rolie Posted July 31, 2008 Share Posted July 31, 2008 holy ****! Finally!!! Link to comment Share on other sites More sharing options...
MarkB Posted July 31, 2008 Share Posted July 31, 2008 That screenshot burns my eyes. Link to comment Share on other sites More sharing options...
GEOLINK Posted July 31, 2008 Share Posted July 31, 2008 If only we can trick out a way to improve player models... only in my dreams. Link to comment Share on other sites More sharing options...
Kccitystar Posted July 31, 2008 Share Posted July 31, 2008 If only we can trick out a way to improve player models... only in my dreams. Animations above everything. Animations. Link to comment Share on other sites More sharing options...
Kccitystar Posted July 31, 2008 Share Posted July 31, 2008 Link to comment Share on other sites More sharing options...
rolie Posted July 31, 2008 Share Posted July 31, 2008 I tried your values KC but It didn't have as much bloom as yours. Maybe It was because I have a nvidia card. I doubled the BloomPowerDay and BloomPowerNight. Needs more tweaking but I'm freaking excited. Night games are so much better! Screenshots can't really capture it. I didn't notice that big a performance drop if any. [PROXY] EnableProxyLibrary=0 InitProxyFunctions=1 ProxyLibrary= [GLOBAL] UseEffect=1 AlternativeDepth=1 AllowAntialias=1 BugFixMode=0 SkipShaderOptimization=0 [EFFECT] EnableBloom=1 EnableOcclusion=1 EnableReflection=1 EnableMotionBlur=1 EnableWater=1 EnableShadow=1 [INPUT] KeyUseEffect=123 KeyBloom=120 KeyOcclusion=121 KeyReflection=122 KeyCombination=16 KeyShadow=119 KeyWater=118 [REFLECTION] ReflectionPower=10 ChromePower=10 UseCurrentFrameReflection=1 ReflectionQuality=0 ReflectionSourceSpecular=50 ReflectionSourceTFactor=50 UseAdditiveReflection=0 ReflectionDepthBias=100 UseLowResReflection=0 [BLOOM] BloomPowerDay=20 BloomFadeTime=1600 BloomConstantDay=1 BloomQuality=3 BloomScreenLevelDay=20 BloomCurveDay=2 BloomPowerNight=40 BloomConstantNight=5 BloomCurveNight=0 BloomScreenLevelNight=10 BloomAdaptationScreenLevel=80 BloomAdaptationMultiplier=5 BloomAllowOversaturation=1 [SSAO] UseFilter=1 OcclusionQuality=0 FilterQuality=0 [COLORCORRECTION] DarkeningAmountDay=10 ScreenLevelDay=60 ScreenLevelNight=20 DarkeningAmountNight=10 GammaCurveDay=0 GammaCurveNight=0 [PLUGIN] WeatherMod=0 [WATER] UseWaterDeep=1 WaterDeepness=20 WaterQuality=0 [SHADOW] ShadowFadeStart=40 ShadowFadeEnd=80 ShadowAmountDay=60 ShadowAmountNight=30 ShadowScreenLevelDay=60 ShadowScreenLevelNight=20 ShadowQuality=0 [ENGINE] ForceAnisotropicFiltering=0 MaxAnisotropy=8 ForceDisplayRefreshRate=0 DisplayRefreshRateHz=60 Link to comment Share on other sites More sharing options...
Kccitystar Posted July 31, 2008 Share Posted July 31, 2008 Let's see a night game Link to comment Share on other sites More sharing options...
wrigleyville33 Posted July 31, 2008 Share Posted July 31, 2008 I don't notice much blur at all. I thought the outfield was supposed to be somewhat blurry. Link to comment Share on other sites More sharing options...
rolie Posted July 31, 2008 Share Posted July 31, 2008 I think i put the BloomPowerDay and BloomPowerNight too big. maybe try 15/30 next. I looks great with road unis but i a little to bright for home ones. edit- yeah i didn't notice to much blur. Link to comment Share on other sites More sharing options...
Frozen316 Posted July 31, 2008 Share Posted July 31, 2008 I have a video, any suggestions where I should upload it to? (Going to upload to youtube first I suppose) Link to comment Share on other sites More sharing options...
Kccitystar Posted July 31, 2008 Share Posted July 31, 2008 Wow man that's really awesome. If only there was a way to up the polygon count... Link to comment Share on other sites More sharing options...
StormsWarning Posted July 31, 2008 Share Posted July 31, 2008 i just tryed it to, it seems that it is not effecting the field, but all light area's, gets the enhancement, but still very good find! im running a nvdia 8600 gts super clocked, and i used KC's settings lil lag,and i mean a lil, try urs out now rolie, and see the difference. Link to comment Share on other sites More sharing options...
wrigleyville33 Posted July 31, 2008 Share Posted July 31, 2008 Ok so once we change our settings what do I have to do to make an effect on the game? Like do I just open the zip from my desktop, run the ini and change settings around and then load up my game? Link to comment Share on other sites More sharing options...
Frozen316 Posted July 31, 2008 Share Posted July 31, 2008 1. Get http://boris-vorontsov.narod.ru/enbseries_gtavc_v0005.zip 2. Unzip to the folder with mvp2005.exe 3. Put in one of the custom enbseries.ini's posted or customize the one from the zip. 4. Run MVP Baseball To enable/disable the effects hit shift + f12 http://www.youtube.com/watch?v=V-qrbiFa-JA (Don't forget to click watch in high quality ) I used Rolie's ini Link to comment Share on other sites More sharing options...
wrigleyville33 Posted July 31, 2008 Share Posted July 31, 2008 Experimenting now. Thanks frozen. -Boo, epic fail. My laptop can't handle it. :( Link to comment Share on other sites More sharing options...
Frozen316 Posted July 31, 2008 Share Posted July 31, 2008 :( That stinks Link to comment Share on other sites More sharing options...
StormsWarning Posted July 31, 2008 Share Posted July 31, 2008 this was rolies with his suggestion of 15 bloom day and night Link to comment Share on other sites More sharing options...
Homer Posted July 31, 2008 Share Posted July 31, 2008 rolie, KC, or whoever...someone explain this to me. because from what i see, all it does is make everything bright. or am i missing something? Link to comment Share on other sites More sharing options...
NeoMExelor Posted July 31, 2008 Share Posted July 31, 2008 MVP BASEBALL 2004, USING ROLIE'S FILE Pretty good. I was wrong, KC. Link to comment Share on other sites More sharing options...
HardcoreLegend Posted July 31, 2008 Share Posted July 31, 2008 You have no idea how long I've been thinking about this. I always called it 'atmospherics' for the game, in hopes we could steal it from another EA franchise. Amazing that someone actually made this happen. Link to comment Share on other sites More sharing options...
Frozen316 Posted July 31, 2008 Share Posted July 31, 2008 rolie, KC, or whoever...someone explain this to me. because from what i see, all it does is make everything bright. or am i missing something? http://www.vgcats.com/comics/?strip_id=224 Link to comment Share on other sites More sharing options...
Homer Posted July 31, 2008 Share Posted July 31, 2008 thank you sir Link to comment Share on other sites More sharing options...
Frozen316 Posted July 31, 2008 Share Posted July 31, 2008 Basically it's just to make things look pretty Btw everyone, you can use the Convertor DirectX8 to DirectX9 v0.014 beta to be able to use any of the DirectX9 mod versions (for example GTA San Andreas beta v0.075c test 2) "First download convertor and extract d3d8.dll and enbconvertor.ini files from it to game folder. Download any DirectX9 mod version, extract it to game folder. Run the game and press SHIFT+F12 keys." (I haven't been able to get it GTA San Andreas beta v0.075c test 2 to work well though) So try some stuff out :wink: I can only get the directx9 versions to run in the menu, not in game - ATI All In Wonder 9600 XT (using old drivers) "IN DEVELOPMENT: Mafia - making conversion from DirectX8 calls to DirectX9, by this i will use dx9 version of the mod without limitation of dx8 shaders." "24 may 2008: Adopted ENBSeries for NBA Live 08 and FIFA 08 will not be released. I'm bored from all that ugly games from EA, which developed only for earning money from every events in sport or cinema. DeusEx Forever! (NOLF, MGS, ...)." Link to comment Share on other sites More sharing options...
HardcoreLegend Posted July 31, 2008 Share Posted July 31, 2008 I've got a NVIDIA GeForce FX 5200, never had any problems with video editing ( I do massive amounts of that) or playing this game but using this stuff caused my game to come to a screeching hault. Link to comment Share on other sites More sharing options...
HardcoreLegend Posted July 31, 2008 Share Posted July 31, 2008 It appears that older GeForce cards like mine (5200) aren't supported. I tried downloading and using the one mod he has for a older cards but it does nothing. Doesn't even activate. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.