laroquece Posted July 2, 2015 Share Posted July 2, 2015 Thanks Gordo, the FA pool was exactly the problem, I have too many guys in there, I delete a lot of them and was able to play once again. thanks for take a minute of your time and watch for my problem. Quote Link to comment Share on other sites More sharing options...
laroquece Posted July 2, 2015 Share Posted July 2, 2015 Thanks Gordo, the FA pool was exactly the problem, I have too many guys in there, I delete a lot of them and was able to play once again. thanks for take a minute of your time and watch for my problem. Quote Link to comment Share on other sites More sharing options...
Gordo Posted July 2, 2015 Share Posted July 2, 2015 Thanks to Jim too, whom I remember mentioning that in the past. Quote Link to comment Share on other sites More sharing options...
laroquece Posted July 2, 2015 Share Posted July 2, 2015 Thanks Jim Quote Link to comment Share on other sites More sharing options...
marty65 Posted August 20, 2015 Share Posted August 20, 2015 (edited) I wanna thank you guys, aagin, for the excellent information you provide in these forums. I was having trouble getting my game to play after editing all of the minor league teams. While paying attention to Gordo's previous advice re not moving the SP1 unlwess you change him within the rotaion first,, i wasnt aware that MVPEdit woouldnt function correctly if the Free Agent Pool was somewhat overloaded. It was only when i checked back to the fiorums here that i noticed Gordo had suggested that a few dys ago, (via Homer who must be credited with discovering this issue).It shows that these forums REALLY ARE effective and very very worthwhile to those of us amateurs out here ;-)And just a little thing i found with the editing of pitchers. I was having a similar issue as taz6651 and i found that when im going to edit the ptches i slightly change the stamina and pickoff factors and then remove all other pitches, obviously other than fastball, slightly change the FB numbers then start adding pitches, that seemed to help keep the ratngs/factors that i put into the game. Edited August 20, 2015 by marty65 Quote Link to comment Share on other sites More sharing options...
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