WundaBreadz Posted March 27, 2013 Share Posted March 27, 2013 Hello, how exactly do you edit a players hair to be long or short on a cyberface or do you have to use the Reditor choices of hair of change a players hair length? Quote Link to comment Share on other sites More sharing options...
scottybilly Posted March 27, 2013 Share Posted March 27, 2013 You need to use Blender to change hairstyles or lengths for a player as well as head/face size, shapes Quote Link to comment Share on other sites More sharing options...
WundaBreadz Posted March 28, 2013 Author Share Posted March 28, 2013 Thanks friend, I will look into it. Currently working on a Nationals pack for the generic players, but an issue that's come up is the head skin tones of a darker players is different from the skintoe of their arms. Do you or anyone else know a solution around this problem? Quote Link to comment Share on other sites More sharing options...
raidersbball20 Posted March 28, 2013 Share Posted March 28, 2013 You'll have to do some more searching but i'm pretty sure that was an error in 2K12 where skin tones couldn't be made dark enough for the african-american players. At least as far as modding goes. Quote Link to comment Share on other sites More sharing options...
WundaBreadz Posted March 28, 2013 Author Share Posted March 28, 2013 Thanks for the response, i've tried editing the skin tone in both Ty's tool an Reditor several times and nothing seems to be working. I created three cyberfaces for three african american players and only one has the right arm skintone. Is there any tips you or anyone could provide towards fixing this problem? Thanks again! Quote Link to comment Share on other sites More sharing options...
scottybilly Posted March 28, 2013 Share Posted March 28, 2013 What works for me is lowering the skintone number 1 or 2 times and its close enough. I figure that a persons skin isn't exactly the same color all over their body anyhow, and the player might look better in-game than in the editing window Quote Link to comment Share on other sites More sharing options...
WundaBreadz Posted March 28, 2013 Author Share Posted March 28, 2013 Thanks, I figured out how to work around the arm skintones! Just 3D modeling i'm having problems with and getting tatoos to be very visible because currently I have tatoos on Elijah Dukes I am working on, because he has tats on his neck but in game they barely show up, is there a way to better edit tatoos in? They also don't seem to show when I paste them in green texture Quote Link to comment Share on other sites More sharing options...
scottybilly Posted March 29, 2013 Share Posted March 29, 2013 I cut and pasted tattoos on players necks and just fooled around with opacity and color to blend it into the skin. Why it doesn't show up in the green texture could be your method of putting the face texture into the green texture. I just use a blank green texture and paste my face texture into it. Quote Link to comment Share on other sites More sharing options...
sask3m Posted March 29, 2013 Share Posted March 29, 2013 Thanks, I figured out how to work around the arm skintones! Just 3D modeling i'm having problems with and getting tatoos to be very visible because currently I have tatoos on Elijah Dukes I am working on, because he has tats on his neck but in game they barely show up, is there a way to better edit tatoos in? They also don't seem to show when I paste them in green texture Dukes is he still playing, thought he'd be in jail by now. :D Quote Link to comment Share on other sites More sharing options...
WundaBreadz Posted March 29, 2013 Author Share Posted March 29, 2013 Nope he isn't playing as far as I know but his portraits in game so I created him haha. Quote Link to comment Share on other sites More sharing options...
WundaBreadz Posted March 29, 2013 Author Share Posted March 29, 2013 For a blank green texture do you just click file new and change the color under stylize to a green tint? Quote Link to comment Share on other sites More sharing options...
scottybilly Posted March 29, 2013 Share Posted March 29, 2013 No, just select the eyedropper tool, click on the green texture, make sure opacity is at 100, and color over everything. Its just one way to do it if you don't want to emboss anything on the cyberface. Quote Link to comment Share on other sites More sharing options...
WundaBreadz Posted March 29, 2013 Author Share Posted March 29, 2013 Thanks friend, I am going to give it a try! Quote Link to comment Share on other sites More sharing options...
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