cococrispy Posted September 6, 2009 Share Posted September 6, 2009 Hi, I went to http://www.mvpmods.com/lofiversion/index.php/t35198.html (searched for it) and the solution was that there are too many players. How do I know how many players there are in the game? I am making an allstar game for the mvp league I am in, and although i can see the rosters in the game, it crashes when I try to start. I have 234 free agents by the way. I don't even know if the amount of players are the problem, but the solution to that topic was that he had too many players (more that the game allows) Thanks Link to comment Share on other sites More sharing options...
DylanBradbury Posted September 6, 2009 Share Posted September 6, 2009 Hey cococrispy! Hope you're well. To find out how many players are in your rosters in MVPedit, follow these steps. 1. With your roster loaded in MVPedit, click the "Find" button. (The magnifying glass.) 2. Once the "Find Player" screen appears, click the "Find" button. (Third button, from the lower right-hand corner.) 3. It should load ever player in your roster. At the top of the screen, to the left of the "OK" button, it should say "Find Players - #### Players Found." (With the #### replacing the number of players.) The number of players must be 3250 or less. Hope that helps! Link to comment Share on other sites More sharing options...
cococrispy Posted September 6, 2009 Author Share Posted September 6, 2009 3290 players found, ill just cut 40 free agents, thanks I will post back if it will not work Thank you very much for the quick response and solution :D Link to comment Share on other sites More sharing options...
DylanBradbury Posted September 6, 2009 Share Posted September 6, 2009 You're welcome man. Hopefully it works. Link to comment Share on other sites More sharing options...
cococrispy Posted September 6, 2009 Author Share Posted September 6, 2009 mvp2005.exe has stopped working, and I have 3249 players. Oh well... When I click advance after the pitchers it has that message. I wish I knew how to get this to work- but I don't :( Link to comment Share on other sites More sharing options...
MilkmanAnt Posted September 6, 2009 Share Posted September 6, 2009 Did you swap All-Stars with MVPEdit? I was told that makes it crash. Link to comment Share on other sites More sharing options...
cococrispy Posted September 6, 2009 Author Share Posted September 6, 2009 Did you swap All-Stars with MVPEdit? I was told that makes it crash. I think I did... What am I supposed to do? Link to comment Share on other sites More sharing options...
MilkmanAnt Posted September 6, 2009 Share Posted September 6, 2009 I think I did... What am I supposed to do? What do you mean "What am I supposed to do?" Check your PM's, lol . It's a long answer though. Link to comment Share on other sites More sharing options...
DylanBradbury Posted September 6, 2009 Share Posted September 6, 2009 Hey cococrispy, Have you tried this?: When I've created All Star teams for the single season mods I released (TC1951, TC1956, TC1978), I've done it as a multi-step process. Here's how I did it: 1. If you already have a .mbe file, make a copy of the .mbe file. If you don't have a .mbe file, open up MVPEdit, import your rosters, and save the .mbe file. Exit MVPEdit and make a copy of the .mbe file. 2. Open up MVPEdit and open up your copied .mbe file. Create your All Star teams by moving players from their current teams to the All Star teams. Don't worry that they are moving from their original teams because you will be discarding the .mbe file copy later. 3. Once you have created your All Star teams, export the two teams using the File->Export->Team menu option. Do this twice (once for each team) and save each team as a .met file, giving them names like AL_AllStars.met and NL_AllStars.met. 4. After you have saved your All Star teams, open your original .mbe file in MVPEdit.. 5. Import your All Star teams into the .mbe file using the File->Import->Team menu option. 6. After your All Star teams have been imported, export your rosters to your data database folder using the Export menu option. You now have proper All Star teams and the players are also still with their original teams. This has worked for the single season mods, where I play exhibition games or run dynasties (with all trades and injuries turned off). I can't guarantee what would happen if injuries occur or trades are allowed, but for me, this works fine. Link to comment Share on other sites More sharing options...
cococrispy Posted September 6, 2009 Author Share Posted September 6, 2009 Hey cococrispy, Have you tried this?: Yah, that's what I did exactly. MILK gave me a PM of what to do, I guess I'm fine now. Thanks ^_^ Link to comment Share on other sites More sharing options...
MilkmanAnt Posted September 6, 2009 Share Posted September 6, 2009 Yah, that's what I did exactly. MILK gave me a PM of what to do, I guess I'm fine now. Thanks Hope it goes good for you cococrispy! Link to comment Share on other sites More sharing options...
DylanBradbury Posted September 6, 2009 Share Posted September 6, 2009 Yah, that's what I did exactly. MILK gave me a PM of what to do, I guess I'm fine now. Thanks Hopefully, as MILK said, it goes well for you cococrispy! Link to comment Share on other sites More sharing options...
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