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creating green layer


mcoll

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i know ive seen a thread that talks about this, but i don't where its at. it talks about make the green texture layer for the game.  the other question is if remember they tend to come dark and or solid, where they need to light and show threw not over whelm certain colors, anyone remember how your address that once the green layer is created.

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now i must figure out what program can handle creating throws greens. i found a thread how too, but even be i have nivida fillter in cc to do it, the fillter crashes everytime i go to use it, so must find another program for it. or find away manually get cc to do it. if anyone answers to this post it or pm me

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  • 9 months later...

i know i sow to make the green layer before, but can someone point to it or give some instrrction on it. my greens are coming out wrong. 

im using photoshop and paint.net but would use what best to make properly. 

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8 hours ago, mcoll said:

i know i sow to make the green layer before, but can someone point to it or give some instrrction on it. my greens are coming out wrong. 

im using photoshop and paint.net but would use what best to make properly. 

If you check out Donspas uniform tutorial in the miscellaneous download section he covers the green layer in a simplistic manner to help you out.

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ok got the guide, but if any is fimialr with it im a little stuck. im working on trying to get the green worked on and using layer numbers. 05, 06, this was written when that would be right, but is longer the case. i know one of them is the visible color layer of the uniform, but i dont for sure the other layer. it the green i need to pull out from the file or what peice are talking about?

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im still confused after i do the first gray layer i dont know what goes over what since we no longer deal layers as numbers 05 and 06.

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