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Ultimate Roster Project (PC,Xbox,PS2)


llcmac

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Totte, YOU RULE!!! Great job. I know this is probably the 10th time I've said this, but here it is again: ENJOY YOU VACATION TOTTE!

Thanks dude - it just sounds better and better the more you say it :wink:

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Hah, yeah it does. This time I mean it though. Now Totte, you sleep.

I sleep? Come on dude do I really have to? It's only 10.55 pm and I have 3 episodes left of 24 - Season 5! Please consider that I have the day off tomorrow :D

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Awesome work as always guys. Just a couple of suggestions coming from a White Sox fan who attends about 20+ games a year.

-You need to hook Dye up with significately better hitting stats

-set Podsedniks batting stance to "Magglio Ordonez" and Pierzynski's stance to "Ryan Klesko"

-up Matt Thornton's fastball velocity to about 95-97

otherwise everything looks pretty dead on from here.

Fixed everything except for Dye's hitting ratings since I won't update any until after the regular season. Thanks

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Jason Schmidt doesn't throw a 96 mph fastball anymore, it tops out at 94 mph.

He hits 96 now, but mstly 95. I think it's pretty accurate.

Sorry Emil but I agree with Joey on this. I'll keep his fastball where it is at the moment...

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When you say "completely revamped such and such orginazations", does that mean those just needed complete revamping, or are you going to do the same thing with all the teams eventually? anyway, thanks alot for the whole shindig, i can see you put in a ton of hard work!

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When you say "completely revamped such and such orginazations", does that mean those just needed complete revamping, or are you going to do the same thing with all the teams eventually? anyway, thanks alot for the whole shindig, i can see you put in a ton of hard work!

It basically means that the organisation was missing important players to make it as close to real life as possible. I did my overhaul by adding players, updating jersey numbers etc.

This is something that's going to be done for every team but it probably won't be done until like early 2007 or something. We'll see :wink:

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