HardcoreLegend Posted August 20, 2008 Share Posted August 20, 2008 Did you try making them all 2048x2048? Link to comment Share on other sites More sharing options...
rolie Posted August 20, 2008 Share Posted August 20, 2008 no havn't, but I kinda know that size is too much to start with. I tried 1024 but it was very blurry. Link to comment Share on other sites More sharing options...
HardcoreLegend Posted August 20, 2008 Share Posted August 20, 2008 no havn't, but I kinda know that size is too much to start with. I tried 1024 but it was very blurry. What about making the baselines all 1 graphic, the infield 2 graphics and the OF 1 graphic with like 15 parts? Link to comment Share on other sites More sharing options...
rolie Posted August 20, 2008 Share Posted August 20, 2008 What about making the baselines all 1 graphic, the infield 2 graphics and the OF 1 graphic with like 15 parts? There are only a total number of about 9 textures used in the mfield. You absolutely need that mound part or the shadows get messed up. There isn't a removable to add. Just adding one 2048^2 texture size causes lag. You could model the parts suggested into an mstadium/removable slot but like I mentioned before that size is gonna lag. Link to comment Share on other sites More sharing options...
HardcoreLegend Posted August 20, 2008 Share Posted August 20, 2008 My point was as follows: 9 Images 1- Mound 2- Bases 3- 1 Half infield 4- 1 Half infield 5- grass texture (used over and over again to fill OF) 6- Baseline (used twice for each side) 7- Warning Track (with edge line desired 8- On Deck Circles/Coaches Boxes 9- Whatever, I've lost my train of thought Anyways, the point was to use 1024^2 for all of those but to 'cheat'. Instead of having to worry about the IF layout, just make 2 parts using the 2 images. You'd be able to photoshop the homeplate area the way you want it. Of course, this still seems like a lot of work. Link to comment Share on other sites More sharing options...
paulw Posted August 21, 2008 Author Share Posted August 21, 2008 I just received Ebbets with Rolie's field changes - this looks really, *really* nice. I'll be uploading this tomorrow at the latest. Link to comment Share on other sites More sharing options...
wrigleyville33 Posted August 21, 2008 Share Posted August 21, 2008 holy sh*t. Nice work both of you (so far). Yeah rolie, You might have to do my field texture too... Link to comment Share on other sites More sharing options...
HardcoreLegend Posted August 21, 2008 Share Posted August 21, 2008 I want the Baby Ruth Ad, darn it! Looks great. Link to comment Share on other sites More sharing options...
paulw Posted August 21, 2008 Author Share Posted August 21, 2008 I want to try just a couple of different skies yet. There's an interaction between the sky and field texture. It affects the overall lighting. I seriously doubt it but I might be able to get this to look just a tad bit better. It's awesome now but I still want to try. In regards to signs (and the 56 version) that's all very easily interchangeable into this one. Link to comment Share on other sites More sharing options...
dannyt Posted August 21, 2008 Share Posted August 21, 2008 man I hope this works for me. I can't wait to find out. Link to comment Share on other sites More sharing options...
Sean O Posted August 21, 2008 Share Posted August 21, 2008 I want to try just a couple of different skies yet. There's an interaction between the sky and field texture. It affects the overall lighting. I seriously doubt it but I might be able to get this to look just a tad bit better. It's awesome now but I still want to try. In regards to signs (and the 56 version) that's all very easily interchangeable into this one. http://mpan3.homeip.net/earth Here's what you do: Copy the sky files from Braves Field, then extract sky0.fsh with nfshtool. Download whatever sky you want from that site, resize it to 2048x512, and save it as a bmp file. Change the index.fsh file to the new file name, and change the size to 2048 x 512. Link to comment Share on other sites More sharing options...
StormsWarning Posted August 21, 2008 Share Posted August 21, 2008 I just received Ebbets with Rolie's field changes - this looks really, *really* nice. I'll be uploading this tomorrow at the latest. apply the bloom to this, bet $20, it makes look more detailed, and more nicer than it already is. :wink: Link to comment Share on other sites More sharing options...
paulw Posted August 22, 2008 Author Share Posted August 22, 2008 I have a slight dilema. I can do 1951 exact no problem (see below) - except I have no clue on the colors of the Baby Ruth sign which would replace the Old Gold sign in the rf corner. The reason I did the version I did - 1949-1950 was I had some great pictures and could sample all of the correct colors for the signs. Anyway here's a 1951 version sans Baby Ruth. I also changed the sky a bit (this is with bloom on): Link to comment Share on other sites More sharing options...
StormsWarning Posted August 22, 2008 Share Posted August 22, 2008 I have a slight dilema. I can do 1951 exact no problem (see below) - except I have no clue on the colors of the Baby Ruth sign which would replace the Old Gold sign in the rf corner. The reason I did the version I did - 1949-1950 was I had some great pictures and could sample all of the correct colors for the signs. Anyway here's a 1951 version sans Baby Ruth. I also changed the sky a bit (this is with bloom on): im going to look for you some pics, when i get from dinner, see what i can come up with, as far as the babe ruth, but damn, the sky is very nice! luv those thick clouds bro, and the bloom, well, thats obv. lol, looks really good bro. Link to comment Share on other sites More sharing options...
paulw Posted August 23, 2008 Author Share Posted August 23, 2008 Ebbets is all ready to go. Rolie did some nice additional work to make sure this thing runs smoothly. I need to know one thing before I release it - what is the ballpark used in total classics for Ebbets Field? I need to include this in the readme file and instructions. I actually have 3 versions sitting on my computer now - 1949, 1951 (almost) and 1951 classic. 1951 classic is the one I'm going to release first - it's *slightly* more creative and makes the "Plato" in me very happy. The last picture above is this version. Link to comment Share on other sites More sharing options...
paulw Posted August 23, 2008 Author Share Posted August 23, 2008 I've uploaded Ebbets. I'm burned out. Time for some Tiger Woods or maybe even "The Sims 2" ;-) ;-) ;-) Link to comment Share on other sites More sharing options...
wrigleyville33 Posted August 23, 2008 Share Posted August 23, 2008 Sims 2 ftw. Link to comment Share on other sites More sharing options...
dannyt Posted August 24, 2008 Share Posted August 24, 2008 It works! Excellent stadium. Thanks so much. Link to comment Share on other sites More sharing options...
Padres67 Posted August 24, 2008 Share Posted August 24, 2008 Best rendition of ebbets that I have ever played on. I love everything about this mod. Great work. Link to comment Share on other sites More sharing options...
paulw Posted August 24, 2008 Author Share Posted August 24, 2008 Thanks, guys. Danny - I'm *very* happy this works for you. Link to comment Share on other sites More sharing options...
AlexTony Posted August 24, 2008 Share Posted August 24, 2008 Just played a game and this version looks to be the best yet From this end the field seems almost more 3d like. Excellent work again fellas! Link to comment Share on other sites More sharing options...
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