LetsGoFish2015 Posted April 19, 2020 Share Posted April 19, 2020 I will use my own thread here! I am still very new to modeling and Blender and such, but I am working on some players, as well as all MLB managers. This post will include Marlins 3B Brian Anderson & Yankees manager Aaron Boone. I appreciate anyone who can help me get better at this. Link to comment Share on other sites More sharing options...
bctrackboi11 Posted April 19, 2020 Share Posted April 19, 2020 Following, as this is one of the only things I don't know a darn thing about. Link to comment Share on other sites More sharing options...
sabugo Posted April 19, 2020 Share Posted April 19, 2020 Going back to 1998, cyberfaces are the one thing I couldn't ever do decently. All my tries sucked. Like worse than Jayson Nix. Link to comment Share on other sites More sharing options...
LetsGoFish2015 Posted April 19, 2020 Author Share Posted April 19, 2020 WIP for all current Managers!! Link to comment Share on other sites More sharing options...
LetsGoFish2015 Posted April 20, 2020 Author Share Posted April 20, 2020 Sorry to bump my own post, but here are Aaron Boone (final) and Bob Melvin (WIP). Finals of Brian Anderson and Mookie Betts! Feedback is appreciated!! ALSO, Feel free to drop me any requests for faces you would like to see. Link to comment Share on other sites More sharing options...
LetsGoFish2015 Posted April 28, 2020 Author Share Posted April 28, 2020 Brad Hand, Brian Anderson, CJ Cron, Cody Bellinger, Dallas Keuchel, Max Muncy, Mike Foltynewicz, Mookie Betts, Todd Frazier Link to comment Share on other sites More sharing options...
Kccitystar Posted April 28, 2020 Share Posted April 28, 2020 Which tools are you using outside of Blender to generate the textures? Link to comment Share on other sites More sharing options...
LetsGoFish2015 Posted April 28, 2020 Author Share Posted April 28, 2020 Facebuilder keentools and photoshop Link to comment Share on other sites More sharing options...
Kccitystar Posted April 28, 2020 Share Posted April 28, 2020 2 hours ago, LetsGoFish2015 said: Facebuilder keentools and photoshop I took a look at the app, and it looks like the program generates its own 3D head model, which is cool, but won't really work with MLB2K12. Why, you ask? It's because the models within MLB2K12 have several parts and vertices that the game defines for the 3D model and applies a texture to, like teeth, eyes, eyelids, etc. The best way you can start on faces, if you want to seriously commit some time to it, I feel is by learning how to edit the textures the game uses. It's gonna be a lot, to be honest and I don't mean to assume your skill level, but I'm just going to throw this out there for anyone else who wants to make faces: At a surface level, you're going to want to figure out how the main texture/alpha channels work, how the lighting texture works (the green texture), and how the ambient occlusion works (the white shadowy face). Since you're working with Photoshop, you may want to take some time to figure out blending techniques, matching skin tones, how to resize and warp, etc. There are guys in the NBA2K community that work on head shapes all the time, and they've made some significant tutorials on how to manipulate player headshots to create the headshape textures. The PES community (soccer) also have tutorials on creating cyberfaces since the methods are identical. I know my way around texture editing so I can chime in if you're ever stuck. I would try using a stock face as your base that you can play around with, then when you feel like you're ready to mold it, convert the face to a format compatible with Blender. I haven't necessarily worked on faces myself but the texture work required is similar to jerseys/accessories. I would definitely look into asking those who do work on faces for some pointers. I believe in you man, it just takes 10,000 hours and a mix of patience, coffee, beer, sleep, YouTube tutorials, alcohol, and a ton of weekends to learn a skill. Link to comment Share on other sites More sharing options...
LetsGoFish2015 Posted April 28, 2020 Author Share Posted April 28, 2020 17 hours ago, Kccitystar said: I took a look at the app, and it looks like the program generates its own 3D head model, which is cool, but won't really work with MLB2K12. Why, you ask? It's because the models within MLB2K12 have several parts and vertices that the game defines for the 3D model and applies a texture to, like teeth, eyes, eyelids, etc. The best way you can start on faces, if you want to seriously commit some time to it, I feel is by learning how to edit the textures the game uses. It's gonna be a lot, to be honest and I don't mean to assume your skill level, but I'm just going to throw this out there for anyone else who wants to make faces: At a surface level, you're going to want to figure out how the main texture/alpha channels work, how the lighting texture works (the green texture), and how the ambient occlusion works (the white shadowy face). Since you're working with Photoshop, you may want to take some time to figure out blending techniques, matching skin tones, how to resize and warp, etc. There are guys in the NBA2K community that work on head shapes all the time, and they've made some significant tutorials on how to manipulate player headshots to create the headshape textures. The PES community (soccer) also have tutorials on creating cyberfaces since the methods are identical. I know my way around texture editing so I can chime in if you're ever stuck. I would try using a stock face as your base that you can play around with, then when you feel like you're ready to mold it, convert the face to a format compatible with Blender. I haven't necessarily worked on faces myself but the texture work required is similar to jerseys/accessories. I would definitely look into asking those who do work on faces for some pointers. I believe in you man, it just takes 10,000 hours and a mix of patience, coffee, beer, sleep, YouTube tutorials, alcohol, and a ton of weekends to learn a skill. Thanks bro! Can you maybe work with me a bit to help me out? Link to comment Share on other sites More sharing options...
LetsGoFish2015 Posted April 30, 2020 Author Share Posted April 30, 2020 Brandon Hyde, Orioles Manager Aaron Boone, Yankees Manager Link to comment Share on other sites More sharing options...
LetsGoFish2015 Posted May 2, 2020 Author Share Posted May 2, 2020 Dave Martinez, Nationals manager Derek Shelton, Pirates manager Link to comment Share on other sites More sharing options...
LetsGoFish2015 Posted May 5, 2020 Author Share Posted May 5, 2020 I re-did ALL MLB Managers. Tell me what you think! Link to comment Share on other sites More sharing options...
LetsGoFish2015 Posted May 7, 2020 Author Share Posted May 7, 2020 Cody Bellinger, Hunter Dozier, Anthony Rizzo, Brad Hand Link to comment Share on other sites More sharing options...
LetsGoFish2015 Posted May 8, 2020 Author Share Posted May 8, 2020 Didi Gregorius Link to comment Share on other sites More sharing options...
sabugo Posted May 9, 2020 Share Posted May 9, 2020 I think it's great that you keep working on this stuff. I don't mean any disrespect by saying that there is still room for improvement. Keep at it, you'll get there. Link to comment Share on other sites More sharing options...
LetsGoFish2015 Posted May 9, 2020 Author Share Posted May 9, 2020 Thanks! Here is Dallas Keuchel! Link to comment Share on other sites More sharing options...
Jed Posted May 10, 2020 Share Posted May 10, 2020 11 hours ago, LetsGoFish2015 said: Thanks! Here is Dallas Keuchel! Can these models be used in the MLB 2K12 game? Shall we see what the model looks like in the game? If can't, then I don't see the point of your work. Link to comment Share on other sites More sharing options...
WacoKid Posted May 10, 2020 Share Posted May 10, 2020 Looks l like you have made some progress, nice work. Link to comment Share on other sites More sharing options...
LetsGoFish2015 Posted May 10, 2020 Author Share Posted May 10, 2020 Thanks, WacoKid! Also, here are some bmp files for the current MLB managers. Aaron Boone.bmp Bob Melvin.bmp Brandon Hyde.bmp Brian Snitker.bmp Bud Black.bmp Charlie Montoyo.bmp Chris Woodward.bmp Craig Counsell.bmp Dave Martinez.bmp Dave Roberts.bmp David Bell.bmp David Ross.bmp Derek Shelton1.bmp Don Mattingly.bmp Dusty Baker.bmp Gabe Kapler.bmp Jayce Tingler.bmp Joe Girardi1.bmp Joe Maddon.bmp Kevin Cash1.BMP Luis Rojas.bmp Mattingly1.BMP Mike Matheny1.bmp Mike Shildt.bmp Rick Renteria1.bmp Rocco Baldelli.bmp Ron Gardenhire1.bmp Ron Roenicke1.bmp Scott Servais.BMP Terry Francona1.BMP Torey Lovullo1.bmp Link to comment Share on other sites More sharing options...
LetsGoFish2015 Posted May 12, 2020 Author Share Posted May 12, 2020 Alex Bregman Link to comment Share on other sites More sharing options...
wuilmer26f Posted May 12, 2020 Share Posted May 12, 2020 Greetings friend, your work is in progress We just need to know what format is that since currently for the mlb 2k we work in cff or nkm format? if you work in a different format these faces would not have an effect in the game thanks Link to comment Share on other sites More sharing options...
LetsGoFish2015 Posted May 13, 2020 Author Share Posted May 13, 2020 15 hours ago, wuilmer26f said: Greetings friend, your work is in progress We just need to know what format is that since currently for the mlb 2k we work in cff or nkm format? if you work in a different format these faces would not have an effect in the game thanks Not sure on all that. Still new to all this. I'm just trying to contribute a lil bit. Anthony Rizzo Paul Goldschmidt Link to comment Share on other sites More sharing options...
LetsGoFish2015 Posted May 14, 2020 Author Share Posted May 14, 2020 Vladimir Guerrero Jr. Yadier Molina Link to comment Share on other sites More sharing options...
Kccitystar Posted May 14, 2020 Share Posted May 14, 2020 Have you tried to export these to work with MLB2K12? Link to comment Share on other sites More sharing options...
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