mcoll Posted May 28, 2014 Share Posted May 28, 2014 i undersntad how for exsample uniform_ard_home.iff is tied into the roster file, but how would the uniform_ard.iff be tied into onthe file or game in relaction how it works. Quote Link to comment Share on other sites More sharing options...
Kccitystar Posted May 28, 2014 Share Posted May 28, 2014 uniform_ard.iff holds manager jacket textures, logos and scorebug/replay logos. Quote Link to comment Share on other sites More sharing options...
Guest Posted May 28, 2014 Share Posted May 28, 2014 ok, but is it more than that. like lets say i play arizonia if the uniform_ard_home.iff isnt thre or seen right, the unforim wont show properly or will crash, howis uniform_arid tied in somehow the same way. like thdoes hrequire the same team team to work right. meaninf both are ard in tme, or what it depended on to work. Quote Link to comment Share on other sites More sharing options...
raidersbball20 Posted May 29, 2014 Share Posted May 29, 2014 KC explained it above. uniform_ard is not a uniform. The file controls manager jacket textures, logos, scorebug and replay logos. On the other hand, uniform_ard_home.iff is the home jersey file. Quote Link to comment Share on other sites More sharing options...
Guest Posted May 29, 2014 Share Posted May 29, 2014 so Ie ard files depend on the roster file to appear in game and whit files stand alone? ie ard_home does for sure the crowds for each team appears to bedepend on it. what else Quote Link to comment Share on other sites More sharing options...
MarlinsMY Posted May 29, 2014 Share Posted May 29, 2014 The roster file contains only the filenames of the uniforms. Depending on the prefix of the chosen jersey's filename ("uniform_XXX"), the manager jacket/scoreboard logo file and the home crowd are loaded. I was able to successfully create an additional uniform/jacket/crowd set for a team by creating a unique 3 letter "team code" in the filename ("psd"). So I think if somebody wanted to, they could create special crowd and jacket files for alternate or throwback/retro jerseys. However, the roster would need to contain a uniform slot that points to the new filename(s). Quote Link to comment Share on other sites More sharing options...
Guest Posted May 29, 2014 Share Posted May 29, 2014 got it now on that, but the next question is this for the staduim file and crwod file what is able to open them for editing use. ive done it before, but not sure what it was i used to open throws two Quote Link to comment Share on other sites More sharing options...
raidersbball20 Posted May 29, 2014 Share Posted May 29, 2014 I use nba mod tool or 3dm mod tool Quote Link to comment Share on other sites More sharing options...
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