bctrackboi11 Posted August 9, 2013 Share Posted August 9, 2013 A couple of questions for anyone who can help. I am working on updating some of the old minor league parks on here. I extracted cram32.fsh, edited and saved the files accordingly, but I can't get index.fsh to repack at all. I thought it had something to do with how I edited the textures, but nope. I can't even repack it with NFSHtool after just extracting everything and making ZERO edits. NFSHtool crashes at image 15 every single time, so I know the issue is there. I have the correct number of MIPMAPS (x4) so I know that's not the issue. Anyone got any ideas? Second question: How can I open files from XBOX? I'm trying to get stadium textures from the XBOX version of MVP NCAA 06. When I attempt to open it in EAGRAPH, I am forced to open it as a hex file. Is there something I need to change in there to get it to open? Quote Link to comment Share on other sites More sharing options...
kyleb Posted August 9, 2013 Share Posted August 9, 2013 For the XBOX question - if I remember correctly, there is a program called XFSHtool for unpacking XBOX fsh files. Many are "swizzled" though, and I believe another tool may be needed to take care of that. Quote Link to comment Share on other sites More sharing options...
bctrackboi11 Posted August 9, 2013 Author Share Posted August 9, 2013 So I figured out I can open xsh files in FSHed if I rename them to fsh. I can't repack any stadium after unpacking it for some reason. I am running Windows 7 x32. I never had problems with this on my piece of junk laptop running Vista. Quote Link to comment Share on other sites More sharing options...
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