YankeexDev Posted February 12, 2005 Share Posted February 12, 2005 Yours is the best up to date file Link to comment Share on other sites More sharing options...
SwinginSoriano Posted February 12, 2005 Author Share Posted February 12, 2005 Is it up yet? Didn't seem like it. Link to comment Share on other sites More sharing options...
YankeexDev Posted February 12, 2005 Share Posted February 12, 2005 nope still not up Link to comment Share on other sites More sharing options...
krawhitham Posted February 12, 2005 Share Posted February 12, 2005 The .sav is coming, I just noticed a glitch though, there are tons of great players in the FA pool for some reason. :| Back to work. I wonder if the server validated the file yet. that is because you can not just delete the heros and legends players from within MVPedit MVP kicks any players not assigned to a team to the FA pool Link to comment Share on other sites More sharing options...
SwinginSoriano Posted February 12, 2005 Author Share Posted February 12, 2005 Thanks a bunch! Anyway, a FIXED file with the MVP Heroes is coming in about 20 minutes. (Hopefully Approval doesn't take 3 hours ) So hold your horse everyone, it's COMING. And I'll need you all to report the glitches! :wink: Link to comment Share on other sites More sharing options...
SwinginSoriano Posted February 12, 2005 Author Share Posted February 12, 2005 I have just sent in the 3rd version, hopefully this is 'the one'. Glitch test my roster guys! Awaiting validation... Link to comment Share on other sites More sharing options...
YankeexDev Posted February 12, 2005 Share Posted February 12, 2005 cool, Il test it Link to comment Share on other sites More sharing options...
YankeexDev Posted February 12, 2005 Share Posted February 12, 2005 should I wait til version 3? Link to comment Share on other sites More sharing options...
krawhitham Posted February 12, 2005 Share Posted February 12, 2005 why did you delete the heros team anyway? so you could have correct Allstar teams? Link to comment Share on other sites More sharing options...
krawhitham Posted February 12, 2005 Share Posted February 12, 2005 - Barry Bonds is as good as possible, though there was not enough ability out there to make him as good as he should be. You know if you open lhattrib.dat & lhattrib.dat files up in notepad. You can increase contact and power for any player all the way up to 127 Link to comment Share on other sites More sharing options...
five Posted February 12, 2005 Share Posted February 12, 2005 You know if you open lhattrib.dat & lhattrib.dat files up in notepad. You can increase contact and power for any player all the way up to 127 You're oldschool like me, I remember messing with those last year. 8) Link to comment Share on other sites More sharing options...
YankeexDev Posted February 12, 2005 Share Posted February 12, 2005 must hit a homerun everytime if you put it to 127 Link to comment Share on other sites More sharing options...
krawhitham Posted February 12, 2005 Share Posted February 12, 2005 I have just sent in the 3rd version, hopefully this is 'the one'. Glitch test my roster guys! Awaiting validation... you have bonds listed at photo/audio 3000 and face 504 change that to photo/audio 92 and face 2 Link to comment Share on other sites More sharing options...
krawhitham Posted February 12, 2005 Share Posted February 12, 2005 must hit a homerun everytime if you put it to 127 no, but on rookie I have hit 7 in a game using 127 Link to comment Share on other sites More sharing options...
SwinginSoriano Posted February 12, 2005 Author Share Posted February 12, 2005 you have bonds listed at photo/audio 3000 and face 504 change that to photo/audio 92 and face 2 I'm going to see that now... Anyway, version 3 is out now. Link to comment Share on other sites More sharing options...
SwinginSoriano Posted February 12, 2005 Author Share Posted February 12, 2005 Awesome, now I am going to have to update again sometime. :lol: Link to comment Share on other sites More sharing options...
SwinginSoriano Posted February 12, 2005 Author Share Posted February 12, 2005 Okay, I sent in 3.1. (I used the modify thing) I wonder how long it's going to take for it to be modified. If it doesn't work then I'll just send it in like a new file. Link to comment Share on other sites More sharing options...
krawhitham Posted February 13, 2005 Share Posted February 13, 2005 I have a strange question that maybe only Rglass can answer I load v3.1 MBE export with no changes I then reimport the dats files I just exported by doing this MVPedit makes a new MBE file The size of v3.1's MBE files is 5,115,904 The size of the new MBE file is 3,842,048 But I made no changes So the question is why does the MBE file shrink so much? Link to comment Share on other sites More sharing options...
YankeexDev Posted February 13, 2005 Share Posted February 13, 2005 no, but on rookie I have hit 7 in a game using 127 well still a lot Link to comment Share on other sites More sharing options...
yukon2k Posted February 13, 2005 Share Posted February 13, 2005 I have a strange question that maybe only Rglass can answer I load v3.1 MBE export with no changes I then reimport the dats files I just exported by doing this MVPedit makes a new MBE file The size of v3.1's MBE files is 5,115,904 The size of the new MBE file is 3,842,048 But I made no changes So the question is why does the MBE file shrink so much? i'm not sure about the shrinkage, but i also found it will create another .mbe file. instead of extracting or pasting the v3.1.mbe in the c:my documentsmvp2004 file, extract it into the mvpedit file and it will show up when you click 'open'. you won't have to import/export because it's already an .mbe file Link to comment Share on other sites More sharing options...
forte14 Posted February 13, 2005 Share Posted February 13, 2005 where do you put the .mbe file in the MVP directories, sorry if this is stupid but I am kind of new to this stuff. Also thanks a ton for the great roster swingin soriano Link to comment Share on other sites More sharing options...
SwinginSoriano Posted February 13, 2005 Author Share Posted February 13, 2005 you can always use the .sav, but, you export the .mbe in the Program Files > EA Sports > MVP Baseball 2004 > Data folder. Link to comment Share on other sites More sharing options...
krawhitham Posted February 13, 2005 Share Posted February 13, 2005 where do you put the .mbe file in the MVP directories, sorry if this is stupid but I am kind of new to this stuff. Also thanks a ton for the great roster swingin soriano load the MBE in MVPedit and hit export path is as SwinginSoriano said Program Files > EA Sports > MVP Baseball 2004 > Data Link to comment Share on other sites More sharing options...
SwinginSoriano Posted February 19, 2005 Author Share Posted February 19, 2005 The 'final version' is awaiting validation. With MVP 2005 days away, I'm sure not much will care. Anyway, more pitch motions have been fixed, deliveries have been changed, and etc. Hell I fixed some batting stances. But, I still bet there are a ton of things wrong with it. Anyway, if you need something to hold you over it should be coming soon... Link to comment Share on other sites More sharing options...
YankeexDev Posted February 19, 2005 Share Posted February 19, 2005 cool, last thing I will download for 2004 game Link to comment Share on other sites More sharing options...
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