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2005 PC Choppiness Again????


samoggi

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Wow. If the choppiness is back then I have totally lost my faith in EA. Last year's game was pretty good but the choppiness destroyed it for so many of us. Setting the monitor refresh rate to 60 hz did help but the game was still too choppy. That means that the core code of the game was not updated or improved. I think that $30 for window dressing is bad for business. I am having my wife pick up a copy of both the PC and Xbox versions so that I can have at least one that plays decently.

Man, this will be a HUGE disappointment if the graphical problems are back. I hope it gets resolved - before I get home tonight.

HP

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I was able to fix the choppiness in MVP 2004 on MY MACHINE (Nvidia Graphics Card) by enabling 2XQ anti-aliasing...don't know if that will help anyone else, but it worked for me with last year's version :)

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This is so upsetting.

I havent recieved mine yet, but now Im not looking forward to it.

For those who own the PC version, what Choppiness are you experiencing and what systems do you have?

V Sync SHOULD be turned on of course.

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I don't have the game yet

but whats strange is that last years game was unbearably choppy - but it was fixed pretty well with the patch...

so are we going backwords...?????

since choppiness is such an individual thing its really hard to tell unless you play on your machine-

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This is making me sick to my stomach. I have been a PC gamer for 20 years and have never been so disappointed as I was last year with MVP. I love baseball and have played thousands of PC baseball games - from Earl Weaver to Triple play to all of the High Heat games. MVP 2003 was a good game - just on the cusp of being great (except for the inability to control jump and dive for your fielders). 2004 took a major step forward in terms of gameplay but the graphical stuttering killed it. I really thought that this year's game would solve that issue and we would have a game we could all enjoy. I hope I wasn't wrong.

Since I don't have it yet and have not played it I can't say whether or not the choppiness is there. But just talking about it brings back bad memories. :twisted: :evil:

HP

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'04 ran like a dream on my machine and i play lots of graphics intensive games that look fine, but this game runs like absolute crap. i tried turning on, off, and adjusting all the graphical variables in the game and the thing that seemed to effect the fps the most, strangely enough, was the crowd. when i disabled them it played alright.

also, i'm having trouble mapping the buttons to the right pitches. last year it was fine, but this time it never throws the pitch that corresponds to the button i'm pressing.

this is frustating. :evil:

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Please correct me on this if I am wrong.

Let's say I want to play the game at 1280x1024 res, and I enable vsync within the game. In order to have vsync actually working at the proper MVP level (and I think I have heard 60Hz), I would also have to go to my video cards display properties and set vsync for the 1280 res at 60Hz. That would mean that any and everything that I set at that resolution would also be viewed at 60Hz (desktop, other games, etc.). Am I correct on that one?

ez

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A lot of the trouble with MVP 2004 was the difference between choppiness and stuttering. When I played the game, it wasn't a graphical slow-down (e.g., choppiness due to framerate issues). Rather, it was a stuterring of the screen - like a freaking earthquake. The ball would ghost and I would get two or three balls. I have a great system and play Half-Life 2, Doom 3 and Far Cry all the time at 1600 x 1200 maxed. I have nothing wrong with my system. EA acknowleged this problem last year and made a half-*** work-around by enabling vsync and restricting the refresh rate to 60 Hz. But that didn't solve the problem completely. The game has a restricted framerate of 60 fps. I tried hacking the console to remove the restriction and could not do it. EA would not tell me how either.

The stuttering I encountered was NOT due to my system. In terms of framerate, the game ran consistently at 60 fps. But the stuttering ruined it for many of us. Like a previous post said, choppiness (e.g., due to lag in framerate) is subjective and some can handle it better than others. However, there is not a gamer out there that could have played the game with the type of stuttering I encountered.

I guess it will remain a mystery. But, if the game stutters this year I won't be too sad to see EA leave the baseball game market.

HP

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Right now, I'm in my office... and I'm playing the game on a 'kind of crappy' PC that has an XP 2500, a Radeon 9600 SE 128MB and 512MB. The first time I loaded the game, it was A CHOPPINESS GALLORE!... but don't despair, hehe... after adjusting the ATI drivers options to make it 2x AA, 2x AF, Vsync ON and a refresh rate of 75Hz (maximum supported by this LCD), the game ran much, much, much better... almost 'silky smooth', really... but this is a really POS vidcard, so I'm sure with any other one, that 'smoothness' level can be easily achieved. As soon as I'm back at home, I'll test the game in my 3 PCs... I'll be able to provide a more detailed report on its performance.

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All this chatter about choppiness is just making me feel sick.

Dont get me wrong, I agree with all of you.

It doesen't matter what system you have or what res. you play at, it is choppy(stuttering, whatever).

Why would they do this?

It drove me nuts in 04.......I thought it was my computer.

It was that frickin' game. All the other EA titles ran so good too.

From what I saw on those preview trailers, I knew it would have the same issues of stuttering, you can see it.

Also, the game is pretty well the same as last year.

Same boring layout and pretty well the same comentary.

They made a few tweaks but that's it.

Like I said in an earlier thread.

AN OVER NIGHT JOB!

You blew it this time EA!!!!

I was looking forward to this one so much too.

All the $$$$$ I spend on their games and they cheap out on Frame rates!

They pissed me off this time!!!!

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Dude... when I posted my comment earlier today, I had just finished a couple of games... playing in my office (hehehe)... in a computer that is not supposed to be used for gaming (and by that, I mean that its specs are just perfect for a 'business' computer, nothing else). After tweaking the settings on the drivers, the little (POS) ATI 9600 SE vidcard managed to present the game in all its glory... almost choppiness free (99%)... so, you, with a 9800 256MB, should be more than comfortable and ready for whatever MVP is going to throw at you.

And by the way... just a reminder... for your own sake, don't get all fed up about the 'choppiness' problem of the game without having played it yourself... that'll keep you stress free until the game shows up at your place and you're able to decide if the 'choppiness' is indeed a problem or not.

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