Jump to content

Recommended Posts

  On 3/11/2010 at 5:57 AM, ItsDoug420 said:

Any chance we can get it to open My Player files? There are some progression issues in franchise and my player that can be fixed with some global editing.

Yes, I've already made the My Player files editable.

  • Replies 338
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Posted Images

Version 0.10 done. If you click my signature, you are taken to a page that has a paypal "Buy Now" button, and a link to the download page. This first version has a 3650 day free trial.

You can edit:

1. uncompressed roster.iff -- Default Roster

2. .ros files -- Roster

3. .fxg files -- Franchise

4. .cmg files -- My Player (Career)

What you can edit:

portrait number

face number

Date of Birth

jersey number

height

weight

Other features:

Automatically backs up your file every time you save it. These files are saved in the MLB2K10 Roster Editor folder. The files have the original name followed by ".bak" followed by the date the file was backed up, followed by the time the file was backed up.

There is also a button to delete all of the automatic backups in your MLB2K10 Roster Editor folder

Ty,

Do not know if I am doing anything wrong. I am trying to edit one of the *.Ros files. I can edit the name in, and I select the option to save the player. Unfortunatly, when I went back to check one of the players I had previously entered data on (thought I had misspelled something), it showed that I had no edits on they player. The original fake name was still there. I am running Windows 7 64 bit. I have tried running the program in compatability mode, but no such luck. I also tried to edit the roster.iff file, and I was given the error message compressed roster.iff file is not supported. I do not know what is going on with this. I am sorry. If you could look into this, I would be grateful. Thanks, Jay

In the next version will be able to edit players names it doesn't seem to work with this version.

That is the main reason for this editor to get rid of all of the fake names.

Anyway so far editor looks nice.

Keep up the Great Work.

Ty:

Any way you could look into implementing this editing tool for the 360 version? I'd pay for a full editor & I'm sure a many others would as well. It's sad to see the player edit limits on the console versions & not have anything to help us out either.

Please look into this if you have time & like I said I'd pay for a "full" editor for the 360. There are tons of 360 gamers totally frustrated about the edit limits & we need a fix. That's not coming from 2K Sports for sure. :rolleyes:

  On 3/11/2010 at 2:33 PM, 13ounty said:

why can't i get my roster editor to work on windows 7 now????? get a error saying "unable to acquire Crypt provider" what the hell is this lol

I'll have to look into this.

  On 3/11/2010 at 2:34 PM, jay16509 said:

Ty,

Do not know if I am doing anything wrong. I am trying to edit one of the *.Ros files. I can edit the name in, and I select the option to save the player. Unfortunatly, when I went back to check one of the players I had previously entered data on (thought I had misspelled something), it showed that I had no edits on they player. The original fake name was still there. I am running Windows 7 64 bit. I have tried running the program in compatability mode, but no such luck. I also tried to edit the roster.iff file, and I was given the error message compressed roster.iff file is not supported. I do not know what is going on with this. I am sorry. If you could look into this, I would be grateful. Thanks, Jay

Name editing will be in the next version.

  On 3/11/2010 at 2:48 PM, Barnes said:

that sounds awesome,can't wait!! I'll pay for a full editor.

Is there anyway to add Portrait importing? I hate seeing my team with the wrong hat on :(

You can replace portraits with this: http://downloads.moddingway.com/file/2909.html

  On 3/11/2010 at 5:31 PM, mooch49 said:

can you edit throwing arms as well or will that be in a future version.

That will be in the next version.

  On 3/11/2010 at 6:36 PM, grmrpr1313 said:

In the next version will be able to edit players names it doesn't seem to work with this version.

That is the main reason for this editor to get rid of all of the fake names.

Anyway so far editor looks nice.

Keep up the Great Work.

That will be in the next version.

  On 3/11/2010 at 2:33 PM, 13ounty said:

why can't i get my roster editor to work on windows 7 now????? get a error saying "unable to acquire Crypt provider" what the hell is this lol

One person got that error last year. He never left a second message though, so I'm not sure if he fixed it.

If you have 32-bit windows, install this -- http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=a5c84275-3b97-4ab7-a40d-3802b2af5fc2

If you have 64-bit windows, install this -- http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=ba9257ca-337f-4b40-8c14-157cfdffee4e

If that doesn't help, install this -- http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=ab99342f-5d1a-413d-8319-81da479ab0d7

  On 3/11/2010 at 7:51 PM, chump said:

I notice the portrait id's in the .iff are different then the ones from this editor shows. Any idea why?

Do you mean the numbers that the NBA2K10 Mod tool shows? Like 0 = 455193 . The first number is the index, the second number is the address where the portrait is in the portrait.cdf file.

  On 3/11/2010 at 8:09 PM, tywiggins said:

Do you mean the numbers that the NBA2K10 Mod tool shows? Like 0 = 455193 . The first number is the index, the second number is the address where the portrait is in the portrait.cdf file.

Yeah, for Brad penny in your editor the id=900 and for the NBA2k10 mod it's 19=55246845

  On 3/11/2010 at 8:25 PM, chump said:

Yeah, for Brad penny in your editor the id=900 and for the NBA2k10 mod it's 19=55246845

The number that I show is the number that is stored in the roster files. It matches the players cyberface number for pretty much everyone that has their own cyberface.

The numbers that NBA2K10 Mod tool are just how the portraits are arranged in the file.

You might ask the guy that wrote the NBA2K10 Mod tool if he knows how the game finds the appropriate portrait from the portrait number. I wasn't able to find out last year.

  On 3/11/2010 at 9:29 PM, Patrick1609 said:

still not working for me in Google chrome...

when will the new version be out? I want to edit player names :)

You probably didn't reload the page.

My guess is between 2 and 7 days.

Here's my list of what I'll add for the next version:

Names

Position

Throws

Bats

  Quote
Ty:

Any way you could look into implementing this editing tool for the 360 version? I'd pay for a full editor & I'm sure a many others would as well. It's sad to see the player edit limits on the console versions & not have anything to help us out either.

Please look into this if you have time & like I said I'd pay for a "full" editor for the 360. There are tons of 360 gamers totally frustrated about the edit limits & we need a fix. That's not coming from 2K Sports for sure. :rolleyes:

I guess you missed that from me. Care to enlighten me on whether you think this can be done on the 360? I know you're focus right now is for the PC but maybe later on this possibly? Thanks! ;)

  On 3/12/2010 at 1:36 AM, tonybologna said:

I guess you missed that from me. Care to enlighten me on whether you think this can be done on the 360? I know you're focus right now is for the PC but maybe later on this possibly? Thanks! ;)

no

The checksum MS uses on save files has never been cracked

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...