wg1981 Posted July 15, 2012 Share Posted July 15, 2012 Downloaded the MVP 12 mod, everything seemed to go fine, I followed the readme to a T. When I open the game, the graphics are from MVP12, the music seems right but the rosters arent converted at all. Did I miss something? Is there an extra step I should be taking or what? Im new to this (and admittedly a novice), so any help i could get would be appreciated. Thanks Quote Link to comment Share on other sites More sharing options...
Gordo Posted July 15, 2012 Share Posted July 15, 2012 If you went into roster management and reset rosters, not sure if that affected anything. If you can, operate MVPedit and import the 19 .dat files to see if you can view the updated roster there. Quote Link to comment Share on other sites More sharing options...
reeshmd23 Posted July 15, 2012 Share Posted July 15, 2012 FYI the same thing happened to me but it was because i didn't unzip the file first i executed it from inside winrar Quote Link to comment Share on other sites More sharing options...
wg1981 Posted July 15, 2012 Author Share Posted July 15, 2012 I treid redoing everything, after I tried extracting everything from the exploder.exe to the file where my clean install is, I recived a message from 7-zip diagnostic. It shows 15 seperate files that have "can not open output file", all 15 of them are from the database file sub directory...any further help? Quote Link to comment Share on other sites More sharing options...
Jim825 Posted July 16, 2012 Share Posted July 16, 2012 Are the roster files in your clean install set as read-only? Quote Link to comment Share on other sites More sharing options...
wg1981 Posted July 16, 2012 Author Share Posted July 16, 2012 Dont know, dont know how to check that...total novice here Quote Link to comment Share on other sites More sharing options...
tycobb79 Posted July 16, 2012 Share Posted July 16, 2012 Make sure you run the explodeme.exe installer as Administrator. I had the same issue and that is how I resolved it. I assume you are using Win 7? Best of luck, it is well worth your trouble to get it working right. Dont know, dont know how to check that...total novice here Quote Link to comment Share on other sites More sharing options...
mlev Posted July 17, 2012 Share Posted July 17, 2012 Dont know, dont know how to check that...total novice here Go to where the clean install is located (usually at C:program filesea sportsmvp baseball), and in the data datebase folder, get the file properties (right click > properties). If they are Read Only, then uncheck the option and try again. PM me if you need more help Quote Link to comment Share on other sites More sharing options...
jlee Posted July 18, 2012 Share Posted July 18, 2012 Hey I installed the portraits.big by kst7584 and now when i start the mvp 12 game it gives me a error , How do i fix this issue without installing the mvp12 mod again. Quote Link to comment Share on other sites More sharing options...
Gordo Posted July 18, 2012 Share Posted July 18, 2012 Just use your backed up file. You did remember to back up the file, didn't you...... Quote Link to comment Share on other sites More sharing options...
jlee Posted July 18, 2012 Share Posted July 18, 2012 no, but i figured it out the download was corrupted. thanks daflyboys Quote Link to comment Share on other sites More sharing options...
alcoolb Posted July 20, 2012 Share Posted July 20, 2012 I installed the 2012 mod and everything was working fine. I imported the dat files into MVPEdit and made some roster changes and exported it back. I checked for errors and none were found. The game loads fine, but crashes when you click go to play a game. I checked all the rosters and found a null spot in the Frisco RoughRiders lineup for LHP W/O DH. I also imported some players and rosters are fine in MVPEdit. How do I fix the Null problem? Quote Link to comment Share on other sites More sharing options...
oldtimey Posted July 20, 2012 Share Posted July 20, 2012 I installed the 2012 mod and everything was working fine. I imported the dat files into MVPEdit and made some roster changes and exported it back. I checked for errors and none were found. The game loads fine, but crashes when you click go to play a game. I checked all the rosters and found a null spot in the Frisco RoughRiders lineup for LHP W/O DH. I also imported some players and rosters are fine in MVPEdit. How do I fix the Null problem? The way I have dealt with "null" in a lineup is to simply clear the lineup (make it empty), then reinsert the players back into the lineup, one at a time. Has always worked for me. Quote Link to comment Share on other sites More sharing options...
kyleb Posted July 20, 2012 Share Posted July 20, 2012 I installed the 2012 mod and everything was working fine. I imported the dat files into MVPEdit and made some roster changes and exported it back. I checked for errors and none were found. The game loads fine, but crashes when you click go to play a game. I checked all the rosters and found a null spot in the Frisco RoughRiders lineup for LHP W/O DH. I also imported some players and rosters are fine in MVPEdit. How do I fix the Null problem? The way I have dealt with "null" in a lineup is to simply clear the lineup (make it empty), then reinsert the players back into the lineup, one at a time. Has always worked for me. Same. I'll usually rebuild the rotation before that even. Quote Link to comment Share on other sites More sharing options...
Homer Posted July 20, 2012 Share Posted July 20, 2012 Remember for you roster makers, you can avoid this by simply not removing a player from the roster if he's in the SP1 position. If you need to move him off the team or to another level, switch him out of the SP1 slot first. Someone needs to be in the SP1 position at all times. Quote Link to comment Share on other sites More sharing options...
alcoolb Posted July 20, 2012 Share Posted July 20, 2012 Thanks for the help guys. I got the null problem fixed but game still crashes. I think I have an idea as to how to fix it. It's probably imported players from other rosters that may be causing the problem. Quote Link to comment Share on other sites More sharing options...
jlee Posted July 25, 2012 Share Posted July 25, 2012 i,m trying to simulate to the current date with the nationals and just installed latest base up rosters and i get the game to lock up either at arizona game may 2nd or it has also made it to may 16, any suggestions on the problem. only other thing istalled is latest cyberfaces and the patch #1 Quote Link to comment Share on other sites More sharing options...
Gordo Posted July 25, 2012 Share Posted July 25, 2012 I'm thinking more and more with these rosters that they are not handling the injuries/suspensions very well. Hard to say. However, try turning them off (as well as rain outs) for all levels and see what happens. I just simmed through a Nationals season and got into October. Quote Link to comment Share on other sites More sharing options...
kobee23 Posted July 25, 2012 Share Posted July 25, 2012 Is that not a knwon problem some years back? Allways had a freeze by some date in may and it was connected do the hist.dat be to big or something else. I overwrote the hist.dat with an older one from a roster version that did not freeze and it worked. Bud I have to admit, I do not know, what the hist.dat is actually doing... Just worked years ago with the older UR rosters... Quote Link to comment Share on other sites More sharing options...
Gordo Posted July 26, 2012 Share Posted July 26, 2012 Don't import the .mbe files, just open them. kobee... the original hist.dat is 290ish kb and the one in my current roster is 260ish. It does look encoded and I'm not sure if smaller is necessarily better either. BUT.....if you think this works and the original hist.dat file will "patch" it, it can be found on disk 1 in the compressed.zip file. It can be dragged to your desktop. I imagine it should remain read only, but not sure. Quote Link to comment Share on other sites More sharing options...
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