RonBurgundy Posted February 5, 2005 Share Posted February 5, 2005 I honestly think EA has spent too much time promoting "The Hitter's Eye" They need to work on better gameplay and more realism. NO...colored balls will solve everything... Link to comment Share on other sites More sharing options...
daddy Posted February 5, 2005 Share Posted February 5, 2005 High Heat seemed to be more balanced with walks but where EA really screwed up last year was that no matter the pitch, as long as you hit the button within the green it would always throw a strike if you placed your pitch within the strike zone. It was just too easy to throw strikes. And as soon as the cpu pitcher would get 3 balls they all of sudden would lock into the zone and throw strikes more often than balls. The modding community did do a good job of fixing this but EA has to improve upon last year's game. Also the CPU managers need to be improved alot, bunting and not bunting when it was appropriate, changing pitchers for no reason or leaving pitchers in too long. Horrible bullpen management. I never saw the game use subs other than pinch hitting for a pitcher . Agreed! High Heat was a good sim. I like the way MLB 2k5 pitching is handled. If you havent seen it go here. http://www.espnvideogames.com/news/movie.p...1278&gid=11 Link to comment Share on other sites More sharing options...
obredaan Posted February 5, 2005 Share Posted February 5, 2005 Agreed! High Heat was a good sim. I like the way MLB 2k5 pitching is handled. If you havent seen it go here. http://www.espnvideogames.com/news/movie.p...1278&gid=11 Yeah I agree Espn 2k5 is shaping up nicely and they improved that cheesy swing animation from last year. Link to comment Share on other sites More sharing options...
cb Posted February 5, 2005 Share Posted February 5, 2005 I like it. However, I'm never able too know what pitch is being thrown until I swing and miss. :wink: Link to comment Share on other sites More sharing options...
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