Jump to content

How There Still May Be MVP


NYM

Recommended Posts

Is stadium and team names off limits also? I dont think so but want to make sure. Hopefully they just make a pc version in 06 that can be modded out crazy style. You would think if they made a baseball game in 06 they would make it easily changeable on any system.

Link to comment
Share on other sites

I'm still not convinced that EA is locked out of using the MLBPA players.

With the MLBPA/MLBAM agreement, MLBAM has the right to give the MLBPA license in conjunction with the MLB license. It seems as though T2I went directly through the MLBPA. Depending on the wording of the agreement, I still think it's possible for EA to throw it in their face, and get a deal done with MLBAM that gets them both licenses.

Link to comment
Share on other sites

I'm still not convinced that EA is locked out of using the MLBPA players.

With the MLBPA/MLBAM agreement, MLBAM has the right to give the MLBPA license in conjunction with the MLB license. It seems as though T2I went directly through the MLBPA. Depending on the wording of the agreement, I still think it's possible for EA to throw it in their face, and get a deal done with MLBAM that gets them both licenses.

keep dreaming.

Link to comment
Share on other sites

Take Two had a console agreement, it does not cover PC games.

1st party companys can still make baseball games, so sony will be releasing their MLB series.

If EA still wants to release MVP they will need to sign an agreement with Microsoft to let MS distribute the game for the Xbox

Link to comment
Share on other sites

Well, I think EA should start looking at modding comunity with a bit more respect. If things happen the way it seams to be, supporting some sort of ¨open source¨ underground modding system is the only way they can deal with this roster problem.

Link to comment
Share on other sites

First, Electronic Arts (Nasdaq: ERTS) wooed the NFL, shutting rival Take-Two Interactive (Nasdaq: TTWO) out of video-game football for the next five years. Then EA stole ESPN for the next 15 years, robbing Take-Two of its main brand strength. But now it's Take-Two's turn to fire back -- sort of.

On Monday, the Major League Baseball Players Association announced that it had signed a seven-year deal granting Take-Two "exclusive" rights to use its players in Take-Two's games for both consoles and handhelds, starting in 2006. However, this exclusivity relates only to the independent publishers, including Electronic Arts, Activision (Nasdaq: ATVI), THQ (Nasdaq: THQI), and Midway (NYSE: MWY), and not the console manufacturers, including Sony (NYSE: SNE) and Microsoft (Nasdaq: MSFT).

In reality, this means just EA. The other two contenders in baseball simulation, Acclaim and 3DO, are both bankrupt and no longer exist. Midway has a series called MLB Slugfest, but that's more of a smash-mouth, arcade-style game that Midway won't need an MLB license for, similar to the way it will get by without an NFL license.

Sega's World Series Baseball, the game that Take-Two will distribute in partnership with Sega, has long been the best MLB simulator series, hands-down -- at least until EA made a splash this spring with MVP Baseball 2004. World Series Baseball will continue to be a full-priced game, unlike Take-Two/Sega's NFL football, NBA basketball, and NHL hockey offerings this past summer and fall, which sold at $20 each.

There are some potential snags in the deal. Technically, Take-Two has an exclusivity agreement with only the MLBPA and not with Major League Baseball. That means EA and Midway could, hypothetically, continue to use major-league team names but not player names. In addition, Sony's 989 Sports already makes a baseball series labeled MLB, but Take-Two's exclusivity deal doesn't necessarily preclude EA from, say, teaming up with Microsoft -- a more familiar partner as of late -- to make an Xbox/Xbox 2-exclusive baseball game.

Before last year, I never could have imagined that we'd see brand-new A-plus quality football, basketball, and hockey games sell for $20 or that one company could come to own the exclusive rights to the NFL in video games. The exclusivity isn't good for gamers, but I think the game publishers are better off, since the $20 games were sapping profits from all competitors.

On a related note, Take-Two signified its commitment to the sports video game yesterday, when it announced the purchase of Visual Concepts, Sega's California-based sports game developer, and its wholly owned subsidiary Kush for $24 million.

Although it ultimately depends on how EA deals with the situation, Take-Two does appear to have claimed a small victory. But if EA somehow manages to get an MLB game on the Sony, Microsoft, and Nintendo platforms in 2006, this exclusivity deal will have been a waste of money for Take-Two, since there are no other independent competitors to shut out. As for EA, this is only a slight negative at worst, given that baseball is one of the less popular sports games and accounts for a relatively small portion of the company's industry-leading game portfolio, with 26 other platinum hits last year.

Link to comment
Share on other sites

aint gonna happen. also, EA will not make a PC only game for baseball even if that is an option. They would make absolutely 0 money doing it. MVP Baseball is dead.

Link to comment
Share on other sites

aint gonna happen. also, EA will not make a PC only game for baseball even if that is an option. They would make absolutely 0 money doing it. MVP Baseball is dead.

If they work in conjunction with MS, and XBox and PC version is possible...

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...