BigDave44 Posted July 13, 2008 Share Posted July 13, 2008 I have seen this a few times on players in my game. ex: Travis Hafner has a face, but its on the side of his head. How do I fix this? CAN it be fixed? Link to comment Share on other sites More sharing options...
xiberger Posted July 13, 2008 Share Posted July 13, 2008 Welcome to the site! Open your rosters with MVPedit and make sure the cyberfaces of those players have the option "04 face" set to "yes". That should do the trick. Link to comment Share on other sites More sharing options...
Jim825 Posted July 13, 2008 Share Posted July 13, 2008 Welcome to the site! Open your rosters with MVPedit and make sure the cyberfaces of those players have the option "04 face" set to "yes". That should do the trick. You'll only want to set the "04 face" to yes if it truly is an '04 face (i.e. a side profile). The same problem will occur if the face is an '05 face (full front view) and the "04 face" flag is set to yes (which is incorrect). Link to comment Share on other sites More sharing options...
BigDave44 Posted July 14, 2008 Author Share Posted July 14, 2008 Looks like I got it fixed. Thanks a lot. Link to comment Share on other sites More sharing options...
BigDave44 Posted July 14, 2008 Author Share Posted July 14, 2008 Yet another cyber face question: I've downloaded a few faces but they seem to just be kind of pasted over the stock face...I downloaded CC720's awesome looking Aramis Ramirez CF and it looks like he has 4 eyes. Help? Link to comment Share on other sites More sharing options...
xiberger Posted July 14, 2008 Share Posted July 14, 2008 You need to set "Player Detail Level" (in "Video Options") to "High" to avoid the eye problem. Link to comment Share on other sites More sharing options...
BigDave44 Posted July 14, 2008 Author Share Posted July 14, 2008 and I found out that my graphics card is a GeForce 4 MX440...I cant get 3D Analyzer to make the game not crash/freeze etc. Man this is frustrating. Link to comment Share on other sites More sharing options...
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