JPG Posted March 1, 2005 Share Posted March 1, 2005 Hi was making a few mods for the game, i use FSHed to put the textures into the game and the use a bat file to put the file into the viv and everytime i load the game with that team a moded the game crashes, plus i use 2X textures to cus 1X are blury. It worked using this way in 2004 and but not in 2005 Thanks For you time Link to comment Share on other sites More sharing options...
GBrushTWood Posted March 1, 2005 Share Posted March 1, 2005 Ditto on this one. I think some people have already posted about this same problem. In attrib.dat, I modified entry 17 to the new photo ID #, and entry 18 to 1, then the game craps out one me when I view that player. Anybody figured this one out yet? Link to comment Share on other sites More sharing options...
hobbles Posted March 2, 2005 Share Posted March 2, 2005 I believe you have to use eazip (use the -c switch) to compress the fsh files before you pack them back in the big files. I had the same problem with uniforms until I tried that and it took care of it. Link to comment Share on other sites More sharing options...
GBrushTWood Posted March 2, 2005 Share Posted March 2, 2005 hobbles: I compressed the fsh file using EAzip from the command line using the -c switch, but after I reimported the .fsh into the .big file, a black box appears where the player photo should be. I tried this on two separate .fsh files that worked in MVP 04, and the same happened on both. What else do you reccommend? Link to comment Share on other sites More sharing options...
JPG Posted March 2, 2005 Author Share Posted March 2, 2005 I believe you have to use eazip (use the -c switch) to compress the fsh files before you pack them back in the big files. Thanks Man It did Link to comment Share on other sites More sharing options...
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