Strawberry18 Posted May 21, 2012 Share Posted May 21, 2012 I am trying to make the 2000 Mets alternate away using the NEW YORK from the modern day away. When I try to add the white outline using paint.net and the orange shadow (see attachments) they only show up when you zoom in on them in the game. What I am I doing wrong? The attached shows the team name close up and further back. Note the difference in colors.fsscr102.bmpfsscr101.bmp Quote Link to comment Share on other sites More sharing options...
MarlinsMY Posted May 21, 2012 Share Posted May 21, 2012 It sounds like this is a mipmap issue. (Mipmaps are smaller versions of the large image that are embedded in the main file. If these aren't updated, then you will see the original texture from a distance.) I'm not that familiar with paint.net, but there is probably an option you can check that will generate mipmaps for the .dds file that you export. Quote Link to comment Share on other sites More sharing options...
DonSPa Posted May 22, 2012 Share Posted May 22, 2012 check ur alpha channel on the 05 uniform sequence,if u havnt greyed out the old logos etc they will bleed thru in game Quote Link to comment Share on other sites More sharing options...
Strawberry18 Posted May 23, 2012 Author Share Posted May 23, 2012 (edited) It sounds like this is a mipmap issue. (Mipmaps are smaller versions of the large image that are embedded in the main file. If these aren't updated, then you will see the original texture from a distance.) I'm not that familiar with paint.net, but there is probably an option you can check that will generate mipmaps for the .dds file that you export. Thanks, I finally got it, and made my own team jersey name. Now I have to figure how to make that green file that gives it dimension. Edited May 23, 2012 by Strawberry18 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.