Jim825 Posted February 24, 2005 Share Posted February 24, 2005 I have a Saitek P880 controller that I bought last year for MVP2004. I really liked it and plan to use it again for MVP2005 once it arrives. Last year the slide/ big play controls for the Saitek controller were not correct. Instead of holding the right stick up / down for headfirst / feetfirst slides and left/right for slides to the left/right of the bag, these settings were reversed. You had to make a small edit to the controller.cfg file to make these settings correct. Can anyone who has a Saitek controller confirm whether this has been fixed in MVP2005 or whether the controller.cfg edit is required again? Link to comment Share on other sites More sharing options...
YankeexDev Posted February 24, 2005 Share Posted February 24, 2005 I am thinking this needs to be fixed again. I have the same controller. I also want to know if you can edit the menu button bc I cant do pickoffs bc im using button 5 for a pitch type Link to comment Share on other sites More sharing options...
YogiYahooeys Posted February 24, 2005 Share Posted February 24, 2005 Nothing has changed. The same problem with the right analog stick on the P880 exists. If someone could post the fix, I would appreciate it a lot. I lived with this issue throughout all of last year's version. Thanks, YY Link to comment Share on other sites More sharing options...
cheez Posted February 24, 2005 Share Posted February 24, 2005 paste this inton the controller.cfg file profile= P880 device= P880 player= 1 number_of_buttons= 12 number_of_povs= 1 number_of_axis= 4 VPAD_VIRTUAL_BUTTON_START= button 11 VPAD_VIRTUAL_BUTTON_SELECT= not_assigned -1 VPAD_VIRTUAL_BUTTON_CROSS= button 3 VPAD_VIRTUAL_BUTTON_CIRCLE= button 4 VPAD_VIRTUAL_BUTTON_SQUARE= button 1 VPAD_VIRTUAL_BUTTON_TRIANGLE= button 2 VPAD_VIRTUAL_BUTTON_L1= button 7 VPAD_VIRTUAL_BUTTON_R1= button 8 VPAD_VIRTUAL_BUTTON_L2= button 5 VPAD_VIRTUAL_BUTTON_R2= button 6 VPAD_VIRTUAL_BUTTON_L3= button 9 VPAD_VIRTUAL_BUTTON_R3= button 10 VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1 VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 4 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 4 VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 3 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 3 VPAD_PITCH_1= button 3 VPAD_PITCH_2= button 4 VPAD_PITCH_3= button 1 VPAD_PITCH_4= button 2 VPAD_PITCH_5= button 8 VPAD_FIELD_PICK_OFF_THROW_FIRST= button 4 VPAD_FIELD_PICK_OFF_THROW_SECOND= button 2 VPAD_FIELD_PICK_OFF_THROW_THIRD= button 1 VPAD_PITCH_OUT= button 3 VPAD_THROW_BALL= not_assigned -1 VPAD_INTENTIONAL_WALK= button 10 VPAD_INTENTIONAL_HITBATTER= button 9 VPAD_PITCH_HISTORY_OPEN= button 9 VPAD_SWING_NORMAL= button 3 VPAD_SWING_BUNT= button 10 VPAD_CHARGE_MOUND= button 2 VPAD_FIELD_THROW_FIRST= button 4 VPAD_FIELD_THROW_SECOND= button 2 VPAD_FIELD_THROW_THIRD= button 1 VPAD_FIELD_THROW_HOME= button 3 VPAD_FIELD_SWITCH= button 7 VPAD_FIELD_RELAY_THROW= button 6 VPAD_FIELD_CUTOFF_THROW= button 6 VPAD_FIELD_FAKE_RUNDOWN_THROW= button 8 VPAD_RUNNER_FIRST_SELECT= button 4 VPAD_RUNNER_SECOND_SELECT= button 2 VPAD_RUNNER_THIRD_SELECT= button 1 VPAD_RUNNER_RUNFIRST= pov90 1 VPAD_RUNNER_RUNSECOND= pov0 1 VPAD_RUNNER_RUNTHIRD= pov270 1 VPAD_RUNNER_RUNHOME2SCORE= pov180 1 VPAD_BASERUNNER_ADVANCEALL= button 7 VPAD_BASERUNNER_RETREATALL= button 8 Link to comment Share on other sites More sharing options...
MetsFanatik1971 Posted February 25, 2005 Share Posted February 25, 2005 Where can I located that file? Link to comment Share on other sites More sharing options...
five Posted February 25, 2005 Share Posted February 25, 2005 Where can I locate that file? First go into game options and save the controller config. Then go to *My DocumentsMVP Baseball 2005 and open up controller.cfg in notepad. Link to comment Share on other sites More sharing options...
APR Posted February 25, 2005 Share Posted February 25, 2005 First go into game options and save the controller config. Then go to *My DocumentsMVP Baseball 2005 and open up controller.cfg in notepad. That is the wrong file location on my PC (XP). On mine it is located in the: C:Documents and SettingsDrew (My Name)My DocumentsMVP Baseball 2005 That is the correct file location. Link to comment Share on other sites More sharing options...
Jymbo05 Posted February 25, 2005 Share Posted February 25, 2005 Would I need to do this with the wireless Saitek controller as well? What was the problem last year and what will the fix do? Link to comment Share on other sites More sharing options...
five Posted February 25, 2005 Share Posted February 25, 2005 That is the wrong file location on my PC (XP). On mine it is located in the: C:Documents and SettingsDrew (My Name)My DocumentsMVP Baseball 2005 That is the correct file location. Um, the * means that it's a wildcard, you posted the same thing that I posted. It's in the MVP 2005 folder in your My Documents. It could also be: %userprofile%My DocumentsMVP Baseball 2005 That one is universal, it works for everyone. Link to comment Share on other sites More sharing options...
FryGuy Posted February 25, 2005 Share Posted February 25, 2005 In the game save a CONTROLLER CFG. It does not matter for what controller. Then copy and Paste the following into your CONTROLLER.CFG file in the MY DOCUMENTS/ MVP BASEBALL 2005 folder. Delete all other text. You should then have full function of both the P880 and P2500 Saitek game controllers in the game. I used WORD to work this file. profile= P880 device= P880 player= 1 number_of_buttons= 12 number_of_povs= 1 number_of_axis= 4 VPAD_VIRTUAL_BUTTON_START= button 11 VPAD_VIRTUAL_BUTTON_SELECT= not_assigned -1 VPAD_VIRTUAL_BUTTON_CROSS= button 3 VPAD_VIRTUAL_BUTTON_CIRCLE= button 4 VPAD_VIRTUAL_BUTTON_SQUARE= button 1 VPAD_VIRTUAL_BUTTON_TRIANGLE= button 2 VPAD_VIRTUAL_BUTTON_L1= button 7 VPAD_VIRTUAL_BUTTON_R1= button 8 VPAD_VIRTUAL_BUTTON_L2= button 5 VPAD_VIRTUAL_BUTTON_R2= button 6 VPAD_VIRTUAL_BUTTON_L3= button 9 VPAD_VIRTUAL_BUTTON_R3= button 10 VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1 VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 4 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 4 VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 3 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 3 VPAD_PITCH_1= button 3 VPAD_PITCH_2= button 4 VPAD_PITCH_3= button 1 VPAD_PITCH_4= button 2 VPAD_PITCH_5= button 8 VPAD_FIELD_PICK_OFF_THROW_FIRST= button 4 VPAD_FIELD_PICK_OFF_THROW_SECOND= button 2 VPAD_FIELD_PICK_OFF_THROW_THIRD= button 1 VPAD_PITCH_OUT= button 3 VPAD_THROW_BALL= button 3 VPAD_INTENTIONAL_WALK= button 10 VPAD_INTENTIONAL_HITBATTER= button 9 VPAD_PITCH_HISTORY_OPEN= button 9 VPAD_SWING_NORMAL= button 3 VPAD_SWING_BUNT= button 10 VPAD_CHARGE_MOUND= button 2 VPAD_FIELD_THROW_FIRST= button 4 VPAD_FIELD_THROW_SECOND= button 2 VPAD_FIELD_THROW_THIRD= button 1 VPAD_FIELD_THROW_HOME= button 3 VPAD_FIELD_SWITCH= button 8 VPAD_FIELD_RELAY_THROW= button 7 VPAD_FIELD_CUTOFF_THROW= button 6 VPAD_FIELD_FAKE_RUNDOWN_THROW= button 7 VPAD_RUNNER_FIRST_SELECT= button 4 VPAD_RUNNER_SECOND_SELECT= button 2 VPAD_RUNNER_THIRD_SELECT= button 1 VPAD_RUNNER_RUNFIRST= pov90 1 VPAD_RUNNER_RUNSECOND= pov0 1 VPAD_RUNNER_RUNTHIRD= pov270 1 VPAD_RUNNER_RUNHOME2SCORE= pov180 1 VPAD_BASERUNNER_ADVANCEALL= button 7 VPAD_BASERUNNER_RETREATALL= button 8 profile= Keyboard_Profile_1 device= Keyboard_Profile_1 player= 0 number_of_buttons= 0 number_of_povs= 0 number_of_axis= 0 VPAD_VIRTUAL_BUTTON_START= key sc_esc VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide VPAD_VIRTUAL_BUTTON_CROSS= key sc_down VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_right VPAD_VIRTUAL_BUTTON_SQUARE= key sc_left VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_up VPAD_VIRTUAL_BUTTON_L1= key sc_numpad0 VPAD_VIRTUAL_BUTTON_R1= key sc_numpadenter VPAD_VIRTUAL_BUTTON_L2= key sc_add VPAD_VIRTUAL_BUTTON_R2= key sc_backslash VPAD_VIRTUAL_BUTTON_L3= key sc_pagedown VPAD_VIRTUAL_BUTTON_R3= key sc_pageup VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_numpad8 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_numpad2 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_numpad4 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_numpad6 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_numpad6 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_numpad4 VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_numpad8 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_numpad2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1 VPAD_PITCH_1= key sc_down VPAD_PITCH_2= key sc_right VPAD_PITCH_3= key sc_left VPAD_PITCH_4= key sc_up VPAD_PITCH_5= key sc_numpadenter VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_right VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_up VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_left VPAD_PITCH_OUT= key sc_down VPAD_THROW_BALL= key sc_rshift VPAD_INTENTIONAL_WALK= key sc_pageup VPAD_INTENTIONAL_HITBATTER= key sc_pagedown VPAD_PITCH_HISTORY_OPEN= key sc_rbracket VPAD_SWING_NORMAL= key sc_down VPAD_SWING_BUNT= key sc_numpad0 VPAD_CHARGE_MOUND= key sc_up VPAD_FIELD_THROW_FIRST= key sc_right VPAD_FIELD_THROW_SECOND= key sc_up VPAD_FIELD_THROW_THIRD= key sc_left VPAD_FIELD_THROW_HOME= key sc_down VPAD_FIELD_SWITCH= key sc_numpad0 VPAD_FIELD_RELAY_THROW= key sc_backslash VPAD_FIELD_CUTOFF_THROW= key sc_backslash VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_numpadenter VPAD_RUNNER_FIRST_SELECT= key sc_right VPAD_RUNNER_SECOND_SELECT= key sc_up VPAD_RUNNER_THIRD_SELECT= key sc_left VPAD_RUNNER_RUNFIRST= key sc_numpad6 VPAD_RUNNER_RUNSECOND= key sc_numpad8 VPAD_RUNNER_RUNTHIRD= key sc_numpad4 VPAD_RUNNER_RUNHOME2SCORE= key sc_numpad2 VPAD_BASERUNNER_ADVANCEALL= key sc_pageup VPAD_BASERUNNER_RETREATALL= key sc_pagedown profile= Keyboard_Profile_2 device= Keyboard_Profile_2 player= 0 number_of_buttons= 0 number_of_povs= 0 number_of_axis= 0 VPAD_VIRTUAL_BUTTON_START= key sc_esc VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide VPAD_VIRTUAL_BUTTON_CROSS= key sc_k VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_l VPAD_VIRTUAL_BUTTON_SQUARE= key sc_j VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_i VPAD_VIRTUAL_BUTTON_L1= key sc_f VPAD_VIRTUAL_BUTTON_R1= key sc_u VPAD_VIRTUAL_BUTTON_L2= key sc_q VPAD_VIRTUAL_BUTTON_R2= key sc_x VPAD_VIRTUAL_BUTTON_L3= key sc_tab VPAD_VIRTUAL_BUTTON_R3= key sc_b VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_w VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_s VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_a VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_d VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_d VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_a VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_w VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_s VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1 VPAD_PITCH_1= key sc_k VPAD_PITCH_2= key sc_l VPAD_PITCH_3= key sc_j VPAD_PITCH_4= key sc_i VPAD_PITCH_5= key sc_u VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_l VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_i VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_j VPAD_PITCH_OUT= key sc_k VPAD_THROW_BALL= key sc_lctrl VPAD_INTENTIONAL_WALK= key sc_g VPAD_INTENTIONAL_HITBATTER= key sc_h VPAD_PITCH_HISTORY_OPEN= key sc_tab VPAD_SWING_NORMAL= key sc_space VPAD_SWING_BUNT= key sc_b VPAD_CHARGE_MOUND= key sc_c VPAD_FIELD_THROW_FIRST= key sc_l VPAD_FIELD_THROW_SECOND= key sc_i VPAD_FIELD_THROW_THIRD= key sc_j VPAD_FIELD_THROW_HOME= key sc_k VPAD_FIELD_SWITCH= key sc_f VPAD_FIELD_RELAY_THROW= key sc_x VPAD_FIELD_CUTOFF_THROW= key sc_x VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_z VPAD_RUNNER_FIRST_SELECT= key sc_l VPAD_RUNNER_SECOND_SELECT= key sc_i VPAD_RUNNER_THIRD_SELECT= key sc_j VPAD_RUNNER_RUNFIRST= key sc_d VPAD_RUNNER_RUNSECOND= key sc_w VPAD_RUNNER_RUNTHIRD= key sc_a VPAD_RUNNER_RUNHOME2SCORE= key sc_s VPAD_BASERUNNER_ADVANCEALL= key sc_q VPAD_BASERUNNER_RETREATALL= key sc_e profile= Cyborg_Force_Rumble_Pad device= Cyborg_Force_Rumble_Pad player= 2 number_of_buttons= 12 number_of_povs= 1 number_of_axis= 4 VPAD_VIRTUAL_BUTTON_START= button 11 VPAD_VIRTUAL_BUTTON_SELECT= not_assigned -1 VPAD_VIRTUAL_BUTTON_CROSS= button 3 VPAD_VIRTUAL_BUTTON_CIRCLE= button 4 VPAD_VIRTUAL_BUTTON_SQUARE= button 1 VPAD_VIRTUAL_BUTTON_TRIANGLE= button 2 VPAD_VIRTUAL_BUTTON_L1= button 7 VPAD_VIRTUAL_BUTTON_R1= button 8 VPAD_VIRTUAL_BUTTON_L2= button 5 VPAD_VIRTUAL_BUTTON_R2= button 6 VPAD_VIRTUAL_BUTTON_L3= button 9 VPAD_VIRTUAL_BUTTON_R3= button 10 VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1 VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1 VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1 VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1 VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1 VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1 VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2 VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2 VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3 VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3 VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4 VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4 VPAD_PITCH_1= button 3 VPAD_PITCH_2= button 4 VPAD_PITCH_3= button 1 VPAD_PITCH_4= button 2 VPAD_PITCH_5= button 8 VPAD_FIELD_PICK_OFF_THROW_FIRST= button 4 VPAD_FIELD_PICK_OFF_THROW_SECOND= button 2 VPAD_FIELD_PICK_OFF_THROW_THIRD= button 1 VPAD_PITCH_OUT= button 3 VPAD_THROW_BALL= button 3 VPAD_INTENTIONAL_WALK= button 10 VPAD_INTENTIONAL_HITBATTER= button 9 VPAD_PITCH_HISTORY_OPEN= button 9 VPAD_SWING_NORMAL= button 3 VPAD_SWING_BUNT= button 10 VPAD_CHARGE_MOUND= button 2 VPAD_FIELD_THROW_FIRST= button 4 VPAD_FIELD_THROW_SECOND= button 2 VPAD_FIELD_THROW_THIRD= button 1 VPAD_FIELD_THROW_HOME= button 3 VPAD_FIELD_SWITCH= button 8 VPAD_FIELD_RELAY_THROW= button 7 VPAD_FIELD_CUTOFF_THROW= button 6 VPAD_FIELD_FAKE_RUNDOWN_THROW= button 7 VPAD_RUNNER_FIRST_SELECT= button 4 VPAD_RUNNER_SECOND_SELECT= button 2 VPAD_RUNNER_THIRD_SELECT= button 1 VPAD_RUNNER_RUNFIRST= pov90 1 VPAD_RUNNER_RUNSECOND= pov0 1 VPAD_RUNNER_RUNTHIRD= pov270 1 VPAD_RUNNER_RUNHOME2SCORE= pov180 1 VPAD_BASERUNNER_ADVANCEALL= button 7 VPAD_BASERUNNER_RETREATALL= button 8 Link to comment Share on other sites More sharing options...
DarkEnigma510 Posted February 25, 2005 Share Posted February 25, 2005 I mentioned this in another thread but I have a Saitek P880 and can't figure out how to move my batter around the batter's box. Anyone else having this problem? Link to comment Share on other sites More sharing options...
wesley21 Posted February 25, 2005 Share Posted February 25, 2005 I swapped these out and now I can throw a 4 seam Fastball for a strike, even if I aim right down the middle. What gives? *Edit* nevermind, got it working. I copied the whole list instead of just the 1 earlier posted. Link to comment Share on other sites More sharing options...
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