which I am sure no baseball game fan would like. Its quite different then other sports game genres where meters are not really needed because precision, although important, is not as hard to do.

I never said the game was a deal breaker, but to call people morons when there are a great number of people on the net who see the flaw in the fielding system. I mean come on.

At first you just said the preloading thing takes time, and after I told you more of its faults, you say people should not use it at all?

*sigh*

As I said the game is great, but it still cannot beat MVP in terms of realistic fielding control and battings results IMO. I still have a problem seeing as I like to evaluate hitting mechanics, only to see that when the game tells me my swing was late, I still manage to pull balls. In a timing sense, that makes no sense. Especially when the replay shows my bat head well behind the front of the plate once the ball arrives, but I still pull it.

Sometimes I feel that the batting results and fielding are too much up to animations and chance.

Not a deal breaker for some, but I need full user control and realism. I also hate that I cannot explore the field with my player. In mvp 05 you have to make throws to be able to do it, but 04 let you run around like mad. The show just goes into closeups and likes to show off and remove the controller.

The show is great, but at the same time a lil overrated because of its great presentation. I have said it before, that if MVP 05 as it is, maybe with an 08 mod, was ported to next gen, would again have EA reign as champions on baseball. And many people on the net to this day if you search for it, still compare both baseball games, no matter how newer or great they are, to MVP.

And many still think it was the best ever. These things happen. I mean look at Nascar racing season 2003. Big community for a 5 yr old pc game. Its ultra rare as well and sells for as much as MVP does on ebay. =O

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Im sorry but the programmers as I said just made it too animation driven. Pre load or not, they overdid it with animations and I want more user control. Meters are not aracdey as I feel not all errors and throwing strengths should be random. Saying meters are arcade like is like saying there should be no pitch meters and we should use classic throwing. Which I am sure no baseball game fan would like. Its quite different then other sports game genres where meters are not really needed because precision, although important, is not as hard to do.

I never said the game was a deal breaker, but to call people morons when there are a great number of people on the net who see the flaw in the fielding system. I mean come on.

At first you just said the preloading thing takes time, and after I told you more of its faults, you say people should not use it at all?

=O

I stated to NOT use the throw meter in the field. Stay with me. It is broken and I prefer the alternative using pre-load of my throws. Why...because it works and works well. It is similar to Madden Football when throwing a pass. You press the receiver button and hold it down longer for a stronger, possibly less accurate throw. Holding it down less creates a weaker pass but more accurate. Watching a throw meter for a fielder is not necessary and takes away from my game action watching a meter. Of course, you need one for pitching. Apples and oranges.

I dont need the internet teenage geek squad for confirmation, especially for baseball. (no offense boys) Most of those wouldnt know a baseball if it hit them between the eyes. My experience has been guys that had a baseball career beyond high school prefer The Show. They really liked MVP 05 PC WITH all the mods as I did for a few years, but it doesnt keep up with The Show now IMHO. Also, without the mods, MVP would have been very average. For example, remember how lousy a Double Play turn was.

The long pitch counts and P/B battles, with many more foul balls, sometimes too many, really add to the realism of The Show. MVP cant compete there. With pitching/batting being 90% of the on-field game of baseball, it is an easy choice.

I think I understand though what you are saying about the pre-determined animation conflicting with the user imput. This sounds similar to FIFA vs PES. FIFA never had the immediate imput feel that PES did, because you felt like the AI animation was getting in the way. On a game like soccer, that can really effect the gameplay, but I havent really had that be a problem with The Show, because of my adjustments.

If you want the best game possible offline with The Show, do AI fielding with Human throwing. This gives you the best of both. You get a better sim game because the fielder's parameters dictate his fielding performance without human intervention, so dives/jumps are more natural and quicker. But, I tell the fielder where and when to throw the ball. By being able to pre-load my throw then, I get a seamless animation and result. The gameplay is outstanding this way. The AI fielding animations are great and varied. Much better than MVP. Check it out.

As for hitting physics, if you know baseball, you see the brilliance in The Show. One of the things that stand out for me is being able to hit balls out of the strike zone. How many games over the years did not allow you to even make contact out of the strike zone. Vlad Guerrero wouldnt even be able to get a hit then! Pitch physics are dead on, better than MVP. Getting high pitch counts in a game is a real rarity in baseball games too.

Anyone who thinks The Show is over-rated just doesnt get it and/or has played too much online and not enough offline to fully appreciate the game. Lag will do that. I said it after the first month and I will say it now. The Show is the Holy Grail of baseball gaming advanced players have been waiting for. Now just add Oldtime Stadiums and easier to access Alltime players/teams and I am a happy guy.

If you want to explore the field, just use the Instant Replay. Problem solved.

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Actually you can hit alot of out of zone balls in MVP. And using AI fielding is worse because I was complaining about the lack of complete user control to begin with. The hitting physics are not the most realistic as to what I said above about pulling balls I am late on and so forth.

I guess I am a real stickler about realism so i check these things. I just feel in MVP that the total fielder control and having more control of where I dump my hits makes it more enjoyable for me.

I cannot wait for next gen MVP, whenever that day is. I have to check on that EA buyout of T2 and see whats new on gamespot.

Also about your gamer geek comment. Most sports game reviewers are avid fans of the game type they review, if you ever really watch or read their reviews. So they know their stuff and look for all the realism I look for, and this is why many have pointed out the same issues I have. The gamespot guys who review baseball this year went really in depth, as did IGN. These sites have more than a few general reviewers, they want dudes with a real love for an area of gaming.

Btw about meters in gaming. NBA 08 although a crappy game, many people like the shot meter idea. And you never see shot meters in Basketball games. But I did find it to be a fun idea, and it gives you a better idea of where and how to make your best shots. Not to say that the old press and release at the top of your jump technique didnt work. But in fast pased areas of sports, meters are annoying. Thats why we usually see them in slower areas and they work well.

They work best in free throws, field goals, pitching, fielding, and well hockey is fast all the way around so no need there.

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