DetroitStyle Posted July 26, 2012 Share Posted July 26, 2012 I've got everything down when making portraits. I've used the portrait maker, found the correct sizes and file types to save them as, and have successfully imported them into the game. However, coming from 2K the photoshop process is quite different. In 2K, when you edit a portrait in photoshop it will look exactly the same in game. When I did this for MVP the face ended up looking extremely thin and distorted. It wasn't until I stretched it out a ridiculous amount that it showed up just o.k. in game. I was wondering what the trick is in aligning the portrait on the 256x256 canvas? Also, it would help a bunch if DennisJames or someone just tossed a raw .bmp my way that they used to put into the game so I can see how a good alignment looks (such as Dennis's Ichiro). Thanks. Quote Link to comment Share on other sites More sharing options...
DetroitStyle Posted July 26, 2012 Author Share Posted July 26, 2012 NVM, I figured out how to use NFSH tool and looked at Dennis's portrait. So now I have a guide to go by. Quote Link to comment Share on other sites More sharing options...
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