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1951 Season crash


tinpanalley

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I'm one month into my 1951 season, but every time I try to start my next game it crashes. I know nothing about how these Total Classics are built but is there any way to troubleshoot this or is it the kind of thing where there are a million variables and no way to know what's wrong in my particular install?

Thanks, if anyone can help. Really sucks I was having an awesome time. :(

 

UPDATE: If it makes a difference, I'm playing as Brooklyn and it seems to be the Braves at home that causes crashes. Any ideas?

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Do you have everything that could change the rosters turned off?  I'm referring to injuries, suspensions, computer initiated trades, etc. 

 

when I created the TC1951 rosters, I only created the major league rosters. I didn't do anything with the minor leagues and can't guarantee there won't be a problem if a minor leaguer is called up to the majors. 

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1 hour ago, Jim825 said:

Do you have everything that could change the rosters turned off?  I'm referring to injuries, suspensions, computer initiated trades, etc. 

 

when I created the TC1951 rosters, I only created the major league rosters. I didn't do anything with the minor leagues and can't guarantee there won't be a problem if a minor leaguer is called up to the majors. 

Yeah! Cause that's the only way I play, with everything off. I don't even like "variable stuff". The onyl thing I've done is change MY batting orders a bit, never moving players within the organisation.
Let me ask you, I've noticed the percentage of energy has been changing during my season. Well, a) Do those varying numbers show up even when you turn off energy level changes and b ) would that be something like roster moves that could cause problems?

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Jim definitely had good tips there tinpanalley.  Could you tell me if you are getting this crash when simming the game or playing the actual game against the Braves?  Your issue interested me since about 5 years ago, I played and entire 1951 season with the Brooklyn Dodgers as well and I went on to beat the Yankees in the World Series.  At the time I simmed some games and played quite a few.

 

Like Jim mentioned; if you are getting this crash while simming the game(s); then it's likely a roster issue.  However, if you are getting the crash when playing the game (i.e. it's crashing at the loading screen before the game begins); then it could also be graphics related issues like an incorrect cyberface/stadium error/or datafile related problem.  I thought I remembered a while back that there might have been an issue with the Boston Braves stadium causing crashes on some systems.

 

Earlier tonight I simmed the 1951 season 3 times with the Dodgers and got all the way to the end of the season with no issues.  

 

-DENNIS

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7 hours ago, dennisjames71 said:

Like Jim mentioned; if you are getting this crash while simming the game(s); then it's likely a roster issue.  However, if you are getting the crash when playing the game (i.e. it's crashing at the loading screen before the game begins); then it could also be graphics related issues like an incorrect cyberface/stadium error/or datafile related problem.  I thought I remembered a while back that there might have been an issue with the Boston Braves stadium causing crashes on some systems.

Actually, Jim didn't mention anything about simming or not simming at all. :) It's fine, I just didn't want it to look like I was asking a question and then not listening to the advice.

 

It's when playing, not simming, and it's always right when it goes from the intro graphics, stadium sweep, views of the park, etc and then goes to focus on the batter or pitcher for the first time to begin the actual game. Actually, simming through the games caused no problem at all, the next series was against the Cubs and it worked fine.

 

Thanks for the help!

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It could be a cyberface issue but we need to confirm this.  Is this the first time these two teams have played?  I was thinking about a few things you could try:

 

Import the roster .dat files into MVPEdit.  In the Tools->Options menu popup window,  select the View Faces option.  Go through every player on both the Dodgers and the Braves, clicking on the Appearance tab and verify that for each player that does not have a default face (i.e. a face ID not in the range 901-915), a face shows up in the small face window on the right side of the screen. If you see text like "No Image Found" in the window, then that is the player causing the problem.  It is normal to see that text for faces in the range 901-915, but not for faces outside that range.

 

While still in MVPEdit, check the Dodgers and Braves pitching rotations and lineups to make sure that they all look OK.  A quick way to test this is also to click on Tools->Check for Errors.  Make sure that no errors are reported.

 

If all the faces look OK, try playing an exhibition game with the two teams (same roster setup, same stadium, etc.).  See if the crash still occurs.  If not, it's an issue with the stadium.

 

If the crash still occurs, play an exhibition game with the two teams but in a DIFFERENT stadium.  That will determine whether the issue is with the rosters or the stadium.

 

If the crash still occurs, the stadium is not the issue.  Play an exhibition game with the Dodgers and a team other than the Braves and then a game with the Braves and a team other than the Dodgers.  This will narrow down which of the team rosters has an issue.

 

Let us know what you find once you've had a chance to try some of these things.

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9 hours ago, dennisjames71 said:

  Your issue interested me since about 5 years ago, I played and entire 1951 season with the Brooklyn Dodgers as well and I went on to beat the Yankees in the World Series. 

 

 

I wonder about you sometimes Dennis. :(

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7 hours ago, Jim825 said:

Go through every player on both the Dodgers and the Braves, clicking on the Appearance tab and verify that for each player that does not have a default face (i.e. a face ID not in the range 901-915), a face shows up in the small face window on the right side of the screen. If you see text like "No Image Found" in the window, then that is the player causing the problem.  It is normal to see that text for faces in the range 901-915, but not for faces outside that range.

Ok, I'm on version 2006.2, and no player in the entire roster shows a face when I do this. They all say "no  picture found" in red. Lineups and rotations are fine. No errors found and I checked them all myself too.

 

I'll try running the exhibiton match tests. Thank you for the thorough help.

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Update

Recap of crash:

Brooklyn Dodgers at Boston Braves. Braves Stadium, Dusk.

 

TESTS:

Exhibition of the same scenario - crash

Exhibition with different teams - crash

Exhibition original teams, Braves Stadium at night - no crash

Exhibition new teams, Braves Stadium at dusk - no crash

Retry original teams at dusk, IN the season save - no crash

Officially confused.

Close the game, reload. Try original test again - crash.

 

Any solution for not seeing faces in MVPEdit? I never have seen faces  come to think of it.

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When you were in the Tools->Options popup window, did you make sure to point to the proper data folder?  It should be the data subfolder wherever you installed TC1951.  Also make sure that you click on the folder so that the icon changes to make it look open.

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I am going to throw this out here and I have to stress that I am not as prolific as Jim and Dennis are when it comes to solving these problems. I read where Jim said it could be a stadium issue. If that is the case why don't you try to use an earlier version of Braves Field like say from the 1927 mod?

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1 hour ago, Yankee4Life said:

I am going to throw this out here and I have to stress that I am not as prolific as Jim and Dennis are when it comes to solving these problems. I read where Jim said it could be a stadium issue. If that is the case why don't you try to use an earlier version of Braves Field like say from the 1927 mod?

Well, if and when the testing gets to a point that it proves definitively to be a stadium thing, then maybe I'll do that. Personally, I'd rather just sim those games as long as they're not important ones. With my luck I'll end up having to play them later though in an important game. :lol:

 

1 hour ago, Jim825 said:

When you were in the Tools->Options popup window, did you make sure to point to the proper data folder?  It should be the data subfolder wherever you installed TC1951.  Also make sure that you click on the folder so that the icon changes to make it look open.

Yes. I did that. So it's in data--database, right? Or just data?
Either way it doesn't work.

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I just reinstalled TC1951 and opened the rosters in MVPEdit and I can see the cyberfaces with no problem.

 

Here are my Tools->Options settings:

Tools_Options.jpg.1680252eac52de9dff8bb4f06793947c.jpg

 

Here is Sid Gordon's face on the 1951 Braves:

 

MVPEdit_1951.thumb.jpg.a0ce9442ea08572c0ab8633a7c2c02dc.jpg

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4 hours ago, tinpanalley said:

Update

Recap of crash:

Brooklyn Dodgers at Boston Braves. Braves Stadium, Dusk.

 

TESTS:

Exhibition of the same scenario - crash

Exhibition with different teams - crash

Exhibition original teams, Braves Stadium at night - no crash

Exhibition new teams, Braves Stadium at dusk - no crash

Retry original teams at dusk, IN the season save - no crash

Officially confused.

Close the game, reload. Try original test again - crash.

 

Any solution for not seeing faces in MVPEdit? I never have seen faces  come to think of it.

So I tried to duplicate the crash according to your steps and I can determine (at least on my end) that the problem is the night version of Braves Field.  That stadium is beautiful and well-done but there was always something wonky about it and I did recall correctly that some other users in the past experienced issues with that particular stadium.  

So I tried 6 times to start an Exhibition game in Braves Field at night and only had it work correctly just one time. I tried another 6 times with the day version and they all worked fine.

In season mode using the Dodgers; I tried to play that Braves games at the beginning of May and when I started a day game 3 times; they all worked.  When I tried to start a game at night; they crashed at the same point that you mentioned earlier in this thread; all 3 times.

My PC can handle any modern game you throw at it, so that isn;t the weakest link.  It might be some some memory/address issue with the stadium since that was a stadium that was built from scratch (versus a modded stock stadium).

Those were my findings and I think you can get away with just simply not playing a night game against the Boston Braves or to use a different version of the stadium as Y4L suggested.

I hope this information helps you.

 

DENNIS

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6 minutes ago, Jim825 said:

I just reinstalled TC1951 and opened the rosters in MVPEdit and I can see the cyberfaces with no problem.

 

Oh, trust me, I believe you. I just can't get to see any in mine.

Is there something you're supposed to do to make MVPEdit work properly? Some flash installation, some mscx.... file or something else like that? Running in a certain compatibility mode? Anything like that?

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I am running on Windows XP on a circa 2009 laptop and am not doing anything special.  It's the laptop I do all my modding and testing on.

 

I just tried starting an exhibition game five times between the Dodgers and Braves at the night version of Braves Field and each time, the game started up fine.  All of the game settings are maxed out, so the game lags a bit in that stadium, however, it hasn't crashed.

 

Maybe this is one of them times when having an old, less powerful PC is an advantage.

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12 minutes ago, Jim825 said:

I am running on Windows XP on a circa 2009 laptop and am not doing anything special.  It's the laptop I do all my modding and testing on.

 

I just tried starting an exhibition game five times between the Dodgers and Braves at the night version of Braves Field and each time, the game started up fine.  All of the game settings are maxed out, so the game lags a bit in that stadium, however, it hasn't crashed.

 

Maybe this is one of them times when having an old, less powerful PC is an advantage.

Oh, well, it's dusk I have problems with, not night.

I'm running this on Windows 7.

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OK, I just tried running three exhibition games at Braves Field at dusk, two with the Dodgers and Braves and one with the Cardinals and Yankees.  In two of the three games, I observed a crash, once with the Dodgers and Braves and once with the Cardinals and Yankees.

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30 minutes ago, Jim825 said:

OK, I just tried running three exhibition games at Braves Field at dusk, two with the Dodgers and Braves and one with the Cardinals and Yankees.  In two of the three games, I observed a crash, once with the Dodgers and Braves and once with the Cardinals and Yankees.

Ok, good, I'm not crazy.
Plus there was that time I got it to work when I went night then dusk. But then failed again after a reload of the game.

So, it's just a thing then. Is there any way in the mod to get Boston's games played in a generic park or one of the minor league parks?

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8 hours ago, Jim825 said:

If you renamed a different park file to turnday.big and turnnite.big, that would replace Braves Field with a different stadium. 

Ok, thanks. I'll dig around in the Total Classics mods for something comparable.

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Hmm.. are there camera settings tied to specific ballparks? Because I just basically made Ebbets Field the Braves stadium because I'm the Dodgers and, big deal, it's a solution I can live with, and every time there's a hit my point of view is placed behind home but outside the park, so as the camera tilts up, I see the top of the stadium blocking my view temporarily but it's enough to not be able to make any plays on the basepaths. Weird because when I play a real Dodgers game at home, this doesn't happen. Can you recommend a stadium that will work well for replacing the existing Braves stadium?

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If you look in the data folder, you will see .txt files that have similar names as the stadiums - turnday.txt, turnnite.txt,etc.  these are the camera and wall collision data files for the particular stadium.

 

In your case, you are using the Braves Field camera settings with Ebbetts Field. Copy the dodgday.txt and dodgnite.txt files to turnday.txt and turnnite.txt and things should start working properly for you. 

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6 minutes ago, Jim825 said:

If you look in the data folder, you will see .txt files that have similar names as the stadiums - turnday.txt, turnnite.txt,etc.  these are the camera and wall collision data files for the particular stadium.

 

In your case, you are using the Braves Field camera settings with Ebbetts Field. Copy the dodgday.txt and dodgnite.txt files to turnday.txt and turnnite.txt and things should start working properly for you. 

Thanks so much. Learning a lot. :)

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Glad to help.  Just as an FYI, by default, those .txt files are embedded in the data\datafile\datafile.big file.  Someone found early on that if you have files with the same name, either the stadium .txt files or the datafile.txt file, in the data folder, the game will use those files rather than the ones in the datafile.big file.  It's an easy way to test out different data files or to replace one stadium with another, like we do in the Total Classic mods.

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