Gordo Posted April 19, 2009 Share Posted April 19, 2009 I was getting semi-opposite sliding motions both on the bases and in the field. I have a Saitek and here's the correction I made for more accurate sliding motions: VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 4 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 4 VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 3 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 3 Hopefully, that will help someone. Link to comment Share on other sites More sharing options...
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