capa Posted January 3, 2005 Share Posted January 3, 2005 When I change manager info (name, ht, wt, etc...) in MVPEDIT 20, the changes are applied to all the teams, not just the one I am changing. Anyone else see this? Is there a workaround? I am changing classic teams by the way...noit the original MLB teams included with the game. These are ones in AAA and AA levels... C Link to comment Share on other sites More sharing options...
McDiddy Posted January 3, 2005 Share Posted January 3, 2005 The minor league managers are all the same. They use the same ID #. You'd have to edit the manager dat file and make it so that the teams ID # is set to take from a specific manager's ID #. I think I'll take that on as a project. I'll tell you when I get it done, and then I can just e-mail you the new manager dat file. Link to comment Share on other sites More sharing options...
LetsGoOakland Posted January 3, 2005 Share Posted January 3, 2005 The minor league managers are all the same. They use the same ID #. You'd have to edit the manager dat file and make it so that the teams ID # is set to take from a specific team's ID #. I think I'll take that on as a project. I'll tell you when I get it done, and then I can just e-mail you the new manager dat file. I'd be interested in getting a copy of that. Link to comment Share on other sites More sharing options...
capa Posted January 3, 2005 Author Share Posted January 3, 2005 The minor league managers are all the same. They use the same ID #. You'd have to edit the manager dat file and make it so that the teams ID # is set to take from a specific team's ID #. I think I'll take that on as a project. I'll tell you when I get it done, and then I can just e-mail you the new manager dat file. Thank you McDiddy! I appreciate it... C Link to comment Share on other sites More sharing options...
McDiddy Posted January 3, 2005 Share Posted January 3, 2005 No problem, I was meaning to do this before, but I forgot. I just now created seperate manager ID's for each team, but I've hit a roadblock. The teams dont take the same ID as the managers have, so right now I'm trying to find out where the teams take the manager ID's from, and what links it to the right manager. I'll keep you guys posted. Link to comment Share on other sites More sharing options...
McDiddy Posted January 6, 2005 Share Posted January 6, 2005 Things are still in a jam. I cant figure out what tells the teams who their manager is. When I edit thing directly in the manger file things still dont change, so I'm confused. I've racked my brain trying to figure it out, to no avail. I'll keep trying though. Link to comment Share on other sites More sharing options...
LetsGoOakland Posted January 6, 2005 Share Posted January 6, 2005 Things are still in a jam. I cant figure out what tells the teams who their manager is. When I edit thing directly in the manger file things still dont change, so I'm confused. I've racked my brain trying to figure it out, to no avail. I'll keep trying though. You're awesome man. Thanks for all the hard work. Link to comment Share on other sites More sharing options...
rglass95 Posted January 6, 2005 Share Posted January 6, 2005 The manager is assigned in the team.dat file (at the very end of each line). Unfortuantly, the hex id's that are used in manager.dat are converted to number values in the team.dat file. For instance, Joe Torre has a id of 0f415273b in the manager.dat file, but the team.dat file links the team to him with the number -199940293. I would just start at 0 and work your way up. So the ID would be 000000000, and the number in team.dat would be 0. The next ID would be 000000001, and 1. Remember that the IDs are hex, so 10 would be 00000000a. This is on my list of things to do for 2005. Link to comment Share on other sites More sharing options...
McDiddy Posted January 6, 2005 Share Posted January 6, 2005 Okay, great. I'll try that. Link to comment Share on other sites More sharing options...
McDiddy Posted January 6, 2005 Share Posted January 6, 2005 I didnt work. :? I tried what you said, but it still didnt read the thing right. So out of curiosity, I edited Ozzie Guillen's name in the manager file and took out a z, so that it was Ozie Guillen. Then I saved it and loaded MVP Edit. I checked Guillen and saw that his name was still the same as before! So for some reason the manager file isnt making any changes. I checked to to make sure the file wasnt set to ''read only", it wasnt. So I'm not sure what to do now. Link to comment Share on other sites More sharing options...
rglass95 Posted January 6, 2005 Share Posted January 6, 2005 I didnt work. :? I tried what you said, but it still didnt read the thing right. So out of curiosity, I edited Ozzie Guillen's name in the manager file and took out a z, so that it was Ozie Guillen. Then I saved it and loaded MVP Edit. I checked Guillen and saw that his name was still the same as before! So for some reason the manager file isnt making any changes. I checked to to make sure the file wasnt set to ''read only", it wasnt. So I'm not sure what to do now. Did you reimport the DAT files after you made the change? I just did it and it worked. Link to comment Share on other sites More sharing options...
McDiddy Posted January 6, 2005 Share Posted January 6, 2005 What a novel idea.... *runs back to MVP Edit Link to comment Share on other sites More sharing options...
McDiddy Posted January 6, 2005 Share Posted January 6, 2005 I tested it out again. I made a test manager and his ID was 000000001. I made the team's manager ID 1. I imported the data files, and opened MVP Edit, but when I tried to open the team I got a run time error. Link to comment Share on other sites More sharing options...
rglass95 Posted January 7, 2005 Share Posted January 7, 2005 OK, I see what you have to do now. For the manager ID, start with: 070000000 (this is hex number) And to link him in the team.dat file: 1879048192 (this is a decimal number) Be sure the manager ID's always have the leading zero followed by an 8 digit hex number. I would just increment the values that I gave you as something else may not work. Link to comment Share on other sites More sharing options...
McDiddy Posted January 7, 2005 Share Posted January 7, 2005 It worked! Now I need to make 60 combos like that. lol Link to comment Share on other sites More sharing options...
McDiddy Posted January 8, 2005 Share Posted January 8, 2005 I dont know how you came up with those two number combos, 070000000 and 1879048192, what links them together? Is there a website where I can learn this? Link to comment Share on other sites More sharing options...
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