jpup Posted February 24, 2005 Share Posted February 24, 2005 If I can't get this damn controller and its buttons lined out, I am going to slam this son a ***** against the wall. Please someone........for the love of God. Post it please. Link to comment Share on other sites More sharing options...
oPoCoLo Posted February 24, 2005 Share Posted February 24, 2005 profile= USB_Dual_Vibration_Joystick device= USB_Dual_Vibration_Joystick player= 1 number_of_buttons= 12 number_of_povs= 1 number_of_axis= 4 VPAD_VIRTUAL_BUTTON_START= button 9 VPAD_VIRTUAL_BUTTON_SELECT= button 10 VPAD_VIRTUAL_BUTTON_CROSS= button 3 VPAD_VIRTUAL_BUTTON_CIRCLE= button 2 VPAD_VIRTUAL_BUTTON_SQUARE= button 4 VPAD_VIRTUAL_BUTTON_TRIANGLE= button 1 VPAD_VIRTUAL_BUTTON_L1= button 7 VPAD_VIRTUAL_BUTTON_R1= button 8 VPAD_VIRTUAL_BUTTON_L2= button 5 VPAD_VIRTUAL_BUTTON_R2= button 6 VPAD_VIRTUAL_BUTTON_L3= button 11 VPAD_VIRTUAL_BUTTON_R3= button 12 VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1 VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3 VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4 VPAD_PITCH_1= button 3 VPAD_PITCH_2= button 2 VPAD_PITCH_3= button 4 VPAD_PITCH_4= button 1 VPAD_PITCH_5= button 8 VPAD_FIELD_PICK_OFF_THROW_FIRST= button 2 VPAD_FIELD_PICK_OFF_THROW_SECOND= button 1 VPAD_FIELD_PICK_OFF_THROW_THIRD= button 4 VPAD_PITCH_OUT= button 3 VPAD_THROW_BALL= not_assigned -1 VPAD_INTENTIONAL_WALK= button 12 VPAD_INTENTIONAL_HITBATTER= button 11 VPAD_PITCH_HISTORY_OPEN= button 11 VPAD_SWING_NORMAL= button 3 VPAD_SWING_BUNT= button 12 VPAD_CHARGE_MOUND= button 1 VPAD_FIELD_THROW_FIRST= button 2 VPAD_FIELD_THROW_SECOND= button 1 VPAD_FIELD_THROW_THIRD= button 4 VPAD_FIELD_THROW_HOME= button 3 VPAD_FIELD_SWITCH= button 7 VPAD_FIELD_RELAY_THROW= button 6 VPAD_FIELD_CUTOFF_THROW= button 6 VPAD_FIELD_FAKE_RUNDOWN_THROW= button 8 VPAD_RUNNER_FIRST_SELECT= button 2 VPAD_RUNNER_SECOND_SELECT= button 1 VPAD_RUNNER_THIRD_SELECT= button 4 VPAD_RUNNER_RUNFIRST= pov90 1 VPAD_RUNNER_RUNSECOND= pov0 1 VPAD_RUNNER_RUNTHIRD= pov270 1 VPAD_RUNNER_RUNHOME2SCORE= pov180 1 VPAD_BASERUNNER_ADVANCEALL= button 7 VPAD_BASERUNNER_RETREATALL= button 8 profile= Keyboard_Profile_1 device= Keyboard_Profile_1 player= 2 number_of_buttons= 0 number_of_povs= 0 number_of_axis= 0 VPAD_VIRTUAL_BUTTON_START= key sc_esc VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide VPAD_VIRTUAL_BUTTON_CROSS= key sc_down VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_right VPAD_VIRTUAL_BUTTON_SQUARE= key sc_left VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_up VPAD_VIRTUAL_BUTTON_L1= key sc_numpad0 VPAD_VIRTUAL_BUTTON_R1= key sc_numpadenter VPAD_VIRTUAL_BUTTON_L2= key sc_add VPAD_VIRTUAL_BUTTON_R2= key sc_backslash VPAD_VIRTUAL_BUTTON_L3= key sc_pagedown VPAD_VIRTUAL_BUTTON_R3= key sc_pageup VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_numpad8 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_numpad2 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_numpad4 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_numpad6 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_numpad6 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_numpad4 VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_numpad8 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_numpad2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1 VPAD_PITCH_1= key sc_down VPAD_PITCH_2= key sc_right VPAD_PITCH_3= key sc_left VPAD_PITCH_4= key sc_up VPAD_PITCH_5= key sc_numpadenter VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_right VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_up VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_left VPAD_PITCH_OUT= key sc_down VPAD_THROW_BALL= key sc_rshift VPAD_INTENTIONAL_WALK= key sc_pageup VPAD_INTENTIONAL_HITBATTER= key sc_pagedown VPAD_PITCH_HISTORY_OPEN= key sc_rbracket VPAD_SWING_NORMAL= key sc_down VPAD_SWING_BUNT= key sc_numpad0 VPAD_CHARGE_MOUND= key sc_up VPAD_FIELD_THROW_FIRST= key sc_right VPAD_FIELD_THROW_SECOND= key sc_up VPAD_FIELD_THROW_THIRD= key sc_left VPAD_FIELD_THROW_HOME= key sc_down VPAD_FIELD_SWITCH= key sc_numpad0 VPAD_FIELD_RELAY_THROW= key sc_backslash VPAD_FIELD_CUTOFF_THROW= key sc_backslash VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_numpadenter VPAD_RUNNER_FIRST_SELECT= key sc_right VPAD_RUNNER_SECOND_SELECT= key sc_up VPAD_RUNNER_THIRD_SELECT= key sc_left VPAD_RUNNER_RUNFIRST= key sc_numpad6 VPAD_RUNNER_RUNSECOND= key sc_numpad8 VPAD_RUNNER_RUNTHIRD= key sc_numpad4 VPAD_RUNNER_RUNHOME2SCORE= key sc_numpad2 VPAD_BASERUNNER_ADVANCEALL= key sc_pageup VPAD_BASERUNNER_RETREATALL= key sc_pagedown profile= Keyboard_Profile_2 device= Keyboard_Profile_2 player= 0 number_of_buttons= 0 number_of_povs= 0 number_of_axis= 0 VPAD_VIRTUAL_BUTTON_START= key sc_esc VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide VPAD_VIRTUAL_BUTTON_CROSS= key sc_k VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_l VPAD_VIRTUAL_BUTTON_SQUARE= key sc_j VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_i VPAD_VIRTUAL_BUTTON_L1= key sc_f VPAD_VIRTUAL_BUTTON_R1= key sc_u VPAD_VIRTUAL_BUTTON_L2= key sc_q VPAD_VIRTUAL_BUTTON_R2= key sc_x VPAD_VIRTUAL_BUTTON_L3= key sc_tab VPAD_VIRTUAL_BUTTON_R3= key sc_b VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_w VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_s VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_a VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_d VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_d VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_a VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_w VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_s VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1 VPAD_PITCH_1= key sc_k VPAD_PITCH_2= key sc_l VPAD_PITCH_3= key sc_j VPAD_PITCH_4= key sc_i VPAD_PITCH_5= key sc_u VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_l VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_i VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_j VPAD_PITCH_OUT= key sc_k VPAD_THROW_BALL= key sc_lctrl VPAD_INTENTIONAL_WALK= key sc_g VPAD_INTENTIONAL_HITBATTER= key sc_h VPAD_PITCH_HISTORY_OPEN= key sc_tab VPAD_SWING_NORMAL= key sc_space VPAD_SWING_BUNT= key sc_b VPAD_CHARGE_MOUND= key sc_c VPAD_FIELD_THROW_FIRST= key sc_l VPAD_FIELD_THROW_SECOND= key sc_i VPAD_FIELD_THROW_THIRD= key sc_j VPAD_FIELD_THROW_HOME= key sc_k VPAD_FIELD_SWITCH= key sc_f VPAD_FIELD_RELAY_THROW= key sc_x VPAD_FIELD_CUTOFF_THROW= key sc_x VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_z VPAD_RUNNER_FIRST_SELECT= key sc_l VPAD_RUNNER_SECOND_SELECT= key sc_i VPAD_RUNNER_THIRD_SELECT= key sc_j VPAD_RUNNER_RUNFIRST= key sc_d VPAD_RUNNER_RUNSECOND= key sc_w VPAD_RUNNER_RUNTHIRD= key sc_a VPAD_RUNNER_RUNHOME2SCORE= key sc_s VPAD_BASERUNNER_ADVANCEALL= key sc_q VPAD_BASERUNNER_RETREATALL= key sc_e profile= USB_Dual_Vibration_Joystick device= USB_Dual_Vibration_Joystick player= 0 number_of_buttons= 12 number_of_povs= 1 number_of_axis= 4 VPAD_VIRTUAL_BUTTON_START= button 9 VPAD_VIRTUAL_BUTTON_SELECT= button 10 VPAD_VIRTUAL_BUTTON_CROSS= button 3 VPAD_VIRTUAL_BUTTON_CIRCLE= button 2 VPAD_VIRTUAL_BUTTON_SQUARE= button 4 VPAD_VIRTUAL_BUTTON_TRIANGLE= button 1 VPAD_VIRTUAL_BUTTON_L1= button 7 VPAD_VIRTUAL_BUTTON_R1= button 8 VPAD_VIRTUAL_BUTTON_L2= button 5 VPAD_VIRTUAL_BUTTON_R2= button 6 VPAD_VIRTUAL_BUTTON_L3= button 11 VPAD_VIRTUAL_BUTTON_R3= button 12 VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1 VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3 VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4 VPAD_PITCH_1= button 3 VPAD_PITCH_2= button 2 VPAD_PITCH_3= button 4 VPAD_PITCH_4= button 1 VPAD_PITCH_5= button 8 VPAD_FIELD_PICK_OFF_THROW_FIRST= button 2 VPAD_FIELD_PICK_OFF_THROW_SECOND= button 1 VPAD_FIELD_PICK_OFF_THROW_THIRD= button 4 VPAD_PITCH_OUT= button 3 VPAD_THROW_BALL= not_assigned -1 VPAD_INTENTIONAL_WALK= button 12 VPAD_INTENTIONAL_HITBATTER= button 11 VPAD_PITCH_HISTORY_OPEN= button 11 VPAD_SWING_NORMAL= button 3 VPAD_SWING_BUNT= button 12 VPAD_CHARGE_MOUND= button 1 VPAD_FIELD_THROW_FIRST= button 2 VPAD_FIELD_THROW_SECOND= button 1 VPAD_FIELD_THROW_THIRD= button 4 VPAD_FIELD_THROW_HOME= button 3 VPAD_FIELD_SWITCH= button 7 VPAD_FIELD_RELAY_THROW= button 6 VPAD_FIELD_CUTOFF_THROW= button 6 VPAD_FIELD_FAKE_RUNDOWN_THROW= button 8 VPAD_RUNNER_FIRST_SELECT= button 2 VPAD_RUNNER_SECOND_SELECT= button 1 VPAD_RUNNER_THIRD_SELECT= button 4 VPAD_RUNNER_RUNFIRST= pov90 1 VPAD_RUNNER_RUNSECOND= pov0 1 VPAD_RUNNER_RUNTHIRD= pov270 1 VPAD_RUNNER_RUNHOME2SCORE= pov180 1 VPAD_BASERUNNER_ADVANCEALL= button 7 VPAD_BASERUNNER_RETREATALL= button 8 I also went into my regedit to change last years fix to USB_Dual_Vibration_Joystick Link to 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jpup Posted February 24, 2005 Author Share Posted February 24, 2005 thanks man. i appreciate it. Link to comment Share on other sites More sharing options...
nojoke Posted February 24, 2005 Share Posted February 24, 2005 Hey, I'm new to these boards, to MVP, and am also somewhat computer illiterate. Quite the combo. Anyway, I have the PS2 adapter and my buttons were not mapped properly in the game. What exactly do you do with all that code? Cut and paste it where exactly? Thanks for the help. You guys have a super informative board going on here. Joe Link to comment Share on other sites More sharing options...
RobAtPace Posted February 25, 2005 Share Posted February 25, 2005 mapping appears to be incorrect. shouldn't square '[]' be button 1 cross 'X' be button 2 circle 'O' be button 3 triangle '/' be button 4 [this is when i do a side by side of PS2 and logitech] Link to comment Share on other sites More sharing options...
nike23 Posted February 25, 2005 Share Posted February 25, 2005 mapping appears to be incorrect. shouldn't square '[]' be button 1 cross 'X' be button 2 circle 'O' be button 3 triangle '/' be button 4 [this is when i do a side by side of PS2 and logitech] try it in game, the bottoms for throwing to bases should be as follows: X: home O: first Traiangle: 2nd square: 3rd i dont have my game yet so i cant tell ya if its correct but if those buttons throw to those bases then its correct. Link to comment Share on other sites More sharing options...
nike23 Posted February 25, 2005 Share Posted February 25, 2005 try this for your ps2 controller adaptor (radioshack adaptor) as these should point the right buttons for fielding and batting (as close as i could get to the console version since i do not have the console version i dont know if they are totally accurate, but fielding keys are correct) and these should not be flipped like the top one: profile= USB_Dual_Vibration_Joystick device= USB_Dual_Vibration_Joystick player= 1 number_of_buttons= 12 number_of_povs= 1 number_of_axis= 4 VPAD_VIRTUAL_BUTTON_START= button 10 VPAD_VIRTUAL_BUTTON_SELECT= button 9 VPAD_VIRTUAL_BUTTON_CROSS= button 3 VPAD_VIRTUAL_BUTTON_CIRCLE= button 2 VPAD_VIRTUAL_BUTTON_SQUARE= button 4 VPAD_VIRTUAL_BUTTON_TRIANGLE= button 1 VPAD_VIRTUAL_BUTTON_L1= button 7 VPAD_VIRTUAL_BUTTON_R1= button 8 VPAD_VIRTUAL_BUTTON_L2= button 5 VPAD_VIRTUAL_BUTTON_R2= button 6 VPAD_VIRTUAL_BUTTON_L3= button 11 VPAD_VIRTUAL_BUTTON_R3= button 12 VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1 VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3 VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4 VPAD_PITCH_1= button 4 VPAD_PITCH_2= button 3 VPAD_PITCH_3= button 2 VPAD_PITCH_4= button 1 VPAD_PITCH_5= button 7 VPAD_FIELD_PICK_OFF_THROW_FIRST= button 2 VPAD_FIELD_PICK_OFF_THROW_SECOND= button 1 VPAD_FIELD_PICK_OFF_THROW_THIRD= button 4 VPAD_PITCH_OUT= button 3 VPAD_THROW_BALL= button 8 VPAD_INTENTIONAL_WALK= button 9 VPAD_INTENTIONAL_HITBATTER= button 12 VPAD_PITCH_HISTORY_OPEN= button 11 VPAD_SWING_NORMAL= button 4 VPAD_SWING_BUNT= button 3 VPAD_CHARGE_MOUND= button 4 VPAD_FIELD_THROW_FIRST= button 2 VPAD_FIELD_THROW_SECOND= button 1 VPAD_FIELD_THROW_THIRD= button 4 VPAD_FIELD_THROW_HOME= button 3 VPAD_FIELD_SWITCH= button 5 VPAD_FIELD_RELAY_THROW= not_assigned -1 VPAD_FIELD_CUTOFF_THROW= button 6 VPAD_FIELD_FAKE_RUNDOWN_THROW= button 6 VPAD_RUNNER_FIRST_SELECT= button 2 VPAD_RUNNER_SECOND_SELECT= button 1 VPAD_RUNNER_THIRD_SELECT= button 4 VPAD_RUNNER_RUNFIRST= pov90 1 VPAD_RUNNER_RUNSECOND= pov0 1 VPAD_RUNNER_RUNTHIRD= pov270 1 VPAD_RUNNER_RUNHOME2SCORE= pov180 1 VPAD_BASERUNNER_ADVANCEALL= button 8 VPAD_BASERUNNER_RETREATALL= button 7 profile= Keyboard_Profile_1 device= Keyboard_Profile_1 player= 2 number_of_buttons= 0 number_of_povs= 0 number_of_axis= 0 VPAD_VIRTUAL_BUTTON_START= key sc_esc VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide VPAD_VIRTUAL_BUTTON_CROSS= key sc_down VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_right VPAD_VIRTUAL_BUTTON_SQUARE= key sc_left VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_up VPAD_VIRTUAL_BUTTON_L1= key sc_numpad0 VPAD_VIRTUAL_BUTTON_R1= key sc_numpadenter VPAD_VIRTUAL_BUTTON_L2= key sc_add VPAD_VIRTUAL_BUTTON_R2= key sc_backslash VPAD_VIRTUAL_BUTTON_L3= key sc_pagedown VPAD_VIRTUAL_BUTTON_R3= key sc_pageup VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_numpad8 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_numpad2 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_numpad4 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_numpad6 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_numpad6 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_numpad4 VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_numpad8 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_numpad2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1 VPAD_PITCH_1= key sc_down VPAD_PITCH_2= key sc_right VPAD_PITCH_3= key sc_left VPAD_PITCH_4= key sc_up VPAD_PITCH_5= key sc_numpadenter VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_right VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_up VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_left VPAD_PITCH_OUT= key sc_down VPAD_THROW_BALL= key sc_rshift VPAD_INTENTIONAL_WALK= key sc_pageup VPAD_INTENTIONAL_HITBATTER= key sc_pagedown VPAD_PITCH_HISTORY_OPEN= key sc_rbracket VPAD_SWING_NORMAL= key sc_down VPAD_SWING_BUNT= key sc_numpad0 VPAD_CHARGE_MOUND= key sc_up VPAD_FIELD_THROW_FIRST= key sc_right VPAD_FIELD_THROW_SECOND= key sc_up VPAD_FIELD_THROW_THIRD= key sc_left VPAD_FIELD_THROW_HOME= key sc_down VPAD_FIELD_SWITCH= key sc_numpad0 VPAD_FIELD_RELAY_THROW= key sc_backslash VPAD_FIELD_CUTOFF_THROW= key sc_backslash VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_numpadenter VPAD_RUNNER_FIRST_SELECT= key sc_right VPAD_RUNNER_SECOND_SELECT= key sc_up VPAD_RUNNER_THIRD_SELECT= key sc_left VPAD_RUNNER_RUNFIRST= key sc_numpad6 VPAD_RUNNER_RUNSECOND= key sc_numpad8 VPAD_RUNNER_RUNTHIRD= key sc_numpad4 VPAD_RUNNER_RUNHOME2SCORE= key sc_numpad2 VPAD_BASERUNNER_ADVANCEALL= key sc_pageup VPAD_BASERUNNER_RETREATALL= key sc_pagedown profile= Keyboard_Profile_2 device= Keyboard_Profile_2 player= 0 number_of_buttons= 0 number_of_povs= 0 number_of_axis= 0 VPAD_VIRTUAL_BUTTON_START= key sc_esc VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide VPAD_VIRTUAL_BUTTON_CROSS= key sc_k VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_l VPAD_VIRTUAL_BUTTON_SQUARE= key sc_j VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_i VPAD_VIRTUAL_BUTTON_L1= key sc_f VPAD_VIRTUAL_BUTTON_R1= key sc_u VPAD_VIRTUAL_BUTTON_L2= key sc_q VPAD_VIRTUAL_BUTTON_R2= key sc_x VPAD_VIRTUAL_BUTTON_L3= key sc_tab VPAD_VIRTUAL_BUTTON_R3= key sc_b VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_w VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_s VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_a VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_d VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_d VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_a VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_w VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_s VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1 VPAD_PITCH_1= key sc_k VPAD_PITCH_2= key sc_l VPAD_PITCH_3= key sc_j VPAD_PITCH_4= key sc_i VPAD_PITCH_5= key sc_u VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_l VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_i VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_j VPAD_PITCH_OUT= key sc_k VPAD_THROW_BALL= key sc_lctrl VPAD_INTENTIONAL_WALK= key sc_g VPAD_INTENTIONAL_HITBATTER= key sc_h VPAD_PITCH_HISTORY_OPEN= key sc_tab VPAD_SWING_NORMAL= key sc_space VPAD_SWING_BUNT= key sc_b VPAD_CHARGE_MOUND= key sc_c VPAD_FIELD_THROW_FIRST= key sc_l VPAD_FIELD_THROW_SECOND= key sc_i VPAD_FIELD_THROW_THIRD= key sc_j VPAD_FIELD_THROW_HOME= key sc_k VPAD_FIELD_SWITCH= key sc_f VPAD_FIELD_RELAY_THROW= key sc_x VPAD_FIELD_CUTOFF_THROW= key sc_x VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_z VPAD_RUNNER_FIRST_SELECT= key sc_l VPAD_RUNNER_SECOND_SELECT= key sc_i VPAD_RUNNER_THIRD_SELECT= key sc_j VPAD_RUNNER_RUNFIRST= key sc_d VPAD_RUNNER_RUNSECOND= key sc_w VPAD_RUNNER_RUNTHIRD= key sc_a VPAD_RUNNER_RUNHOME2SCORE= key sc_s VPAD_BASERUNNER_ADVANCEALL= key sc_q VPAD_BASERUNNER_RETREATALL= key sc_e Edit: Actually after pitching a game, there seems to be a bug in the controler config for pitching, eventho i have pitch type 1 set for button 4 which is the propper button the game thinks i pushed button circle...they just dont have the keys mapped right if you look at mine above and the original they had the buttons out of wack at the top like they had them in reverse order which is not correct, like they had square which is button 1 on radio shack controller reading as button 4 and so on down the line, they even had the r buttons flipped and the start select buttons. So above is now correct i believe. EDIT 2: well i think their whole controler config is screwd, the buttons are set right and pitching is STILL messed up, some kind of bug with their config for ps2 adaptors im hitting square which should give me pitch 1 and its giving me a totally different pitch LOL. Might just give up the game cause im not buying a controller just because EA prefers it and screws the rest! Link to comment Share on other sites More sharing options...
aodaniel Posted February 25, 2005 Share Posted February 25, 2005 i copied part of the config from last years game for the ps2 adapter and it seems to work perfect for pitching. But you can't copy the whole file because they added some new functions like the relay throw. But the first 10-15 controller functions should be indentical, which include the button mapping for pitching. Just do a line by line comparison of the two files until you get to the difference. I'm still working on fixing things beyond the similarities, however. Link to comment Share on other sites More sharing options...
RobAtPace Posted February 26, 2005 Share Posted February 26, 2005 this is the config i use for my controller and it is flawless: profile= USB_Dual_Vibration_Joystick device= USB_Dual_Vibration_Joystick player= 1 number_of_buttons= 12 number_of_povs= 1 number_of_axis= 4 VPAD_VIRTUAL_BUTTON_START= button 10 VPAD_VIRTUAL_BUTTON_SELECT= button 9 VPAD_VIRTUAL_BUTTON_CROSS= button 3 VPAD_VIRTUAL_BUTTON_CIRCLE= button 2 VPAD_VIRTUAL_BUTTON_SQUARE= button 4 VPAD_VIRTUAL_BUTTON_TRIANGLE= button 1 VPAD_VIRTUAL_BUTTON_L1= button 7 VPAD_VIRTUAL_BUTTON_R1= button 8 VPAD_VIRTUAL_BUTTON_L2= button 5 VPAD_VIRTUAL_BUTTON_R2= button 6 VPAD_VIRTUAL_BUTTON_L3= button 11 VPAD_VIRTUAL_BUTTON_R3= button 12 VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1 VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3 VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4 VPAD_PITCH_1= button 3 VPAD_PITCH_2= button 2 VPAD_PITCH_3= button 4 VPAD_PITCH_4= button 1 VPAD_PITCH_5= button 8 VPAD_FIELD_PICK_OFF_THROW_FIRST= button 2 VPAD_FIELD_PICK_OFF_THROW_SECOND= button 1 VPAD_FIELD_PICK_OFF_THROW_THIRD= button 4 VPAD_PITCH_OUT= button 3 VPAD_THROW_BALL= not_assigned -1 VPAD_INTENTIONAL_WALK= button 12 VPAD_INTENTIONAL_HITBATTER= button 11 VPAD_PITCH_HISTORY_OPEN= button 11 VPAD_SWING_NORMAL= button 3 VPAD_SWING_BUNT= button 12 VPAD_CHARGE_MOUND= button 1 VPAD_FIELD_THROW_FIRST= button 2 VPAD_FIELD_THROW_SECOND= button 1 VPAD_FIELD_THROW_THIRD= button 4 VPAD_FIELD_THROW_HOME= button 3 VPAD_FIELD_SWITCH= button 7 VPAD_FIELD_RELAY_THROW= button 6 VPAD_FIELD_CUTOFF_THROW= button 6 VPAD_FIELD_FAKE_RUNDOWN_THROW= button 8 VPAD_RUNNER_FIRST_SELECT= button 2 VPAD_RUNNER_SECOND_SELECT= button 1 VPAD_RUNNER_THIRD_SELECT= button 4 VPAD_RUNNER_RUNFIRST= pov90 1 VPAD_RUNNER_RUNSECOND= pov0 1 VPAD_RUNNER_RUNTHIRD= pov270 1 VPAD_RUNNER_RUNHOME2SCORE= pov180 1 VPAD_BASERUNNER_ADVANCEALL= button 7 VPAD_BASERUNNER_RETREATALL= button 8 profile= Keyboard_Profile_1 device= Keyboard_Profile_1 player= 2 number_of_buttons= 0 number_of_povs= 0 number_of_axis= 0 VPAD_VIRTUAL_BUTTON_START= key sc_esc VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide VPAD_VIRTUAL_BUTTON_CROSS= key sc_down VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_right VPAD_VIRTUAL_BUTTON_SQUARE= key sc_left VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_up VPAD_VIRTUAL_BUTTON_L1= key sc_numpad0 VPAD_VIRTUAL_BUTTON_R1= key sc_numpadenter VPAD_VIRTUAL_BUTTON_L2= key sc_add VPAD_VIRTUAL_BUTTON_R2= key sc_backslash VPAD_VIRTUAL_BUTTON_L3= key sc_pagedown VPAD_VIRTUAL_BUTTON_R3= key sc_pageup VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_numpad8 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_numpad2 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_numpad4 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_numpad6 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_numpad6 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_numpad4 VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_numpad8 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_numpad2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1 VPAD_PITCH_1= key sc_down VPAD_PITCH_2= key sc_right VPAD_PITCH_3= key sc_left VPAD_PITCH_4= key sc_up VPAD_PITCH_5= key sc_numpadenter VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_right VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_up VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_left VPAD_PITCH_OUT= key sc_down VPAD_THROW_BALL= key sc_rshift VPAD_INTENTIONAL_WALK= key sc_pageup VPAD_INTENTIONAL_HITBATTER= key sc_pagedown VPAD_PITCH_HISTORY_OPEN= key sc_rbracket VPAD_SWING_NORMAL= key sc_down VPAD_SWING_BUNT= key sc_numpad0 VPAD_CHARGE_MOUND= key sc_up VPAD_FIELD_THROW_FIRST= key sc_right VPAD_FIELD_THROW_SECOND= key sc_up VPAD_FIELD_THROW_THIRD= key sc_left VPAD_FIELD_THROW_HOME= key sc_down VPAD_FIELD_SWITCH= key sc_numpad0 VPAD_FIELD_RELAY_THROW= key sc_backslash VPAD_FIELD_CUTOFF_THROW= key sc_backslash VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_numpadenter VPAD_RUNNER_FIRST_SELECT= key sc_right VPAD_RUNNER_SECOND_SELECT= key sc_up VPAD_RUNNER_THIRD_SELECT= key sc_left VPAD_RUNNER_RUNFIRST= key sc_numpad6 VPAD_RUNNER_RUNSECOND= key sc_numpad8 VPAD_RUNNER_RUNTHIRD= key sc_numpad4 VPAD_RUNNER_RUNHOME2SCORE= key sc_numpad2 VPAD_BASERUNNER_ADVANCEALL= key sc_pageup VPAD_BASERUNNER_RETREATALL= key sc_pagedown profile= Keyboard_Profile_2 device= Keyboard_Profile_2 player= 0 number_of_buttons= 0 number_of_povs= 0 number_of_axis= 0 VPAD_VIRTUAL_BUTTON_START= key sc_esc VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide VPAD_VIRTUAL_BUTTON_CROSS= key sc_k VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_l VPAD_VIRTUAL_BUTTON_SQUARE= key sc_j VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_i VPAD_VIRTUAL_BUTTON_L1= key sc_f VPAD_VIRTUAL_BUTTON_R1= key sc_u VPAD_VIRTUAL_BUTTON_L2= key sc_q VPAD_VIRTUAL_BUTTON_R2= key sc_x VPAD_VIRTUAL_BUTTON_L3= key sc_tab VPAD_VIRTUAL_BUTTON_R3= key sc_b VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_w VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_s VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_a VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_d VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_d VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_a VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_w VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_s VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1 VPAD_PITCH_1= key sc_k VPAD_PITCH_2= key sc_l VPAD_PITCH_3= key sc_j VPAD_PITCH_4= key sc_i VPAD_PITCH_5= key sc_u VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_l VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_i VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_j VPAD_PITCH_OUT= key sc_k VPAD_THROW_BALL= key sc_lctrl VPAD_INTENTIONAL_WALK= key sc_g VPAD_INTENTIONAL_HITBATTER= key sc_h VPAD_PITCH_HISTORY_OPEN= key sc_tab VPAD_SWING_NORMAL= key sc_space VPAD_SWING_BUNT= key sc_b VPAD_CHARGE_MOUND= key sc_c VPAD_FIELD_THROW_FIRST= key sc_l VPAD_FIELD_THROW_SECOND= key sc_i VPAD_FIELD_THROW_THIRD= key sc_j VPAD_FIELD_THROW_HOME= key sc_k VPAD_FIELD_SWITCH= key sc_f VPAD_FIELD_RELAY_THROW= key sc_x VPAD_FIELD_CUTOFF_THROW= key sc_x VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_z VPAD_RUNNER_FIRST_SELECT= key sc_l VPAD_RUNNER_SECOND_SELECT= key sc_i VPAD_RUNNER_THIRD_SELECT= key sc_j VPAD_RUNNER_RUNFIRST= key sc_d VPAD_RUNNER_RUNSECOND= key sc_w VPAD_RUNNER_RUNTHIRD= key sc_a VPAD_RUNNER_RUNHOME2SCORE= key sc_s VPAD_BASERUNNER_ADVANCEALL= key sc_q VPAD_BASERUNNER_RETREATALL= key sc_e profile= USB_Dual_Vibration_Joystick device= USB_Dual_Vibration_Joystick player= 0 number_of_buttons= 12 number_of_povs= 1 number_of_axis= 4 VPAD_VIRTUAL_BUTTON_START= button 9 VPAD_VIRTUAL_BUTTON_SELECT= button 10 VPAD_VIRTUAL_BUTTON_CROSS= button 3 VPAD_VIRTUAL_BUTTON_CIRCLE= button 2 VPAD_VIRTUAL_BUTTON_SQUARE= button 4 VPAD_VIRTUAL_BUTTON_TRIANGLE= button 1 VPAD_VIRTUAL_BUTTON_L1= button 7 VPAD_VIRTUAL_BUTTON_R1= button 8 VPAD_VIRTUAL_BUTTON_L2= button 5 VPAD_VIRTUAL_BUTTON_R2= button 6 VPAD_VIRTUAL_BUTTON_L3= button 11 VPAD_VIRTUAL_BUTTON_R3= button 12 VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1 VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3 VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4 VPAD_PITCH_1= button 3 VPAD_PITCH_2= button 2 VPAD_PITCH_3= button 4 VPAD_PITCH_4= button 1 VPAD_PITCH_5= button 8 VPAD_FIELD_PICK_OFF_THROW_FIRST= button 2 VPAD_FIELD_PICK_OFF_THROW_SECOND= button 1 VPAD_FIELD_PICK_OFF_THROW_THIRD= button 4 VPAD_PITCH_OUT= button 3 VPAD_THROW_BALL= not_assigned -1 VPAD_INTENTIONAL_WALK= button 12 VPAD_INTENTIONAL_HITBATTER= button 11 VPAD_PITCH_HISTORY_OPEN= button 11 VPAD_SWING_NORMAL= button 3 VPAD_SWING_BUNT= button 12 VPAD_CHARGE_MOUND= button 1 VPAD_FIELD_THROW_FIRST= button 2 VPAD_FIELD_THROW_SECOND= button 1 VPAD_FIELD_THROW_THIRD= button 4 VPAD_FIELD_THROW_HOME= button 3 VPAD_FIELD_SWITCH= button 7 VPAD_FIELD_RELAY_THROW= button 6 VPAD_FIELD_CUTOFF_THROW= button 6 VPAD_FIELD_FAKE_RUNDOWN_THROW= button 8 VPAD_RUNNER_FIRST_SELECT= button 2 VPAD_RUNNER_SECOND_SELECT= button 1 VPAD_RUNNER_THIRD_SELECT= button 4 VPAD_RUNNER_RUNFIRST= pov90 1 VPAD_RUNNER_RUNSECOND= pov0 1 VPAD_RUNNER_RUNTHIRD= pov270 1 VPAD_RUNNER_RUNHOME2SCORE= pov180 1 VPAD_BASERUNNER_ADVANCEALL= button 7 VPAD_BASERUNNER_RETREATALL= button 8 Link to comment Share on other sites More sharing 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Hilltopper3339 Posted February 26, 2005 Share Posted February 26, 2005 Would this work for a Saitek P2500 Gamepad? And will it let me navigate menus and press start with the gamepad too? Where do you find all o those options? I looked in controller configuration, but didn't see any. Link to comment Share on other sites More sharing options...
TigersFan13x Posted May 4, 2007 Share Posted May 4, 2007 I am having trouble finding where to copy and paste the information above. I cannot find my controller settings for MVP. Could someone please lead me in the right direction. Thanks. Link to comment Share on other sites More sharing options...
stevieaces Posted May 4, 2007 Share Posted May 4, 2007 Try looking in "my documents/mvp2005/07 or something like that. Thats where it should be. Link to comment Share on other sites More sharing options...
TigersFan13x Posted May 4, 2007 Share Posted May 4, 2007 ok thats where it is but it wont let me open it. Could someone post theirs if they are using a PS2 controller so that I can just copy over the old one? Link to comment Share on other sites More sharing options...
donutbandit Posted May 11, 2007 Share Posted May 11, 2007 I just bought the game and just installed it. I have the same problem with my PS2 controller. I assume that you copy and paste the listed definitions oPoCoLo posted into a file, but what should the file extension be? Link to comment Share on other sites More sharing options...
BigRog Posted October 1, 2007 Share Posted October 1, 2007 change it to a .txt then paste Link to comment Share on other sites More sharing options...
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