thespungo Posted July 24, 2007 Share Posted July 24, 2007 I think I've seen those Nike undershirts before on this website in someone else's download, but I can't quite remember where... do you know, KC? Link to comment Share on other sites More sharing options...
iuhyeah Posted July 25, 2007 Share Posted July 25, 2007 How long till the final is released, or will this always be a work in progress? Link to comment Share on other sites More sharing options...
mvp23 Posted July 25, 2007 Share Posted July 25, 2007 KC man, I really hoped for those angels road red alternative jerseys; nice touch with alstar jerseys and those under shirts. Link to comment Share on other sites More sharing options...
MrDudleyDoWright Posted July 25, 2007 Share Posted July 25, 2007 KC, you are the man!!! Link to comment Share on other sites More sharing options...
krawhitham Posted July 25, 2007 Share Posted July 25, 2007 Why does the 1x version have 2 more uniforms than the 2x release? Link to comment Share on other sites More sharing options...
rolie Posted July 25, 2007 Share Posted July 25, 2007 Great once uniforms once again. Didn't think they'd get any better but the colors are so much more vivid. It really shines! Link to comment Share on other sites More sharing options...
Kccitystar Posted July 25, 2007 Author Share Posted July 25, 2007 Why does the 1x version have 2 more uniforms than the 2x release? I am lost, what uniforms do you speak of EDIT: Ah, yes. I know what you are talking about... Link to comment Share on other sites More sharing options...
Cavicchi Posted July 25, 2007 Share Posted July 25, 2007 I'm still hoping to get some help here ;-) During the installation, I got an error message "fifafs.exe has encountered a problem and needs to close." After the installation, I saw a bunch of .fsh files in the main MVP 2005 folder--is that correct? I have MVP 07 installed and installed the TU 2007 in MVP 2005 Baseball folder, which is where MVP 07 was installed. Link to comment Share on other sites More sharing options...
Kccitystar Posted July 25, 2007 Author Share Posted July 25, 2007 It's a program error with fifafs. I am not sure what that problem is, but it is not with my update, just the fifafs program itself. Link to comment Share on other sites More sharing options...
Cavicchi Posted July 25, 2007 Share Posted July 25, 2007 It's a program error with fifafs. I am not sure what that problem is, but it is not with my update, just the fifafs program itself. But what about all those .fsh files I see in the main MVP 2005 Baseball folder? Are they supposed to be there? Link to comment Share on other sites More sharing options...
Kccitystar Posted July 25, 2007 Author Share Posted July 25, 2007 I am going to upload a TiT compatible version at EAmods in a few minutes but for the time being you can uninstall the beta Link to comment Share on other sites More sharing options...
The Dynasty Posted July 25, 2007 Share Posted July 25, 2007 Hey KC, does this latest update have AAA uniforms? I think you mentioned it earlier in this thread. Don't know for sure if you ended up going with it. Link to comment Share on other sites More sharing options...
Kccitystar Posted July 25, 2007 Author Share Posted July 25, 2007 Hey KC, does this latest update have AAA uniforms? I think you mentioned it earlier in this thread. Don't know for sure if you ended up going with it. No. Link to comment Share on other sites More sharing options...
beerha21 Posted July 25, 2007 Share Posted July 25, 2007 KC great job on the uniforms, they look great! I know this is a beta and you may already be aware of this... but the Padres are wearing stirrups instead of a solid sock. I am in my dynasty with the Pads and it just looks weird. I know they don't normally wear stirrups so. I noticed this because Bard wears his socks up. Just a head ups. Other than that great job as usual! Link to comment Share on other sites More sharing options...
themewin Posted July 26, 2007 Share Posted July 26, 2007 KC, did you ever finish making those updates to the Heroes and Legends uniforms. I know you were working on them last year but I don't know if you ever finished. I don't know if you'd be willing to do them or upload or just pm me them. Link to comment Share on other sites More sharing options...
krawhitham Posted July 26, 2007 Share Posted July 26, 2007 I have been getting random crashing since installing the uniforms (2nd or 3rd game it crashes), so I started poking around and found this The RED areas should not be in the file, it looks like somehow nfshtool/fshtool is corrupting the files. The corrupt files could lead to memory leaks which could explain why it is crashing. The ***** is I can not think of an easy way to fix them If I play with default stadiums I can play at least 8 (all I tried) games in a row, so that is what makes me think there is a memory leak somewhere Link to comment Share on other sites More sharing options...
Cavicchi Posted July 26, 2007 Share Posted July 26, 2007 I have the updated stadiums and so far played 6 games without a problem. I downloaded the Uniform file from your site Kraw, version 1.27, and installed it with TiT. Link to comment Share on other sites More sharing options...
krawhitham Posted July 26, 2007 Share Posted July 26, 2007 I do not get it then If I use default uniforms with updated stadiums no crashing These uniforms with updated stadiums crashes These uniforms with default stadiums no crashing It happens mostly at Wrigley (2nd game every time) Got to a forth game at Dodger stadium Link to comment Share on other sites More sharing options...
Cavicchi Posted July 26, 2007 Share Posted July 26, 2007 I do not get it then If I use default uniforms with updated stadiums no crashing These uniforms with updated stadiums crashes These uniforms with default stadiums no crashing It happens mostly at Wrigley (2nd game every time) Got to a forth game at Dodger stadium I haven't played at Wrigley or Dodger stadium, just AL ballparks. If it happened every time at a particular ballpark, one may assume it is a combination of the updated uniforms and updated stadium, but it is not happening every time, so this is a weird one. Do you have the Total Uniform version 1.27 downloaded from your site? Link to comment Share on other sites More sharing options...
krawhitham Posted July 26, 2007 Share Posted July 26, 2007 I rebuild every uniform (that was 7 buckets of fun let me tell you) but to make a long story short it is no longer crashing Link to comment Share on other sites More sharing options...
ChicagoCubs720 Posted July 26, 2007 Share Posted July 26, 2007 It happens mostly at Wrigley (2nd game every time) damn I can't figure out why my Wrigley causes problems for so many people when it doesn't even have any more high-res textures than Oriole Park or Fenway. Maybe it's because removable.o is a replica of mstadium.o. Is there a way to delete parts from one of them? Marlins_MY, are you out there? Link to comment Share on other sites More sharing options...
krawhitham Posted July 26, 2007 Share Posted July 26, 2007 damn I can't figure out why my Wrigley causes problems for so many people when it doesn't even have any more high-res textures than Oriole Park or Fenway. Maybe it's because removable.o is a replica of mstadium.o. Is there a way to delete parts from one of them? Marlins_MY, are you out there? It would happen in between innings when the cameras are zooming around the stadium Link to comment Share on other sites More sharing options...
MarlinsMY Posted July 26, 2007 Share Posted July 26, 2007 Maybe it's because removable.o is a replica of mstadium.o. Is there a way to delete parts from one of them? Through ZModeler, you can delete any unnecessary vertices from parts, but the number of parts stays the same. For example, removable.o has 168 parts, and you totally delete parts 50 through 60 in ZModeler. While there is a gap, save it as an .oif and convert it back to .o; the file itself will still have 168 parts, and the numbering of parts remains intact. Parts 50-60 will consist of one point (at 0,0,0 if I remember correctly), which should be negligible in terms of rendering. So, the answer is no because parts can't be removed, but yes because their points can, if that makes sense. I actually just did this two days ago to my version of Hadlock Field, and I think gameplay was improved a bit by getting rid of extra vertices. Link to comment Share on other sites More sharing options...
ChicagoCubs720 Posted July 26, 2007 Share Posted July 26, 2007 Through ZModeler, you can delete any unnecessary vertices from parts, but the number of parts stays the same. For example, removable.o has 168 parts, and you totally delete parts 50 through 60 in ZModeler. While there is a gap, save it as an .oif and convert it back to .o; the file itself will still have 168 parts, and the numbering of parts remains intact. Parts 50-60 will consist of one point (at 0,0,0 if I remember correctly), which should be negligible in terms of rendering. So, the answer is no because parts can't be removed, but yes because their points can, if that makes sense. I actually just did this two days ago to my version of Hadlock Field, and I think gameplay was improved a bit by getting rid of extra vertices. thanks dude, I knew you'd know how to help :wtg: Link to comment Share on other sites More sharing options...
Kccitystar Posted August 4, 2007 Author Share Posted August 4, 2007 I'm pushing towards a stable version of total mlb 1.27, I'd just like to know what changes need to be made... Link to comment Share on other sites More sharing options...
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