olyrunner Posted May 3, 2004 Share Posted May 3, 2004 Hi guys, I'm really enjoying everyone's great work. I have a quick (I hope) portrait question. I apologize in advance for my lack of technical knowledge. I've noticed that some downloads have a bunch of .fsh files and a .bat file that (when double-clicked and space-barred, etc) installs all the .fsh files somewhere. Other downloads just the .fsh files with a readme. With this type of download, how can I implement these great portraits? Is it possible with MVPedit? I've sort of got a grasp of that program (changing the photo numbers) but I wasn't sure how to get those "floating fish files" into the game. Thanks - and keep up all your great work! Link to comment Share on other sites More sharing options...
fastballfreddy20 Posted May 3, 2004 Share Posted May 3, 2004 No, you have to use EAGE http://www.mvpmods.com/pafiledb/pafiledb.p...=file&id=53 this is from an old post that helped me out 1. Go to eagraph (open up portrait. big under data then frontend )-----ckick on Import Wizard-----pick 'Add files to an external TAR archive' 2. click 'Add'----select all of the new files and hit "next' 3. Open MVPedit----Roster.mbe----if there was a new id# created for a player you will have to go to the player you want---in Audio/photo space type in the new # (ex. 3000) 4.Then export to save roster change to mbe hope this helps, let me know of any other questions Link to comment Share on other sites More sharing options...
olyrunner Posted May 4, 2004 Author Share Posted May 4, 2004 Thanks a bunch - I'll give this a whirl! Link to comment Share on other sites More sharing options...
Vinestal* Posted May 6, 2004 Share Posted May 6, 2004 well I finally figured it out thanks for everyone thats posted here, I went searching and found some really helpful post. Link to comment Share on other sites More sharing options...
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