MarkB Posted January 8, 2006 Share Posted January 8, 2006 No idea. What was his number with the Mets? Link to comment Share on other sites More sharing options...
Stix Posted January 8, 2006 Share Posted January 8, 2006 No idea. What was his number with the Mets? 3 Link to comment Share on other sites More sharing options...
MarkB Posted January 8, 2006 Share Posted January 8, 2006 Ahh. :lol: Link to comment Share on other sites More sharing options...
MOKI Posted January 8, 2006 Share Posted January 8, 2006 I have installed ALL of Hory's portrait. I read the 5.0 won't include them. If I install the models.big file and 5.0, will it overwrite all my portraits, causing me to download each of them again? Link to comment Share on other sites More sharing options...
D.M.Z. Posted January 8, 2006 Share Posted January 8, 2006 I have installed ALL of Hory's portrait. I read the 5.0 won't include them. If I install the models.big file and 5.0, will it overwrite all my portraits, causing me to download each of them again? The portrait big file has nothing to do with the models.big file. You won't have to download/install them again. Link to comment Share on other sites More sharing options...
HypnoxXx Posted January 8, 2006 Share Posted January 8, 2006 Just to clear up any confusion that might start from this whole "not including Hory's portraits" thing...We are not including the actual portraits in our download is what we mean...Our rosters use Hory's numbering system, it always has and it always will. Therefore, if you download Hory's portraits and use Ultimate Rosters then the portraits will be in your game.. Link to comment Share on other sites More sharing options...
Don Posted January 8, 2006 Share Posted January 8, 2006 Totte, are you going to add Jogar's new Blue Jays cyberfaces 1.1? Link to comment Share on other sites More sharing options...
firethebomb Posted January 9, 2006 Share Posted January 9, 2006 For the Mets rotation and relievers: - Trachsel should be the fourth starter as he will log more innings and is more reliable than Zambrano. - Koo's option was bought out but the Mets still retain his rights. I'm sure if he is still with the club, he is more of a AAA option than not so replace him with Juan Padilla who you have as a starter in AAA. - Jose Valentin signed a major league contract so he is guaranteed a bench spot at least so he should be on the roster over Boone who is only being invited as a spring training invitee. - Jose Offerman is a free agent - Gerald Williams is a free agent - If K. Matsui is still a member of the team come opening day, he will hit 8th, not 2nd. - The lineup should look something like this: Reyes, Lo Duca, Beltran, Delgado, Wright, Floyd, Diaz/Nady, Matsui, P - Wayne Lydon signed a minor league deal with the Toronto Blue Jays and is no longer a Met. Link to comment Share on other sites More sharing options...
MOKI Posted January 9, 2006 Share Posted January 9, 2006 Totte, are you going to add Jogar's new Blue Jays cyberfaces 1.1? I hope he includes ALL of the cyberfaces on this site and all the updated ones too. Link to comment Share on other sites More sharing options...
Totte Posted January 9, 2006 Share Posted January 9, 2006 Totte, are you going to add Jogar's new Blue Jays cyberfaces 1.1? That's up for Big Shmooz to decide. I still only do the rosters and he's in charge of the cyberfaces. Link to comment Share on other sites More sharing options...
firethebomb Posted January 9, 2006 Share Posted January 9, 2006 That's up for Big Shmooz to decide. I still only do the rosters and he's in charge of the cyberfaces. Do you plan on updating ages, years and stats for al players like Swinging Soriano is doing with his rosters for the MVP 2006 project? Link to comment Share on other sites More sharing options...
MarkB Posted January 9, 2006 Share Posted January 9, 2006 Just a heads-up. The next version will have some major Yankees organisation changes, such as the removal of unsigned free agents, transferring of players with Spring Training invites and guys with contracts for 2006, such as Dusty Bergman, Al Leiter, Frank Brooks, Mark Childers, Jose Veras and Ben Davis. It will also have some updated ratings. Link to comment Share on other sites More sharing options...
Totte Posted January 9, 2006 Share Posted January 9, 2006 Do you plan on updating ages, years and stats for al players like Swinging Soriano is doing with his rosters for the MVP 2006 project? No Link to comment Share on other sites More sharing options...
bilskie1 Posted January 9, 2006 Share Posted January 9, 2006 Any idea when the Xbox version will be ready for download? Thanks B Link to comment Share on other sites More sharing options...
Totte Posted January 9, 2006 Share Posted January 9, 2006 Any idea when the Xbox version will be ready for download? Thanks B No idea bro'. Kraw does the console versions whenever he has time. Link to comment Share on other sites More sharing options...
mrmariner Posted January 9, 2006 Share Posted January 9, 2006 Great roster, thanks for including the dat files, makes it so easy for us that are not familiar with edit. Thanks again. Link to comment Share on other sites More sharing options...
kicko Posted January 10, 2006 Share Posted January 10, 2006 is that for action replay or max drive or can it work for either? Link to comment Share on other sites More sharing options...
big shmooz Posted January 10, 2006 Share Posted January 10, 2006 That's up for Big Shmooz to decide. I still only do the rosters and he's in charge of the cyberfaces. I plan on doing so if there is still enough room. I am getting low on cyberface slots even when removing them from the MVP heroes cyberface slot numbers. But I think I can still make it. Btw... as players get removed from the ML teams, I may G-D willing use those cyberface slot numbers to put in new cyberfaces for players that are called up the major league teams as the season goes on. Link to comment Share on other sites More sharing options...
mj Posted January 10, 2006 Share Posted January 10, 2006 Ratings adjustments: Corey Patterson - decrease Jayson Werth - decrease Javy Lopez - decrease Link to comment Share on other sites More sharing options...
big shmooz Posted January 10, 2006 Share Posted January 10, 2006 I'm not 100 % sure on what else will be included except for the cyberfaces but you can expect a similar roster update like Big Shmoozs' previous works with UR 2.35. What will be included are also updated uniforms for the teams that have been uploaded to the site here by the various modders. As most of you know already, I have released multiple versions of the models.big till now. Each one has the exact same cyberfaces, but the differences lie in what uniforms they use. "lite" does not use any uniform upgrades. The Moser version, uses Moser's unis. The Kccitystar versions uses... (for those who can't figure it out).... it uses..... drum roll:::::::: KCcitystars unis. Umachine's uses umachine's unis. & minor league unis are also added & in cases where there are more than 12 unis of major league teams, I have added the extra unis to the ML teams minor leage affiliate. Hope this explains all. Also, as I mentioned in the actual location where you can download the files I uploaded, this was my last roster release. From now on I will be releasing my models.big WITHOUT a roster. You will need to use Totte's rosters from now on. Link to comment Share on other sites More sharing options...
John123 Posted January 10, 2006 Share Posted January 10, 2006 & minor league unis are also added & in cases where there are more than 12 unis of major league teams, I have added the extra unis to the ML teams minor leage affiliate. I don't understand that part. Are you saying that if, for example, Boston has 13 uniforms that you will add the remaining one to the minor league team? If that's so, I don't think it's a good idea as that would reduce the accuracy. Major league teams must have their major league uniforms but so do the minor league teams. Also, will you include all of the cyberfaces in this site? ALL of them? Link to comment Share on other sites More sharing options...
Totte Posted January 10, 2006 Share Posted January 10, 2006 is that for action replay or max drive or can it work for either? Action Replay...I think :? Link to comment Share on other sites More sharing options...
Totte Posted January 10, 2006 Share Posted January 10, 2006 Also, will you include all of the cyberfaces in this site? ALL of them? I'm not sure about this answer but until Big Shmooz can answer this himself - I think that the models.big contains MOST of the cyberfaces. I don't think that there would be enough room to have them all in there. Link to comment Share on other sites More sharing options...
krawhitham Posted January 10, 2006 Share Posted January 10, 2006 is that for action replay or max drive or can it work for either? xbox roster download = Action reply PS2 roster download = Max Drive, Shark-Port, X-Port BTW Xbox Max Drive file = Xbox Action Replay files only format i'm lacking is GameShark for the xbox, if anyone knows of a converter or how to install both programs on one PC let me know Link to comment Share on other sites More sharing options...
big shmooz Posted January 10, 2006 Share Posted January 10, 2006 I don't understand that part. Are you saying that if, for example, Boston has 13 uniforms that you will add the remaining one to the minor league team? If that's so, I don't think it's a good idea as that would reduce the accuracy. Major league teams must have their major league uniforms but so do the minor league teams. Also, will you include all of the cyberfaces in this site? ALL of them? That is correct. The 13th would be in the minor league. You're right, it is not accurate for the minor league team. However if you don't want it, then you don't have to choose that uniform. The point being, it's there for those who want it, & for those who don't, they don't have to take advantage of it. Otherwise, the extra uniforms can't be utilized at all, since there are only 12 slots per team. Totte is correct. I can only put the limit of cyberfaces which is 900 cyberfaces into the game. When that number is reached, I have to remove faces to get new ones in, or there is no way to get others in. Link to comment Share on other sites More sharing options...
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