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OEDIT


ChrisS

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I've never heard of OEDIT. What is it?

OEdit - Info

OEdit is a "vertex mover" for 3D models used in EA's Graphics Library. It features a universal loader that allows it to support most models from various games that use EAGL. Some of these games include, EA Games' NFS Hot Pursuit 2 as well as EA Sports' FIFA 2003, NHL 2003, NBA Live 2003, and more.

What you can do with OEdit:

- Move vertices of a model

- Alter the UV Texture mapping of a model

- Preview the model with texture

- Position Bones (only NFSHP2)

- Export the model to a few formats including Milkshape Ascii and VRML.

It works with MVP as well. You can use it to alter the 3D models in the game, including stadiums. I've used it in various stadium mods I've done. It's a nice program but can be a little complicated to use. I'll try and find some directions that were floating around.

Edit: Here's some info I found. All credit goes to Everdever for introducing us all to this great program.

http://forums.simcentral.net/showthread.ph...highlight=oedit

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