UncleMo Posted February 28, 2005 Share Posted February 28, 2005 Can someone list the sliders and what they do in the game if you side it into the negatives and what it will do in the game if you slide it into the positives. Example, I want to have more green area in the pitch meter so I can pitch with more accuracy. Which way do I slide it and how much. A list would help everyone on this site I imagine. Gracias. Link to comment Share on other sites More sharing options...
endeavor Posted February 28, 2005 Share Posted February 28, 2005 Can someone list the sliders and what they do in the game if you side it into the negatives and what it will do in the game if you slide it into the positives. Example, I want to have more green area in the pitch meter so I can pitch with more accuracy. Which way do I slide it and how much. A list would help everyone on this site I imagine. Gracias. It is obviously for increasing/decreasing the effectiveness of whatever it is you are adjusting, minus less, plus; more :? Link to comment Share on other sites More sharing options...
Zephyr Posted February 28, 2005 Share Posted February 28, 2005 Credit goes to jamcadbury at simcentral for the slider listing. Credit goes to Jistic at operationsports for the post at OS. http://forums.simcentral.net/showthread.php?t=53506 User Pitch Meter Difficulty: + for an easier pitching meter (bigger green Perfect area), - for a harder pitching meter (smaller green Perfect area) Pitch Speed: + for faster pitches, - for slower pitches (both user and CPU) CPU Pitcher Ball Rate: + for more balls thrown by CPU pitcher, - for less User Pitcher Fatigue: + for quicker fatigue by user pitchers, - for slower CPU Pitcher Fatigue: + for quicker fatigue by CPU pitchers, - for slower User Pitch Control: + for better control by user pitchers, - for less CPU Pitch Control: + for better control by CPU pitchers, - for less Bullpen Fatigue Rate: + for quicker fatigue by pitchers in bullpen, - for less Bullpen Fatigue Grace: ??? User Batting Contact: + for better contact by CPU batters, - for less CPU Batting Contact: + for better contact by CPU batters, - for less User Batting Power: + for more power by user batters, - for less CPU Batting Power: + for more power by CPU batters, - for less User Bunting Ability: + for easier bunts by user batters, - for harder CPU Bunting Ability: + for easier bunts by CPU batters, - for harder User Foul Ball Frequency: + for more user batter foul balls, - for less CPU Foul Ball Frequency: + for more CPU batter foul balls, - for less CPU Swing Frequency: + for more swings by CPU batters, - for less User OF Speed (Manual): + for faster user outfielder speed after the user takes control of them, - for slower User OF Speed (MVP): + for faster user outfielder speed before the user takes control of them, - for slower CPU OF Speed: + for faster CPU outfielders, - for slower User IF Speed (Manual): + for faster user infielder speed after the user takes control of them, - for slower User IF Speed (MVP): + for faster user infielder speed before the user takes control of them, - for slower CPU IF Speed: + for faster CPU infielders, - for slower User Throw Speed: + for faster user throwing speed by fielders, - for less CPU Throw Speed: + for faster CPU throwing speed by fielders, - for less User Throw Accuracy: + for more accurate throws by user fielders, - for less CPU Throw Accuracy: + for more accurate throws by CPU fielders, - for less User Catch Errors: + for more errors by user fielders, - for less CPU Catch Errors: + for more errors by CPU fielders, - for less User Dive Difficulty: + for easier diving catches by user fielders (Big Play Control), - for harder CPU Catch Effort: ??? User Baserunning Speed: + for faster user baserunners, - for slower CPU Baserunning Speed: + for faster CPU baserunners, - for slower User Runner Aggression: + for more aggressive user baserunners, - for less CPU Runner Aggression: + for more aggressive CPU baserunners, - for less User Runner Steal Speed: + for faster steal speed by user baserunners, - for less CPU Runner Steal Speed: + for faster steal speed by CPU baserunners, - for less User Runner Steal Delay: + for a longer delay between the CPU pitcher beginning his windup and the user baserunner beginning the steal, - for shorter CPU Runner Steal Delay: + for a longer delay between the user pitcher beginning his windup and the CPU baserunner beginning the steal, - for shorter CPU Steal Rate: + for more steals by CPU baserunners, - for less Runner Injury Frequency: + for more injuries to baserunners (both user and CPU), - for less Pitcher Injury Frequency: + for more injuries to pitchers (both user and CPU), - for less Batter Injury Frequency: + for more injuries to batters (both user and CPU), - for less Fielder Injury Frequency: + for more injuries to fielders (both user and CPU), - for less Pitching MG Difficulty: Deals with pitching mini-game, ??? as far as what +/- does Here's my input: Bullpen Fatigue Grace: ??? Just to clarify, it's how long they can remain in the bullpen warming up before losing stamina. + is longer, - is shorter CPU Catch Effort: ??? This is probably the CPU's diving catch slider. + for more "effort", - for less. Link to comment Share on other sites More sharing options...
UncleMo Posted February 28, 2005 Author Share Posted February 28, 2005 credit goes to YOU for posting my brutha. Link to comment Share on other sites More sharing options...
UncleMo Posted February 28, 2005 Author Share Posted February 28, 2005 credit goes to YOU for posting my brutha. Link to comment Share on other sites More sharing options...
NYM Posted February 28, 2005 Share Posted February 28, 2005 gusy look in the official sliders thread Link to comment Share on other sites More sharing options...
Tr0ube Posted February 28, 2005 Share Posted February 28, 2005 I dont see the offical slider thread. Can you guys link me? Link to comment Share on other sites More sharing options...
UncleMo Posted March 1, 2005 Author Share Posted March 1, 2005 i found it and it was worthless. use your own judgement. Link to comment Share on other sites More sharing options...
UncleMo Posted March 1, 2005 Author Share Posted March 1, 2005 i found it and it was worthless. use your own judgement. copy and paste the above listing that zephyr posted. that is worth more. Link to comment Share on other sites More sharing options...
MaddiesDaddy Posted March 5, 2005 Share Posted March 5, 2005 Uncle Mo.... THANK YOU!!!! This is great!!! Link to comment Share on other sites More sharing options...
homersheineken Posted March 5, 2005 Share Posted March 5, 2005 How come nobody has mentioned WHITE CASTLE yet?? :lol: Link to comment Share on other sites More sharing options...
Totte Posted August 25, 2006 Share Posted August 25, 2006 Bullpen Fatigue Grace: ??? Just to clarify, it's how long they can remain in the bullpen warming up before losing stamina. + is longer, - is shorter. Great post buddy! Really valuable info there. Do we know about the Bullpen Fatigue Grace for sure? Link to comment Share on other sites More sharing options...
hello Posted August 25, 2006 Share Posted August 25, 2006 This has been bothering me for a while now.. thank you so much! Link to comment Share on other sites More sharing options...
jhath Posted August 25, 2006 Share Posted August 25, 2006 It is obviously for increasing/decreasing the effectiveness of whatever it is you are adjusting, minus less, plus; more :? actually endeavor, its not so obvious... a few of them are not straight forward Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.