DetroitStyle Posted July 18, 2011 Share Posted July 18, 2011 (edited) Here is a complete list of each teams logo and their respective alternate logo. The numbers are the ID# in Mod tool to quickly find the logo you want to change. There are 3 logo files with an accompanying .CDF file. They are largelogos2d, smalllogos2d, and mediumlogos2s. In order to import/export you need to have both the .iff file and the .cdf files. The logos are all identical from large to small, only difference is the texture size. smalllogos2d = 128x128 DXT5 mediumlogos2d = 256x256 DXT5 largelogos2d = 512x512 DXT5 I may have been mistaken on the difference between an alternate and a primary logo. I also haven't tested this in game and have no clue when each respective logo appears (small, medium, large) or when an alternate appears. It's all a mystery to me, but if someone wants to play around with it and see then be sure to post to this thread! *NOTE* The logo numbers are identical for each logo file. Meaning, for example, Detroit's Alternate is #84 in smalllogos2d, mediumlogos2d, and largelogos2d. Here is an excellent source for high res logos: http://www.sportslogos.net/league.php?id=4 Here's the list: Misc. 186 - 2K Sports Logo 217 - American League Logo 65 - Major League Baseball Logo 9 - National League Logo 141 - Post Season Logo 117 - World Series Logo Team Logos 118 - Anaheim Angels Logo 182 - Anaheim Angels Alternate 134 - Arizona Diamondbacks Logo 42 - Arizona Diamondbacks Alternate 212 - Atlanda Braves Logo 102 - Atlanta Braves Alternate 145 - Baltimore Orioles Logo 232 - Baltimore Orioles Alternate 142 - Boston Red Sox Logo 36 - Boston Red Sox Alternate 94 - Chicago Cubs Logo 208 - Chicago Cubs Alternate 62 - Chicago White Sox Logo 249 - Chicago White Sox Alternate 32 - Cincinatti Reds Logo 170 - Cincinatti Reds Alternate 51 - Cleveland Indians Logo 233 - Cleveland Indians Logo 143 - Colorado Rockies Logo 164 - Colorado Rockies Alternate 108 - Detroit Tigers Logo 84 - Detroit Tigers Alternate 237 - Florida Marlins Logo 114 - Florida Marlins Alternate 30 - Houston Astros Logo 270 - Houston Astros Logo 230 - Kansas City Royals Logo 97 - Kansas City Royals Alternate 21 - Los Angeles Dodgers Logo 228 - Los Angeles Dodgers Alternate 61 - Milwaukee Brewers Alternate 60 - Milwaukee Brewers Logo 216 - Minnesota Twins Logo 24 - Minnesota Twins Alternate 244 - New York Mets Logo 194 - New York Mets Alternate 277 - New York Yankees Logo 173 - New York Yankees Alternate 115 - Oakland Athletics Logo 192 - Oakland Athletics Alternate 200 - Philadelphia Phillies Logo 246 - Philadelphia Phillies Alternate 224 - Pittsburgh Pirates Logo 247 - Pittsburgh Pirates Alternate 119 - San Diego Padres Logo 278 - San Diego Padres Alternate 235 - San Francisco Giants Logo 275 - San Francisco Giants Logo 11 - Seattle Mariners Logo 1 - Seattle Mariners Alternate 27 - St. Louis Cardinals Logo 163 - St. Louis Cardinals Alternate 221 - Tampa Bay Rays Logo 87 - Tampa Bay Rays Alternate 178 - Texas Rangers Logo 78 - Texas Rangers Alternate 137 - Toronto Blue Jays Logo 10 - Toronto Blue Jays Alternate 255 - Washington Nationals Logo 183 - Washington Nationals Alternate Edited July 25, 2011 by DetroitStyle Quote Link to comment Share on other sites More sharing options...
DetroitStyle Posted July 25, 2011 Author Share Posted July 25, 2011 quick update. I replaced some logos and changed background colors in photoshop. Doesn't seem to make a difference. The logos loaded up fine and looked great but still had the same color backdrop (like when you first start a game and the two team's logos flash on the screen). I'm still trying to figure out how to change this. What I can say though is that it is for sure NOT tied to uniform colors. So being able to change this in ty's editor isn't possible. Not sure on Redditor though.... Quote Link to comment Share on other sites More sharing options...
icicle22 Posted August 19, 2011 Share Posted August 19, 2011 (edited) How does the .CDF file play in here? I know I can open the .iff files with the NBA mod tool and get to the individual textures, but how do you open the .CDF file or do you just need it in the same folder as the .iff when you import? I am at work and this intrigues me but I cannot check it out until later. Hoping you can clarify this aspect. Thanks. Edit: Okay, I was able to test this and I see that even though i opened the iff file, the NBA mod tool updated the .cdf next to it, at least the timestamp was updated. Now, I changed on of the Indians logos in the mediumlogo file to the "block C" they are using more recently. I saved it, imported into the NBA mod tool and even overwrote my files in MLB2k11 folder, but thus far I haven;t seen it any where. Do you have any ideas where any of these go? Is the large on the one used during the game intro? Thanks. Edited August 19, 2011 by icicle22 Quote Link to comment Share on other sites More sharing options...
DetroitStyle Posted August 19, 2011 Author Share Posted August 19, 2011 Large logo is used when the game first starts I believe. If you change one logo your best bet is to change it for all of them, small, medium, and large. It's the same number, so if you change #94 in large logo, change #94 in small and medium. If your logo doesn't show you it's because you modified the "hidden" slot. There's primary and alternate logos, but rarely do I see the hidden alternates in game. No idea why they're there. I listed two slots for each team. So if you edit one slot and don't see it, then just edit the other slot. I don't know what the .CDF does but it's needed to modify it's corresponding .iff file. The .iff pulls information from it, so you won't be able to mod one without the other. Quote Link to comment Share on other sites More sharing options...
mcoll Posted February 29, 2012 Share Posted February 29, 2012 i see it now. but that was little unfair. when your looking names words file nmes all the the time, your not always seeing the what you want or need. i was reading thinking i looking for something in the file name format exstetions listed behind the name. ie. largelogos2d.iff and .cdf. if your use tol ooking that way, the file name with the esxstention, see your dont see it without it you dont realize that the file name. Quote Link to comment Share on other sites More sharing options...
scottybilly Posted February 29, 2012 Share Posted February 29, 2012 Ive correctly changed the logos for the Marlins, Bluejays, and Orioles, but then the game doesnt load when I try it. Is there a special way to insert the cdf files back into the game besides copy/paste? TiT perhaps? Quote Link to comment Share on other sites More sharing options...
scottybilly Posted February 29, 2012 Share Posted February 29, 2012 Never mind. Figured it out. I had to use portrait decompress for each logo file to create a logo edit file. Afterwards then I just copy/paste the files back into the game Quote Link to comment Share on other sites More sharing options...
DetroitStyle Posted February 29, 2012 Author Share Posted February 29, 2012 Never mind. Figured it out. I had to use portrait decompress for each logo file to create a logo edit file. Afterwards then I just copy/paste the files back into the game This is the cause of 99% of issues when importing new textures. You gotta be sure it's decompressed before putting it back into the file. Quote Link to comment Share on other sites More sharing options...
tomk30816 Posted February 29, 2012 Share Posted February 29, 2012 Ive correctly changed the logos for the Marlins, Bluejays, and Orioles, but then the game doesnt load when I try it. Is there a special way to insert the cdf files back into the game besides copy/paste? TiT perhaps? Will you be posting files to this website? I would very much appreciate it. Thanks for your efforts. Quote Link to comment Share on other sites More sharing options...
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