Jump to content

New generic portrait IDs


Gordo

Recommended Posts

Going to bring in new generic portraits and do away with the generic team logos for players that don't have a portrait yet done (who are at the MLB level).  This will only take up only 4 slots:  catcher, pitcher, infielder and outfielder.   This way, if any of these given players switch teams, I don't have to keep up with the ID no. (unless a portrait ends up being made).  Should be sometime this week.

 

Sample:

 

4941.jpg.2c54e2ac4f7520afb4729713d8fade6e.jpg

Link to comment
https://www.mvpmods.com/forums/topic/58714-new-generic-portrait-ids/
Share on other sites

Okay got these done and they seem to look pretty good in game.  Tried the dark version, but it was too dark so going with white/light.  Rosters will be checked are released in accordance with this.   Philthepat is going to need to adjust the latest portraits he did to show up properly in game that range from 4922-51.

 

Capture.thumb.JPG.1f09bab95cc7368e0bf954abca4c623e.JPG

 

Capture2.thumb.JPG.99642527e49c2ad041201b67157f251d.JPG

 

Capture3.thumb.JPG.aa0a6797a055b7a3b23bff94c7a9749c.JPG

That should be fine.  The main generic is 0000 or when a portrait is not enveloped into the portrait file, then it should default to this one, if it is installed:

 

 

Just unzip it and remove the 0001 or directly delete it from the .rar file (since that's for Bader) and rezip the 0000 and install with TiT.

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...