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Helmets


Smuggly

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Edit your global.iff file with the MLB2K12 Texture Editor and look for the hex values for these two DDS files:

03296000
032C0AD0

which are the two DDS files for the helmets. 

I believe you have to increase or decrease brightness of the alpha file in those DDS files to tweak the reflection intensity. Reimport, save the .iff, close the editor and test your changes, and note that editing the global requires you to restart your game every time since it's preloaded on startup.

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14 minutes ago, Smuggly said:

tryed this with gimp2 and paintnet but it just made them look really bad so if there is a program to do what you said I would like to know what it is?

Photoshop, unfortunately. I will try to mod this later on tonight.

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