ozzi22 Posted December 30, 2004 Share Posted December 30, 2004 I have this controller hooked up to my pc. Which is the easiest way to set it up to work with mvp 2004? Link to comment Share on other sites More sharing options...
cb Posted December 30, 2004 Share Posted December 30, 2004 What do you mean? Link to comment Share on other sites More sharing options...
ozzi22 Posted December 31, 2004 Author Share Posted December 31, 2004 I have a SONY PS2 CONTROLLER WITH RADIO SHACK USB ADAPTER. Its an adapter which allows you to plug a ps2 controller into tha usb port of your pc. I wanted to know if any one has had success using this set up in mvp 2004. If so could they help me get mine up and running.. Link to comment Share on other sites More sharing options...
ability Posted December 31, 2004 Share Posted December 31, 2004 There is a sticky that should help you. But I too have the PS2/Radio Shack combo, and I've had it for a while, but my controller cfg it all screwed up, does anyone have theirs they can paste up here. All my pitches and things are *** backwards. Link to comment Share on other sites More sharing options...
jpup Posted January 1, 2005 Share Posted January 1, 2005 There is a sticky that should help you. But I too have the PS2/Radio Shack combo, and I've had it for a while, but my controller cfg it all screwed up, does anyone have theirs they can paste up here. All my pitches and things are *** backwards. profile= Keyboard_Profile_1 device= Keyboard_Profile_1 player= 2 number_of_buttons= 0 number_of_povs= 0 number_of_axis= 0 VPAD_VIRTUAL_BUTTON_START= key sc_esc VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide VPAD_VIRTUAL_BUTTON_CROSS= key sc_down VPAD_VIRTUAL_BUTTON_CRICLE= key sc_right VPAD_VIRTUAL_BUTTON_SQUARE= key sc_left VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_up VPAD_VIRTUAL_BUTTON_L1= key sc_numpad0 VPAD_VIRTUAL_BUTTON_R1= key sc_numpadenter VPAD_VIRTUAL_BUTTON_L2= key sc_add VPAD_VIRTUAL_BUTTON_R2= key sc_backslash VPAD_VIRTUAL_BUTTON_L3= key sc_pagedown VPAD_VIRTUAL_BUTTON_R3= key sc_pageup VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_numpad8 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_numpad2 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_numpad4 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_numpad6 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_numpad6 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_numpad4 VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_numpad8 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_numpad2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1 VPAD_PITCH_1= key sc_down VPAD_PITCH_2= key sc_right VPAD_PITCH_3= key sc_left VPAD_PITCH_4= key sc_up VPAD_PITCH_5= key sc_numpadenter VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_right VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_up VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_left VPAD_PITCH_OUT= key sc_down VPAD_DEFENSIVE_ALIGNMENT_OPEN= key sc_backslash VPAD_THROW_BALL= key sc_rshift VPAD_INTENTIONAL_WALK= key sc_pageup VPAD_INTENTIONAL_HITBATTER= key sc_pagedown VPAD_PITCH_HISTORY_OPEN= key sc_rbracket VPAD_SWING_NORMAL= key sc_rctrl VPAD_SWING_BUNT= key sc_numpad0 VPAD_CHARGE_MOUND= key sc_up VPAD_FIELD_THROW_FIRST= key sc_right VPAD_FIELD_THROW_SECOND= key sc_up VPAD_FIELD_THROW_THIRD= key sc_left VPAD_FIELD_THROW_HOME= key sc_down VPAD_FIELD_SWITCH= key sc_numpad0 VPAD_FIELD_CUTOFF_THROW= key sc_numpadenter VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_numpadenter VPAD_RUNNER_FIRST_SELECT= key sc_right VPAD_RUNNER_SECOND_SELECT= key sc_up VPAD_RUNNER_THIRD_SELECT= key sc_left VPAD_RUNNER_RUNFIRST= key sc_numpad6 VPAD_RUNNER_RUNSECOND= key sc_numpad8 VPAD_RUNNER_RUNTHIRD= key sc_numpad4 VPAD_RUNNER_RUNHOME2SCORE= key sc_numpad2 VPAD_BASERUNNER_ADVANCEALL= key sc_pageup VPAD_BASERUNNER_RETREATALL= key sc_pagedown VPAD_RUNNER_STOP_SELECTED= key sc_home VPAD_RUNNER_STOP_ALL= key sc_end profile= Keyboard_Profile_2 device= Keyboard_Profile_2 player= 0 number_of_buttons= 0 number_of_povs= 0 number_of_axis= 0 VPAD_VIRTUAL_BUTTON_START= key sc_esc VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide VPAD_VIRTUAL_BUTTON_CROSS= key sc_1 VPAD_VIRTUAL_BUTTON_CRICLE= key sc_2 VPAD_VIRTUAL_BUTTON_SQUARE= key sc_3 VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_4 VPAD_VIRTUAL_BUTTON_L1= key sc_f VPAD_VIRTUAL_BUTTON_R1= key sc_5 VPAD_VIRTUAL_BUTTON_L2= key sc_q VPAD_VIRTUAL_BUTTON_R2= key sc_x VPAD_VIRTUAL_BUTTON_L3= key sc_tab VPAD_VIRTUAL_BUTTON_R3= key sc_b VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_w VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_s VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_a VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_d VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_d VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_a VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_w VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_s VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1 VPAD_PITCH_1= key sc_1 VPAD_PITCH_2= key sc_2 VPAD_PITCH_3= key sc_3 VPAD_PITCH_4= key sc_4 VPAD_PITCH_5= key sc_5 VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_d VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_w VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_a VPAD_PITCH_OUT= key sc_s VPAD_DEFENSIVE_ALIGNMENT_OPEN= key sc_x VPAD_THROW_BALL= key sc_lctrl VPAD_INTENTIONAL_WALK= key sc_g VPAD_INTENTIONAL_HITBATTER= key sc_h VPAD_PITCH_HISTORY_OPEN= key sc_tab VPAD_SWING_NORMAL= key sc_space VPAD_SWING_BUNT= key sc_f VPAD_CHARGE_MOUND= key sc_w VPAD_FIELD_THROW_FIRST= key sc_1 VPAD_FIELD_THROW_SECOND= key sc_2 VPAD_FIELD_THROW_THIRD= key sc_3 VPAD_FIELD_THROW_HOME= key sc_4 VPAD_FIELD_SWITCH= key sc_f VPAD_FIELD_CUTOFF_THROW= key sc_5 VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_6 VPAD_RUNNER_FIRST_SELECT= key sc_1 VPAD_RUNNER_SECOND_SELECT= key sc_2 VPAD_RUNNER_THIRD_SELECT= key sc_3 VPAD_RUNNER_RUNFIRST= key sc_d VPAD_RUNNER_RUNSECOND= key sc_w VPAD_RUNNER_RUNTHIRD= key sc_a VPAD_RUNNER_RUNHOME2SCORE= key sc_s VPAD_BASERUNNER_ADVANCEALL= key sc_g VPAD_BASERUNNER_RETREATALL= key sc_5 VPAD_RUNNER_STOP_SELECTED= key sc_z VPAD_RUNNER_STOP_ALL= not_assigned -1 profile= Logitech_Dual_Action device= Logitech_Dual_Action player= 1 number_of_buttons= 12 number_of_povs= 1 number_of_axis= 4 VPAD_VIRTUAL_BUTTON_START= button 10 VPAD_VIRTUAL_BUTTON_SELECT= button 9 VPAD_VIRTUAL_BUTTON_CROSS= button 3 VPAD_VIRTUAL_BUTTON_CRICLE= button 2 VPAD_VIRTUAL_BUTTON_SQUARE= button 4 VPAD_VIRTUAL_BUTTON_TRIANGLE= button 1 VPAD_VIRTUAL_BUTTON_L1= button 7 VPAD_VIRTUAL_BUTTON_R1= button 8 VPAD_VIRTUAL_BUTTON_L2= button 5 VPAD_VIRTUAL_BUTTON_R2= button 6 VPAD_VIRTUAL_BUTTON_L3= button 11 VPAD_VIRTUAL_BUTTON_R3= button 12 VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1 VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 4 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 4 VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 3 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 3 VPAD_PITCH_1= button 3 VPAD_PITCH_2= button 2 VPAD_PITCH_3= button 4 VPAD_PITCH_4= button 1 VPAD_PITCH_5= button 8 VPAD_FIELD_PICK_OFF_THROW_FIRST= button 2 VPAD_FIELD_PICK_OFF_THROW_SECOND= button 1 VPAD_FIELD_PICK_OFF_THROW_THIRD= button 4 VPAD_PITCH_OUT= button 3 VPAD_DEFENSIVE_ALIGNMENT_OPEN= button 11 VPAD_THROW_BALL= not_assigned -1 VPAD_INTENTIONAL_WALK= button 12 VPAD_INTENTIONAL_HITBATTER= button 9 VPAD_PITCH_HISTORY_OPEN= button 6 VPAD_SWING_NORMAL= button 3 VPAD_SWING_BUNT= button 12 VPAD_CHARGE_MOUND= button 2 VPAD_FIELD_THROW_FIRST= button 2 VPAD_FIELD_THROW_SECOND= button 1 VPAD_FIELD_THROW_THIRD= button 4 VPAD_FIELD_THROW_HOME= button 3 VPAD_FIELD_SWITCH= button 7 VPAD_FIELD_CUTOFF_THROW= button 8 VPAD_FIELD_FAKE_RUNDOWN_THROW= button 8 VPAD_RUNNER_FIRST_SELECT= button 2 VPAD_RUNNER_SECOND_SELECT= button 1 VPAD_RUNNER_THIRD_SELECT= button 4 VPAD_RUNNER_RUNFIRST= pov90 1 VPAD_RUNNER_RUNSECOND= pov0 1 VPAD_RUNNER_RUNTHIRD= pov270 1 VPAD_RUNNER_RUNHOME2SCORE= pov180 1 VPAD_BASERUNNER_ADVANCEALL= button 7 VPAD_BASERUNNER_RETREATALL= button 8 VPAD_RUNNER_STOP_SELECTED= button 5 VPAD_RUNNER_STOP_ALL= button 6 Link to comment Share 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wilmer007 Posted January 10, 2005 Share Posted January 10, 2005 profile= Keyboard_Profile_1 device= Keyboard_Profile_1 player= 2 number_of_buttons= 0 number_of_povs= 0 number_of_axis= 0 VPAD_VIRTUAL_BUTTON_START= key sc_esc VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide VPAD_VIRTUAL_BUTTON_CROSS= key sc_down VPAD_VIRTUAL_BUTTON_CRICLE= key sc_right VPAD_VIRTUAL_BUTTON_SQUARE= key sc_left VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_up VPAD_VIRTUAL_BUTTON_L1= key sc_numpad0 VPAD_VIRTUAL_BUTTON_R1= key sc_numpadenter VPAD_VIRTUAL_BUTTON_L2= key sc_add VPAD_VIRTUAL_BUTTON_R2= key sc_backslash VPAD_VIRTUAL_BUTTON_L3= key sc_pagedown VPAD_VIRTUAL_BUTTON_R3= key sc_pageup VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_numpad8 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_numpad2 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_numpad4 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_numpad6 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_numpad6 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_numpad4 VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_numpad8 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_numpad2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1 VPAD_PITCH_1= key sc_down VPAD_PITCH_2= key sc_right VPAD_PITCH_3= key sc_left VPAD_PITCH_4= key sc_up VPAD_PITCH_5= key sc_numpadenter VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_right VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_up VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_left VPAD_PITCH_OUT= key sc_down VPAD_DEFENSIVE_ALIGNMENT_OPEN= key sc_backslash VPAD_THROW_BALL= key sc_rshift VPAD_INTENTIONAL_WALK= key sc_pageup VPAD_INTENTIONAL_HITBATTER= key sc_pagedown VPAD_PITCH_HISTORY_OPEN= key sc_rbracket VPAD_SWING_NORMAL= key sc_rctrl VPAD_SWING_BUNT= key sc_numpad0 VPAD_CHARGE_MOUND= key sc_up VPAD_FIELD_THROW_FIRST= key sc_right VPAD_FIELD_THROW_SECOND= key sc_up VPAD_FIELD_THROW_THIRD= key sc_left VPAD_FIELD_THROW_HOME= key sc_down VPAD_FIELD_SWITCH= key sc_numpad0 VPAD_FIELD_CUTOFF_THROW= key sc_numpadenter VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_numpadenter VPAD_RUNNER_FIRST_SELECT= key sc_right VPAD_RUNNER_SECOND_SELECT= key sc_up VPAD_RUNNER_THIRD_SELECT= key sc_left VPAD_RUNNER_RUNFIRST= key sc_numpad6 VPAD_RUNNER_RUNSECOND= key sc_numpad8 VPAD_RUNNER_RUNTHIRD= key sc_numpad4 VPAD_RUNNER_RUNHOME2SCORE= key sc_numpad2 VPAD_BASERUNNER_ADVANCEALL= key sc_pageup VPAD_BASERUNNER_RETREATALL= key sc_pagedown VPAD_RUNNER_STOP_SELECTED= key sc_home VPAD_RUNNER_STOP_ALL= key sc_end profile= Keyboard_Profile_2 device= Keyboard_Profile_2 player= 0 number_of_buttons= 0 number_of_povs= 0 number_of_axis= 0 VPAD_VIRTUAL_BUTTON_START= key sc_esc VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide VPAD_VIRTUAL_BUTTON_CROSS= key sc_1 VPAD_VIRTUAL_BUTTON_CRICLE= key sc_2 VPAD_VIRTUAL_BUTTON_SQUARE= key sc_3 VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_4 VPAD_VIRTUAL_BUTTON_L1= key sc_f VPAD_VIRTUAL_BUTTON_R1= key sc_5 VPAD_VIRTUAL_BUTTON_L2= key sc_q VPAD_VIRTUAL_BUTTON_R2= key sc_x VPAD_VIRTUAL_BUTTON_L3= key sc_tab VPAD_VIRTUAL_BUTTON_R3= key sc_b VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_w VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_s VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_a VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_d VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_d VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_a VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_w VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_s VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1 VPAD_PITCH_1= key sc_1 VPAD_PITCH_2= key sc_2 VPAD_PITCH_3= key sc_3 VPAD_PITCH_4= key sc_4 VPAD_PITCH_5= key sc_5 VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_d VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_w VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_a VPAD_PITCH_OUT= key sc_s VPAD_DEFENSIVE_ALIGNMENT_OPEN= key sc_x VPAD_THROW_BALL= key sc_lctrl VPAD_INTENTIONAL_WALK= key sc_g VPAD_INTENTIONAL_HITBATTER= key sc_h VPAD_PITCH_HISTORY_OPEN= key sc_tab VPAD_SWING_NORMAL= key sc_space VPAD_SWING_BUNT= key sc_f VPAD_CHARGE_MOUND= key sc_w VPAD_FIELD_THROW_FIRST= key sc_1 VPAD_FIELD_THROW_SECOND= key sc_2 VPAD_FIELD_THROW_THIRD= key sc_3 VPAD_FIELD_THROW_HOME= key sc_4 VPAD_FIELD_SWITCH= key sc_f VPAD_FIELD_CUTOFF_THROW= key sc_5 VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_6 VPAD_RUNNER_FIRST_SELECT= key sc_1 VPAD_RUNNER_SECOND_SELECT= key sc_2 VPAD_RUNNER_THIRD_SELECT= key sc_3 VPAD_RUNNER_RUNFIRST= key sc_d VPAD_RUNNER_RUNSECOND= key sc_w VPAD_RUNNER_RUNTHIRD= key sc_a VPAD_RUNNER_RUNHOME2SCORE= key sc_s VPAD_BASERUNNER_ADVANCEALL= key sc_g VPAD_BASERUNNER_RETREATALL= key sc_5 VPAD_RUNNER_STOP_SELECTED= key sc_z VPAD_RUNNER_STOP_ALL= not_assigned -1 profile= Logitech_Dual_Action device= Logitech_Dual_Action player= 1 number_of_buttons= 12 number_of_povs= 1 number_of_axis= 4 VPAD_VIRTUAL_BUTTON_START= button 10 VPAD_VIRTUAL_BUTTON_SELECT= button 9 VPAD_VIRTUAL_BUTTON_CROSS= button 3 VPAD_VIRTUAL_BUTTON_CRICLE= button 2 VPAD_VIRTUAL_BUTTON_SQUARE= button 4 VPAD_VIRTUAL_BUTTON_TRIANGLE= button 1 VPAD_VIRTUAL_BUTTON_L1= button 7 VPAD_VIRTUAL_BUTTON_R1= button 8 VPAD_VIRTUAL_BUTTON_L2= button 5 VPAD_VIRTUAL_BUTTON_R2= button 6 VPAD_VIRTUAL_BUTTON_L3= button 11 VPAD_VIRTUAL_BUTTON_R3= button 12 VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1 VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 4 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 4 VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 3 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 3 VPAD_PITCH_1= button 3 VPAD_PITCH_2= button 2 VPAD_PITCH_3= button 4 VPAD_PITCH_4= button 1 VPAD_PITCH_5= button 8 VPAD_FIELD_PICK_OFF_THROW_FIRST= button 2 VPAD_FIELD_PICK_OFF_THROW_SECOND= button 1 VPAD_FIELD_PICK_OFF_THROW_THIRD= button 4 VPAD_PITCH_OUT= button 3 VPAD_DEFENSIVE_ALIGNMENT_OPEN= button 11 VPAD_THROW_BALL= not_assigned -1 VPAD_INTENTIONAL_WALK= button 12 VPAD_INTENTIONAL_HITBATTER= button 9 VPAD_PITCH_HISTORY_OPEN= button 6 VPAD_SWING_NORMAL= button 3 VPAD_SWING_BUNT= button 12 VPAD_CHARGE_MOUND= button 2 VPAD_FIELD_THROW_FIRST= button 2 VPAD_FIELD_THROW_SECOND= button 1 VPAD_FIELD_THROW_THIRD= button 4 VPAD_FIELD_THROW_HOME= button 3 VPAD_FIELD_SWITCH= button 7 VPAD_FIELD_CUTOFF_THROW= button 8 VPAD_FIELD_FAKE_RUNDOWN_THROW= button 8 VPAD_RUNNER_FIRST_SELECT= button 2 VPAD_RUNNER_SECOND_SELECT= button 1 VPAD_RUNNER_THIRD_SELECT= button 4 VPAD_RUNNER_RUNFIRST= pov90 1 VPAD_RUNNER_RUNSECOND= pov0 1 VPAD_RUNNER_RUNTHIRD= pov270 1 VPAD_RUNNER_RUNHOME2SCORE= pov180 1 VPAD_BASERUNNER_ADVANCEALL= button 7 VPAD_BASERUNNER_RETREATALL= button 8 VPAD_RUNNER_STOP_SELECTED= button 5 VPAD_RUNNER_STOP_ALL= button 6 I think what he meant was that when you pitching is all confusing. For instance Pitch 2 which is a 4 Seam FB is suppose to be "X" on the PS2 Controller but the damn game forces you to throw the 4 Seam FB with "O" which is very confusing and a pain in the ***. Does anyone know if we can change buttons 1-4 so that they go in their correct place? I know that: Button 1 is "/" Button 2 is "O" Button 3 is "X" Button 4 is "[]" But it's so confusing and messed up when it comes to running bases and pitching. Link to comment Share on other sites More sharing options...
ability Posted January 10, 2005 Share Posted January 10, 2005 I think what he meant was that when you pitching is all confusing. For instance Pitch 2 which is a 4 Seam FB is suppose to be "X" on the PS2 Controller but the damn game forces you to throw the 4 Seam FB with "O" which is very confusing and a pain in the ***. Does anyone know if we can change buttons 1-4 so that they go in their correct place? I know that: Button 1 is "/" Button 2 is "O" Button 3 is "X" Button 4 is "[]" But it's so confusing and messed up when it comes to running bases and pitching. Exactly Link to comment Share on other sites More sharing options...
wilmer007 Posted January 10, 2005 Share Posted January 10, 2005 Ok here it is i found it after searching deep into the forum. I just tested it. And the pitchers are now thrown with the correct buttons. So now you throw the 4 Seam Fast Ball with "X" just like it's suppose to. Credit goes to jpup for posting it. The only changes i made to it was Pitch 5 which he had it on R1 and i change it to R2 which is the default location for Pitch 5, Advance All which he has on L1 and i change it to L2 for personal prefrences, Retreat All which he had on R1 and i changed it to R2 for personal prefrences, Stop Selected which he had on L2 and i changed it to L1 for personal prefrences, and Stop All which he had on R1 and i changed it to R2 for personal prefrences. Enjoy profile= Logitech_Dual_Action device= Logitech_Dual_Action player= 1 number_of_buttons= 12 number_of_povs= 1 number_of_axis= 4 VPAD_VIRTUAL_BUTTON_START= button 10 VPAD_VIRTUAL_BUTTON_SELECT= button 9 VPAD_VIRTUAL_BUTTON_CROSS= button 3 VPAD_VIRTUAL_BUTTON_CRICLE= button 2 VPAD_VIRTUAL_BUTTON_SQUARE= button 4 VPAD_VIRTUAL_BUTTON_TRIANGLE= button 1 VPAD_VIRTUAL_BUTTON_L1= button 7 VPAD_VIRTUAL_BUTTON_R1= button 8 VPAD_VIRTUAL_BUTTON_L2= button 5 VPAD_VIRTUAL_BUTTON_R2= button 6 VPAD_VIRTUAL_BUTTON_L3= button 11 VPAD_VIRTUAL_BUTTON_R3= button 12 VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1 VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 4 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 4 VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 3 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 3 VPAD_PITCH_1= button 3 VPAD_PITCH_2= button 2 VPAD_PITCH_3= button 4 VPAD_PITCH_4= button 1 VPAD_PITCH_5= button 6 VPAD_FIELD_PICK_OFF_THROW_FIRST= button 2 VPAD_FIELD_PICK_OFF_THROW_SECOND= button 1 VPAD_FIELD_PICK_OFF_THROW_THIRD= button 4 VPAD_PITCH_OUT= button 3 VPAD_DEFENSIVE_ALIGNMENT_OPEN= button 11 VPAD_THROW_BALL= not_assigned -1 VPAD_INTENTIONAL_WALK= button 12 VPAD_INTENTIONAL_HITBATTER= button 9 VPAD_PITCH_HISTORY_OPEN= button 6 VPAD_SWING_NORMAL= button 3 VPAD_SWING_BUNT= button 12 VPAD_CHARGE_MOUND= button 2 VPAD_FIELD_THROW_FIRST= button 2 VPAD_FIELD_THROW_SECOND= button 1 VPAD_FIELD_THROW_THIRD= button 4 VPAD_FIELD_THROW_HOME= button 3 VPAD_FIELD_SWITCH= button 7 VPAD_FIELD_CUTOFF_THROW= button 8 VPAD_FIELD_FAKE_RUNDOWN_THROW= button 8 VPAD_RUNNER_FIRST_SELECT= button 2 VPAD_RUNNER_SECOND_SELECT= button 1 VPAD_RUNNER_THIRD_SELECT= button 4 VPAD_RUNNER_RUNFIRST= pov90 1 VPAD_RUNNER_RUNSECOND= pov0 1 VPAD_RUNNER_RUNTHIRD= pov270 1 VPAD_RUNNER_RUNHOME2SCORE= pov180 1 VPAD_BASERUNNER_ADVANCEALL= button 5 VPAD_BASERUNNER_RETREATALL= button 6 VPAD_RUNNER_STOP_SELECTED= button 7 VPAD_RUNNER_STOP_ALL= button 8 Link to comment Share on other sites More sharing options...
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