RdSoxFan618 Posted August 27, 2008 Share Posted August 27, 2008 I have my 0000.bmp: I have my unibig.bmp: And I have my lettering/numbering (f012b.fsh) And here's where I get stuck. How can I get this in the game for the Rays? Link to comment Share on other sites More sharing options...
Homer Posted August 28, 2008 Share Posted August 28, 2008 start here: http://www.mvpmods.com/Forums/viewtopic/t=...rm+modding.html Link to comment Share on other sites More sharing options...
RdSoxFan618 Posted August 28, 2008 Author Share Posted August 28, 2008 I used that, and it didn't help me. Can't I just put my unibig.bmp and the two fsh files into a RAR and pack it and use it w/ TiT? What exactly do I need? Anyways, I tried MVP Studio 2006 and it wouldn't even load up uniEdit. So frustrating. EDIT: WTH is wrong w/ me? I packed together u012o.fsh, f012b.fsh, and unibig.bmp. Isn't that right? Link to comment Share on other sites More sharing options...
Homer Posted August 28, 2008 Share Posted August 28, 2008 you need to rename your unibig.bmp to 012b.bmp. you can zip that up and use Tit to install it. as for your 0000.bmp, again read the thread. hiheat spells it out on how to repack it. i really don't feel like retyping what he's already said. Link to comment Share on other sites More sharing options...
RdSoxFan618 Posted August 28, 2008 Author Share Posted August 28, 2008 you need to rename your unibig.bmp to 012b.bmp. you can zip that up and use Tit to install it. as for your 0000.bmp, again read the thread. hiheat spells it out on how to repack it. i really don't feel like retyping what he's already said. So do I rename index.fsh after I drag it onto nfshtool or do I use the old u012o.fsh? Link to comment Share on other sites More sharing options...
RdSoxFan618 Posted August 28, 2008 Author Share Posted August 28, 2008 I got the picture (012o.bmp) in the game, but it's still using the old Spring Training jerseys . I wanna use the jerseys I used. I tried loading in the first u012o.fsh that I extracted using EA Graph and that kept the same jerseys...then I used my renamed index.fsh (to u012o.fsh) and it crashed while loading the field/game. Link to comment Share on other sites More sharing options...
Homer Posted August 28, 2008 Share Posted August 28, 2008 you're gonna need to run through what you did step by step from the beginning. i think you missed something. Link to comment Share on other sites More sharing options...
RdSoxFan618 Posted August 28, 2008 Author Share Posted August 28, 2008 Maybe I should just restart the process??? I already screwed up by replacing my models.big, so I had to reinstall MVP 07. Link to comment Share on other sites More sharing options...
Homer Posted August 28, 2008 Share Posted August 28, 2008 no, don't start over just yet: you're gonna need to run through what you did step by step from the beginning. i think you missed something. Link to comment Share on other sites More sharing options...
RdSoxFan618 Posted August 28, 2008 Author Share Posted August 28, 2008 OK I started over anyway, I wasn't really digging that uni. Alright. According to this: http://www.mvpmods.com/uploads/downloads/4...m%20Editing.pdf I have completed all the way up to CHAPTER 3. I have not done the extracting yet from EA Graph. We'll go step by step. I should open Models.big and go and find u012o.fsh, correct? And then extract it to my folder? Link to comment Share on other sites More sharing options...
Homer Posted August 28, 2008 Share Posted August 28, 2008 keep goin... Link to comment Share on other sites More sharing options...
RdSoxFan618 Posted August 28, 2008 Author Share Posted August 28, 2008 I'm an idiot and just looked at the date when I first made those uniforms (2008-pres on sportslogos.net) and now I have a Devil Ray, but oh well, Throwback Concept Uniforms. I dragged the fsh file I got out of that (AKA u012o.fsh) onto nfshtool. It made a folder with all the parts of that uniform. I NOW have to rename all the parts of my new concept uniform and replace them over the u012o parts? (Like my JERF will be renamed to 0008 and placed in the folder to overwrite the old one)...right? Can I do that and keep going? Link to comment Share on other sites More sharing options...
Homer Posted August 28, 2008 Share Posted August 28, 2008 yep Link to comment Share on other sites More sharing options...
RdSoxFan618 Posted August 28, 2008 Author Share Posted August 28, 2008 OK! Finished my fantasy football draft (the team is nasty ) and did that. Overwrote them all, and now I open up 0000.bmp and put in all the different parts where they go? Link to comment Share on other sites More sharing options...
Homer Posted August 28, 2008 Share Posted August 28, 2008 yep. Link to comment Share on other sites More sharing options...
RdSoxFan618 Posted August 28, 2008 Author Share Posted August 28, 2008 yep. Now I drag index.fsh over nfshtool. After that, I find my lettering/numbering in models.big w/ EA Graph. Then I package u012o.fsh, f012o.fsh, and 0000.bmp (which gets renamed to 012o.fsh) and put it in TiT?? Link to comment Share on other sites More sharing options...
Homer Posted August 28, 2008 Share Posted August 28, 2008 yep, just make sure you have the latest Tit and that bmp gets renamed before you pack it and you're good to go. Link to comment Share on other sites More sharing options...
RdSoxFan618 Posted August 28, 2008 Author Share Posted August 28, 2008 Cool. I appreciate the help a ton! Just one thing, on the jersey select screen, it still shows the old jersey. Should I change the bmp file I'm using (0000.bmp changed to 012o.bmp now)? Should I just use JERT? Or do I have to use the one with the small background in the right corner. Link to comment Share on other sites More sharing options...
Homer Posted August 28, 2008 Share Posted August 28, 2008 did you not rename the 0000.bmp to 012o.bmp and Tit'ed it? Link to comment Share on other sites More sharing options...
RdSoxFan618 Posted August 28, 2008 Author Share Posted August 28, 2008 did you not rename the 0000.bmp to 012o.bmp and Tit'ed it? I thought I did. ^^012o.bmp Link to comment Share on other sites More sharing options...
RdSoxFan618 Posted August 28, 2008 Author Share Posted August 28, 2008 Never mind, I got it, this is wicked! Link to comment Share on other sites More sharing options...
Homer Posted August 28, 2008 Share Posted August 28, 2008 oh, i see where you were messing up. sounds like you figured it out though. for any of you reading also, that 0000.bmp should replace the 0000.bmp file inside the uniform folder before dragging the index file over nfshtool. the 012o.bmp should be the file for your uniform portrait. Link to comment Share on other sites More sharing options...
tebjr Posted August 28, 2008 Share Posted August 28, 2008 Tit'ed it? Is that a word? :D Link to comment Share on other sites More sharing options...
RdSoxFan618 Posted August 28, 2008 Author Share Posted August 28, 2008 Just as another quick question, if you don't mind, is there anyway to put it in the game in a new uniform slot, or do I have to delete a previous uniform in order to get it? Link to comment Share on other sites More sharing options...
Homer Posted August 28, 2008 Share Posted August 28, 2008 Is that a word? it must be. i don't just make up words. or do i? i guess we'll officially make it a verb now. Just as another quick question, if you don't mind, is there anyway to put it in the game in a new uniform slot, or do I have to delete a previous uniform in order to get it? if you use tit, it's simple. rename your uniform and font files to the jersey slot you want. same with the bmp for the portrait. zip them up and Tit them. again, make sure you have the most recent Tit. each team can have up to 13 uniforms. just change the letters (use any letter from A to O). just remember that a=home, b=road, o=spring training, and the others are typically throwbacks. you'll have to play with it to find out. Link to comment Share on other sites More sharing options...
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