dennisjames71 Posted July 16, 2013 Share Posted July 16, 2013 Hey guys, So I really should know the answer to this question but it's been awhile since I made these for my Negro League Mod and TC 1915; but it's in regards to "making" the roster for All-Star Teams. I was looking to put together this year's All-Star team rosters in MVP edit...Is the process for making these teams: (1) Export each player on the roster (from their regular team...e.g. Mike Trout from the Angels). (2) Re-import those exported players back into the All-Star Team rosters in MVPEdit. Am I off-base (pun intended) on this or is their an easier way? Sorry, I just cannot remember how I did these before. Thanks, Dennis Quote Link to comment Share on other sites More sharing options...
Homer Posted July 16, 2013 Share Posted July 16, 2013 if you do it this way, you're creating a duplicate player for each person. if this is for the 2013 mod, this is going to be trouble because that roster is already near its limit on players. adding 50 players might send it overboard. only way to truly edit all star teams without duplicating players is to use notepad and edit the dat files. you have to find each all star team's and player's id number in the team and attrib dat files respectively, and edit the roster.dat file to the correct lineups. Quote Link to comment Share on other sites More sharing options...
dennisjames71 Posted July 16, 2013 Author Share Posted July 16, 2013 if you do it this way, you're creating a duplicate player for each person. if this is for the 2013 mod, this is going to be trouble because that roster is already near its limit on players. adding 50 players might send it overboard. only way to truly edit all star teams without duplicating players is to use notepad and edit the dat files. you have to find each all star team's and player's id number in the team and attrib dat files respectively, and edit the roster.dat file to the correct lineups. Ahh, thanks Homer...that makes a lot of sense. I guess I didn't have to worry about the player limit when I did these teams for the Negro League mod since I cleared many of the free agents out of there. I'll see about editing the roster.DAT file as you suggested. Thank you again, Dennis Quote Link to comment Share on other sites More sharing options...
Homer Posted July 16, 2013 Share Posted July 16, 2013 it takes a little time to figure out, but use the key at the top of each dat file. once you get the pattern, it goes pretty quick. Quote Link to comment Share on other sites More sharing options...
Homer Posted July 16, 2013 Share Posted July 16, 2013 here's the key for the roster dat file: Roster Dat 0 roster_teamid, 1 roster_playerid, 2 rh_roster_al_position, 3 rh_roster_al_battingorder, 4 rh_roster_nl_position, 5 rh_roster_nl_battingorder, 6 lh_roster_al_position, 7 lh_roster_al_battingorder, 8 lh_roster_nl_position, 9 lh_roster_nl_battingorder,; this should make it easier to read. Quote Link to comment Share on other sites More sharing options...
Gordo Posted July 16, 2013 Share Posted July 16, 2013 kyleb made them for the latest BaseUp Roster and therefore, they'll be in the TC13 mod Quote Link to comment Share on other sites More sharing options...
dennisjames71 Posted July 17, 2013 Author Share Posted July 17, 2013 @Homer: Thank you for taking the time to list that key for me. This game amazes me that I am still learning new things about after all these years. @daflyboys: Thank you for the update...I figured that the great klyle had made the updated All-Star rosters and if I fail with playing around with forming these rosters as practice...then I'll definitely use the MVP 13 rosters instead. Quote Link to comment Share on other sites More sharing options...
Homer Posted July 18, 2013 Share Posted July 18, 2013 there's lots to learn. easy to forget if you don't do it all the time. i've forgotten probably more than some people have learned about the game Quote Link to comment Share on other sites More sharing options...
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